Studio Oleomingus

Last updated
Studio Oleomingus
Industry Video games
Founded2014;10 years ago (2014) [1]
Headquarters
Key people
Dhruv Jani [1] and Sushant Chakraborty [1]
ProductsSomewhere
Website oleomingus.com

Studio Oleomingus is a two-person video game development studio based in Chala, Gujarat, India. [2] It was founded in 2014 and is composed of Dhruv Jani, an alumnus of the National Institute of Design, and Sushant Chakraborty. [1] Its work is primarily in the genre of postcolonial interactive fiction and explored through the medium of a first-person walking simulator. It has also hosted interactive art exhibitions in this medium at the Jawahar Kala Kendra [3] and the Victoria and Albert Museum. [4] Much of Oleomingus's output is part of a larger narrative called Somewhere about the search for a mythical city called Kayamgadh, and each individual work can be experienced as a short story in this narrative.

Related Research Articles

Interactive fiction (IF) is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of Interactive narratives or Interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be "text-only", however, graphical text adventure games, where the text is accompanied by graphics still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles.

A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential Choose Your Own Adventure series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction.

<span class="mw-page-title-main">Marc Laidlaw</span> American writer

Marc Laidlaw is an American writer. He is a former lead writer for the video game company Valve, where he worked on the Half-Life series before his departure in 2016. Before joining Valve, Laidlaw was a novelist working in the fantasy and horror genres, and in 1996 won the International Horror Guild Award for his novel The 37th Mandala.

Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity, multimodality or algorithmic text generation are used aesthetically. Works of electronic literature are usually intended to be read on digital devices, such as computers, tablets, and mobile phones. They cannot be easily printed, or cannot be printed at all, because elements crucial to the work cannot be carried over onto a printed version.

<span class="mw-page-title-main">Gulam Mohammed Sheikh</span> Indian artist

Ghulam Mohammed Sheikh is a painter, poet and art critic from Gujarat, India. He was awarded the Padma Shri in 1983 and Padmabhushan in 2014 for his contribution in field of art.

A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program or a video game. Bob Iger, chief executive of The Walt Disney Company, defined the word franchise as "something that creates value across multiple businesses and across multiple territories over a long period of time".

<span class="mw-page-title-main">Shree Lal Joshi</span> Indian artist (1931–2018)

Shree Lal Joshi was an Indian Chippa caste artist of phad painting, a form of popular folk painting of Rajasthan.

<span class="mw-page-title-main">Nick Montfort</span> American poet & digital media professor

Nick Montfort is a poet and professor of digital media at MIT, where he directs a lab called The Trope Tank. He also holds a part-time position at the University of Bergen where he leads a node on computational narrative systems at the Center for Digital Narrative. Among his publications are seven books of computer-generated literature and six books from the MIT Press, several of which are collaborations. His work also includes digital projects, many of them in the form of short programs. He lives in New York City.

<span class="mw-page-title-main">Chand Baori</span> Stepwell in Abhaneri, Rajasthan, India

Chand Baori is a stepwell situated in the village of Abhaneri in the Indian state of Rajasthan. It extends approximately 30 m (100 ft) into the ground, making it one of the deepest and largest stepwells in India. It is named after a local ruler of Nikumbh dynasty called Raja Chanda and its construction is dated to the 8th-9th century. It has 3500 steps cascading 13 stories deep into a massive tank at the bottom and has been constructed in an upside-down pyramid-style.

<span class="mw-page-title-main">Jawahar Kala Kendra</span> Building in Jaipur, India

The Jawahar Kala Kendra (JKK) is a multi-arts center located in the city of Jaipur, India. It was built by the Government of Rajasthan to preserve Rajasthani arts and crafts. The center has eight blocks housing museums, an amphitheater, a closed auditorium, a library, art display rooms, a cafeteria, a small hostel, and an art studio. It also houses two permanent art galleries and three others, and it hosts its yearly theatre festival.

<span class="mw-page-title-main">Ramkishan Adig</span> Indian artist

Ramkishan Adig is an Indian artist and a practitioner of The Social-Realism style in painting. Born of a small village in Rajasthan (India), he studied art at Rajasthan school of Art, Jaipur. He joined the Progressive Writers Association and Peoples' Theater Association as an executive. He has participated many national and international level exhibitions, and his work is centered on themes based in Rajasthani culture. He is currently a Art faculty for Navodaya Vidyalaya Samiti

<span class="mw-page-title-main">Annie VanderMeer</span> American video game designer

Annie VanderMeer is an American video game designer specializing in role-playing video games, best known for her narrative work on 2021's Unpacking and her design work on the 2012's Guild Wars 2.

<span class="mw-page-title-main">Inkle (company)</span> English video game company

Inkle is a video game development company based in Cambridge, United Kingdom that specialises in interactive narrative, i.e. text-focused computer video games. They have created games such as 80 Days and Sorcery!, a recreation of Steve Jackson’s Sorcery! gamebook series.

Chintan Upadhyay (born 1972) is an Indian visual artist, and convicted murderer. He began his art career as a painter, but later created sculptures and installations. His best known sculpture project is perhaps the Pet Shop project, which is an ongoing production of a "model baby" for every season, Baby Fetish.

<span class="mw-page-title-main">Thukral & Tagra</span> Indian visual artist duo

Thukral and Tagra are an artist duo composed of Jiten Thukral and Sumir Tagra. They work with a wide range of media including painting, sculpture, installations, interactive games, video, performance and design.

Samira Rathod is an Indian architect, furniture designer, writer, and teacher based in Mumbai. She is a Principal of Samira Rathod Design Associates.

<span class="mw-page-title-main">Gopal Swami Khetanchi</span> Indian painter based in Jaipur (born 1958)

Gopal Swami Khetanchi is an Indian painter based in Jaipur. Hailing from an artistic family in north Rajasthan, Khetanchi studied fine art in Jaipur and worked for some time as an assistant art director in Bollywood and an illustrator for magazines, before returning to Rajasthan to focus on painting.

<span class="mw-page-title-main">Samantha Gorman</span> Writer and narrative designer

Samantha Gorman is an American game developer known for her combination of narrative, theatricality and gaming in VR environments, and for introducing gestural interactions in touchscreen narratives. She has won multiple awards for her work, both in the field of games and in electronic literature and new media writing. Gorman co-founded the computer art and games studio Tender Claws in 2014 and has been an assistant professor at Northeastern University since 2020.

<span class="mw-page-title-main">Chandramani Singh</span> Indian art historian (1940–2022)

Chandramani Singh was an Indian art historian, textile expert, writer and a museum archivist based in Jaipur, Rajasthan. As a writer, Singh had edited and authored numerous works on museums, culture, and heritage. Her notable works include Jaipur Rajya ka Itihas, Art Treasures of Rajasthan, Performing Arts of Rajasthan: Lok-Rang, and Protected Monuments of Rajasthan among others. She was associated with Banaras Hindu University, the Sawai Mansingh II City Palace Museum and Jawahar Kala Kendra. She had also worked for the restoration of the Jaigarh Fort, Jaipur. She died in 2022 after a prolonged illness.

References

  1. 1 2 3 4 Bhuyan, Avantika (2019-04-12). "Interactive fiction: Play a story". Livemint . Retrieved 2019-07-03.
  2. 1 2 "Indian game developers are killing the game". GQ India . Retrieved 2019-07-03.
  3. "Works & Walkthrough". When is Space?. Jawahar Kala Kendra. 2018-02-09. Retrieved 2019-07-03.
  4. "V&A · PLAY: new videogame commissions". Victoria and Albert Museum . Retrieved 2019-07-03.