In coding theory, a systematic code is any error-correcting code in which the input data are embedded in the encoded output. Conversely, in a non-systematic code the output does not contain the input symbols.
Systematic codes have the advantage that the parity data can simply be appended to the source block, and receivers do not need to recover the original source symbols if received correctly – this is useful for example if error-correction coding is combined with a hash function for quickly determining the correctness of the received source symbols, or in cases where errors occur in erasures and a received symbol is thus always correct. Furthermore, for engineering purposes such as synchronization and monitoring, it is desirable to get reasonable good estimates of the received source symbols without going through the lengthy decoding process which may be carried out at a remote site at a later time. [1]
Every non-systematic linear code can be transformed into a systematic code with essentially the same properties (i.e., minimum distance). [1] [2] Because of the advantages cited above, linear error-correcting codes are therefore generally implemented as systematic codes. However, for certain decoding algorithms such as sequential decoding or maximum-likelihood decoding, a non-systematic structure can increase performance in terms of undetected decoding error probability when the minimum free distance of the code is larger. [1] [3]
For a systematic linear code, the generator matrix, , can always be written as , where is the identity matrix of size .
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: CS1 maint: multiple names: authors list (link)In information theory and coding theory with applications in computer science and telecommunication, error detection and correction (EDAC) or error control are techniques that enable reliable delivery of digital data over unreliable communication channels. Many communication channels are subject to channel noise, and thus errors may be introduced during transmission from the source to a receiver. Error detection techniques allow detecting such errors, while error correction enables reconstruction of the original data in many cases.
In telecommunication, a convolutional code is a type of error-correcting code that generates parity symbols via the sliding application of a boolean polynomial function to a data stream. The sliding application represents the 'convolution' of the encoder over the data, which gives rise to the term 'convolutional coding'. The sliding nature of the convolutional codes facilitates trellis decoding using a time-invariant trellis. Time invariant trellis decoding allows convolutional codes to be maximum-likelihood soft-decision decoded with reasonable complexity.
In computer science and telecommunication, Hamming codes are a family of linear error-correcting codes. Hamming codes can detect one-bit and two-bit errors, or correct one-bit errors without detection of uncorrected errors. By contrast, the simple parity code cannot correct errors, and can detect only an odd number of bits in error. Hamming codes are perfect codes, that is, they achieve the highest possible rate for codes with their block length and minimum distance of three. Richard W. Hamming invented Hamming codes in 1950 as a way of automatically correcting errors introduced by punched card readers. In his original paper, Hamming elaborated his general idea, but specifically focused on the Hamming(7,4) code which adds three parity bits to four bits of data.
Reed–Solomon codes are a group of error-correcting codes that were introduced by Irving S. Reed and Gustave Solomon in 1960. They have many applications, the most prominent of which include consumer technologies such as MiniDiscs, CDs, DVDs, Blu-ray discs, QR codes, data transmission technologies such as DSL and WiMAX, broadcast systems such as satellite communications, DVB and ATSC, and storage systems such as RAID 6.
A satellite modem or satmodem is a modem used to establish data transfers using a communications satellite as a relay. A satellite modem's main function is to transform an input bitstream to a radio signal and vice versa.
Coding theory is the study of the properties of codes and their respective fitness for specific applications. Codes are used for data compression, cryptography, error detection and correction, data transmission and data storage. Codes are studied by various scientific disciplines—such as information theory, electrical engineering, mathematics, linguistics, and computer science—for the purpose of designing efficient and reliable data transmission methods. This typically involves the removal of redundancy and the correction or detection of errors in the transmitted data.
In information theory, turbo codes are a class of high-performance forward error correction (FEC) codes developed around 1990–91, but first published in 1993. They were the first practical codes to closely approach the maximum channel capacity or Shannon limit, a theoretical maximum for the code rate at which reliable communication is still possible given a specific noise level. Turbo codes are used in 3G/4G mobile communications and in satellite communications as well as other applications where designers seek to achieve reliable information transfer over bandwidth- or latency-constrained communication links in the presence of data-corrupting noise. Turbo codes compete with low-density parity-check (LDPC) codes, which provide similar performance.
