TDVision Systems, Inc., was a company that designed products and system architectures for stereoscopic video coding, stereoscopic video games, and head mounted displays. The company was founded by Manuel Gutierrez Novelo and Isidoro Pessah in Mexico in 2001 and moved to the United States in 2004.
The company asserted that there were problems with some 3D deployment technologies, including lack of compatibility with 2D existing pipelines, side effects due to visual artifacts, and detriment on the quality, color, or resolution of the stereoscopic images. The company designed a stereoscopic system that it claimed can reduce some of these side effects by providing full HD left and right images to each eye rather than using interpolation or pixel sub-sampled images. [1] This included a codec called TDVCodec AKA 2D+Delta unveiled in 2007, designed to work with current hardware, such as Blu-ray discs, DVDs, set top boxes, and satellite receivers[ citation needed ]. The 2D+Delta method is similar to that used in the MPEG-2 Multiview profile and the more recent MVC (Multiview Video Coding) standard.[ citation needed ] Other TDVision products included the first consumer electronics stereoscopic 3D full HD video camera[ citation needed ] called TDVCam in 2006 and a head-mounted display for 3D stereoscopic full HD 720p video viewing Head Mounted Display device called TDVisor in 2007.
TDVisor is a head-mounted display for stereoscopic 3D video viewing. [2] In 2007, it was supported in a Northrop Grumman system called RainStorm., [3] and many other training, remote controlled operations, surveillance, unmanned vehicles, educational and immersive video gaming applications.
TDVision developed and patented worldwide the 2D+Delta method of Stereoscopic Video Coding for an encoding and decoding method in 2003, also called the TDVCodec. Key features of the encoding format include up to Full HD (1920x1080) per-eye stereoscopic resolution, and 2D backwards compatibility with existing televisions and Cable television, Satellite Television, Blu-ray, ATSC decoders and PC based systems.
The first demonstration of a full HD 3D Blu-ray Disc running on 2D+Delta and compatible with 2D legacy players in the world was made by TDVision in April 2008 during the National Association of Broadcasters (NAB) Trade Show in Las Vegas, Nevada, as recorded on the press release Stereoscopic 3D Content at Home, Brought to You By TDVision's TDVCodec and then mentioned on the article 3D Blu-ray Closer to Reality in May 2008. [4] The company was then listed as key IP holder on the MVC standard on the ISO JTC Patent Database [5] and the initiative evolved to what is now known as the selected spec of the Blu-ray Disc Association as mentioned in the article Final 3-D Blu-ray Specification Announced where all the characteristics of the 2D+Delta method were confirmed: [6]
"The Blu-ray 3D specification calls for encoding 3-D video using the Multiview Video Coding (MVC) codec, an extension to the ITU-T H.264 Advanced Video Coding (AVC) codec currently supported by all Blu-ray Disc players. MPEG4-MVC compresses both left and right eye views with a typical 50% overhead compared to equivalent 2-D content, and can provide full 1080p resolution backward compatibility with current 2-D Blu-ray Disc players."
Some other 3-D formats like pixel sub-sampling (side-by-side or over-under or checkerboard, quincunx) require interpolation filters and antialiasing to reconstruct the views. The TDVCodec is said to provide Full HD 3D continuous video streams[ citation needed ] to the viewer.
Frame Sequential: Frames alternating at 120 Hz effectively displaying full HD per eye sequentially Dual Input: Cinema Projectors and HMDs Horizontal Interleaved: DLP based displays Checkerboard (pixel) interlaced: Micropol Xpol LCD shutter glasses
Other methods include autostereoscopy, holography, and polarization methods using horizontal and vertical or circular polarization.
In 2014 the HMD division of TDVision was spun off into a company called ImmersiON. In 2014 ImmersiON acquired the Spanish VR company VRelia and became ImmersiON-VRelia.
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A 3D display is a display device capable of conveying depth to the viewer. Many 3D displays are stereoscopic displays, which produce a basic 3D effect by means of stereopsis, but can cause eye strain and visual fatigue. Newer 3D displays such as holographic and light field displays produce a more realistic 3D effect by combining stereopsis and accurate focal length for the displayed content. Newer 3D displays in this manner cause less visual fatigue than classical stereoscopic displays.
A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet, that has a small display optic in front of one or each eye. HMDs have many uses including gaming, aviation, engineering, and medicine.
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Anaglyph 3D is the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different colors, typically red and cyan. Anaglyph 3D images contain two differently filtered colored images, one for each eye. When viewed through the "color-coded" "anaglyph glasses", each of the two images reaches the eye it's intended for, revealing an integrated stereoscopic image. The visual cortex of the brain fuses this into the perception of a three-dimensional scene or composition.
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Free viewpoint television (FTV) is a system for viewing natural video, allowing the user to interactively control the viewpoint and generate new views of a dynamic scene from any 3D position. The equivalent system for computer-simulated video is known as virtual reality. With FTV, the focus of attention can be controlled by the viewers rather than a director, meaning that each viewer may be observing a unique viewpoint. It remains to be seen how FTV will affect television watching as a group activity.
Unified Video Decoder is the name given to AMD's dedicated video decoding ASIC. There are multiple versions implementing a multitude of video codecs, such as H.264 and VC-1.
Blu-ray is a digital optical disc data storage format designed to supersede the DVD format. It was invented and developed in 2005 and released worldwide on June 20, 2006, capable of storing several hours of high-definition video. The main application of Blu-ray is as a medium for video material such as feature films and for the physical distribution of video games for the PlayStation 3, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X. The name refers to the blue laser used to read the disc, which allows information to be stored at a greater density than is possible with the longer-wavelength red laser used for DVDs.
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Digital 3D is a non-specific 3D standard in which films, television shows, and video games are presented and shot in digital 3D technology or later processed in digital post-production to add a 3D effect.
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Multi view Video Coding is a stereoscopic video coding standard for video compression that allows for encoding of video sequences captured simultaneously from multiple camera angles in a single video stream. It uses the 2D plus Delta method and is an amendment to the H.264 video compression standard, developed jointly by MPEG and VCEG, with contributions from a number of companies, primarily Panasonic and LG Electronics.
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