In information theory, a low-density parity-check (LDPC) code is a linear error correcting code, a method of transmitting a message over a noisy transmission channel. An LDPC code is constructed using a sparse Tanner graph. LDPC codes are capacity-approaching codes, which means that practical constructions exist that allow the noise threshold to be set very close to the theoretical maximum for a symmetric memoryless channel. The noise threshold defines an upper bound for the channel noise, up to which the probability of lost information can be made as small as desired. Using iterative belief propagation techniques, LDPC codes can be decoded in time linear to their block length.
In coding theory, block codes are a large and important family of error-correcting codes that encode data in blocks. There is a vast number of examples for block codes, many of which have a wide range of practical applications. The abstract definition of block codes is conceptually useful because it allows coding theorists, mathematicians, and computer scientists to study the limitations of all block codes in a unified way. Such limitations often take the form of bounds that relate different parameters of the block code to each other, such as its rate and its ability to detect and correct errors.
In coding theory, an erasure code is a forward error correction (FEC) code under the assumption of bit erasures, which transforms a message of k symbols into a longer message with n symbols such that the original message can be recovered from a subset of the n symbols. The fraction r = k/n is called the code rate. The fraction k’/k, where k’ denotes the number of symbols required for recovery, is called reception efficiency.
A Viterbi decoder uses the Viterbi algorithm for decoding a bitstream that has been encoded using a convolutional code or trellis code.
In coding theory, decoding is the process of translating received messages into codewords of a given code. There have been many common methods of mapping messages to codewords. These are often used to recover messages sent over a noisy channel, such as a binary symmetric channel.
In computer science, Luby transform codes are the first class of practical fountain codes that are near-optimal erasure correcting codes. They were invented by Michael Luby in 1998 and published in 2002. Like some other fountain codes, LT codes depend on sparse bipartite graphs to trade reception overhead for encoding and decoding speed. The distinguishing characteristic of LT codes is in employing a particularly simple algorithm based on the exclusive or operation to encode and decode the message.
In computer science, Raptor codes are the first known class of fountain codes with linear time encoding and decoding. They were invented by Amin Shokrollahi in 2000/2001 and were first published in 2004 as an extended abstract. Raptor codes are a significant theoretical and practical improvement over LT codes, which were the first practical class of fountain codes.
In coding theory, fountain codes are a class of erasure codes with the property that a potentially limitless sequence of encoding symbols can be generated from a given set of source symbols such that the original source symbols can ideally be recovered from any subset of the encoding symbols of size equal to or only slightly larger than the number of source symbols. The term fountain or rateless refers to the fact that these codes do not exhibit a fixed code rate.
In coding theory, the repetition code is one of the most basic linear error-correcting codes. In order to transmit a message over a noisy channel that may corrupt the transmission in a few places, the idea of the repetition code is to just repeat the message several times. The hope is that the channel corrupts only a minority of these repetitions. This way the receiver will notice that a transmission error occurred since the received data stream is not the repetition of a single message, and moreover, the receiver can recover the original message by looking at the received message in the data stream that occurs most often.
In computing, telecommunication, information theory, and coding theory, forward error correction (FEC) or channel coding is a technique used for controlling errors in data transmission over unreliable or noisy communication channels.
In coding theory, concatenated codes form a class of error-correcting codes that are derived by combining an inner code and an outer code. They were conceived in 1966 by Dave Forney as a solution to the problem of finding a code that has both exponentially decreasing error probability with increasing block length and polynomial-time decoding complexity. Concatenated codes became widely used in space communications in the 1970s.
In coding theory, burst error-correcting codes employ methods of correcting burst errors, which are errors that occur in many consecutive bits rather than occurring in bits independently of each other.
Sudoku codes are non-linear forward error correcting codes following rules of sudoku puzzles designed for an erasure channel. Based on this model, the transmitter sends a sequence of all symbols of a solved sudoku. The receiver either receives a symbol correctly or an erasure symbol to indicate that the symbol was not received. The decoder gets a matrix with missing entries and uses the constraints of sudoku puzzles to reconstruct a limited amount of erased symbols.