Terra Est Quaestuosa

Last updated
Terra Est Quaestuosa
Terra Est Quaestuosa logo.jpeg
Developer(s) Niels Schoot, Bastiaan Berendsen
Platform(s) World Wide Web
Release1998
Genre(s) MMOG
Mode(s) Multi-player

Terra Est Quaestuosa (or TEQ) is a Web-based massively multiplayer online game (MMOG) that has been operating since 1998 and has been played by tens of thousands of people. It is an online strategy game in which players must create, manage and expand a country through war and trade. [1]

Contents

Together with Earth 2025 it was the first that made the step from Bulletin board system-based "multiplayer" games to the World Wide Web, starting a new genre of games. Both games are based on the bulletin board game Barren Realms Elite. The game was founded 1998 by Niels Schoot and Bastiaan Berendsen, and is still being actively developed. Although the game was publicly available in 1998 it was called a "BETA" until March 2000 [2] [3]

TEQ reached its peak popularity in 2000 during the ".com bubble." The media (hungry for internet-related news) caught attention of the relatively new concept of massive online gaming. Many Dutch newspapers and magazines wrote stories about the game and concept. [4] [5] [6] As a result of this, many players joined the game, making it even more popular. TEQ is less popular today, but hundreds of players still log in every day and TEQ remains the top-rating game on Multiplayer Online Games Directory. [7]

Game Play

Players create countries in their server of choice and begin with a base number of territories with which to develop their newly founded country. They are also supplied a starting amount of Euro's to pay for development of your country, building components with which to build on your territories, bread with which to feed your population and a small military force. Players are then given a period of protection (based on their server of choice) which grants them immunity from attack so they may build up their country and defences. The game is a turn based structure and at the start of every play period (referred to as set or reset) you begin with 0 turns and accumulate 1 turn every 15 or 25 minutes (based on server being played) until you have reached the maximum number of stored turns associated with that server. Turns are used by building, researching new technologies, attacking or by working overtime. Each set lasts a period of one month and the player with the highest net worth is declared the winner.

Growth

Players expand and grow by gaining new territories, these can either be bought or taken by force. They can then be assigned to varying different buildings, from military production types (barracks and war factories), production buildings (bakeries, steel factories, research facilities and cement factories), missile defence installations and money generating buildings (beaches, solar panels, tax offices and condominiums). These buildings will determine what sort of economy the player has, whether they are generating cash to purchase units and resources or producing units to sell for resources, or producing resources to sell for units.

Military

There are seven different military units available. Marines, Fighters, Bombers and Panzers, which are used for attacking, Heavy Lasers which are used in conjunction with the attacking units for defence, Missiles and SEALs, which are used for covert operations. In addition to the regular attacks, each attacking unit is capable of a specialised attack which targets a specific defensive unit to capture or destroy a specific resource.

Servers

There are currently 4 different servers and game modes to play in. Team server, Group server, Tournament server, and the Express server. Each is defined by different conditions and rules.

Team Server

Team as it suggests, allows for players to "team up" and compete as a team of up to 10 players. Protection is for the first 150 turns played and there is a maximum of 150 turns allowed to be stored. Turns are replenished every 20 minutes. The individual winning criterion is based on highest net worth. Team server is the traditional game mode for TEQ.

Group Server

Group server is designed for small groups of three players. Protection lasts for the first 200 turns with 200 turns the maximum storable number of turns and turns accumulated every 15 minutes. In Group server, there are no missile attacks. This means that the buildings and technology associated with sending and defending against missiles are also removed. The winning criterion is based on your group's performance: half your net worth plus half your group's total net worth divided by 3.

Tournament Server

Tournament server is an all out free for all server. Teaming up or forming alliances with other players is strictly prohibited. Protection is for the first 250 turns and a maximum 250 turns can be stored, with turns replenished every 15 minutes. The server is split into 3 different levels, with a player being placed in levels depending on the finish of the previous set. This is designed to have the better players in level 1 with the new players learning their way in the lower levels. The winner is the player in level 1 with the highest net worth.

Express Server

Express server was introduced to TEQ in 2010 as the "Quickstart server." It was designed as a starting point for newer players, and as a server for veteran players to practice different strategies. The server allows the player to choose a strategy, and have their country set up accordingly as if they had played 100 in game turns towards building that type of country. Global points are not awarded for this server, however, so competition and aggressive play are generally lower. This functions to keep newer players safe while they learn the basics of the game.

Global Rankings

Players are awarded global rankings based on their performances in each set of each server. These points are used to determine an overall ranking within the game.

Trivia

Initially the game was called Terra Est Quaestuosus, which is incorrect in Latin, since Terra is female. The name was changed to Quaestuosa after receiving criticism when the website's name was publicised in the media in 2000.

Related Research Articles

Freeciv Open source single and multiplayer strategy game inspired by Sid Meiers Civilization

Freeciv is a single- and multiplayer, turn-based strategy game for workstations and personal computers inspired by the proprietary Sid Meier's Civilization series. It is available for most desktop computer operating systems and available in an online browser version. Released under the GNU GPL-2.0-or-later, Freeciv is free and open source software. The game's default settings are closest to Civilization II, in both gameplay and graphics, including the units and the isometric grid. Freeciv is playable online at freecivweb.org

<i>Warcraft III: Reign of Chaos</i> 2002 computer videogame

Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions. An expansion pack, The Frozen Throne, was released in July 2003. Warcraft III is set several years after the events of Warcraft II, and tells the story of the Burning Legion's attempt to conquer the fictional world of Azeroth with the help of an army of the Undead, led by fallen paladin Arthas Menethil. It chronicles the combined efforts of the Human Alliance, Orcish Horde, and Night Elves to stop them before they can corrupt the World Tree.

A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally and on the same computing system, locally and on different computing systems via a local area network, or via a wide area network, most commonly the Internet. Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.

A massively multiplayer online game is an online game with large numbers of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.

<i>Age of Wonders</i> 1999 video game

Age of Wonders is a 1999 turn-based strategy game co-developed by Triumph Studios and Epic MegaGames, and published by Gathering of Developers.

<i>Darkeden</i> 1997 video game

DarkEden is a free-to-play massively multiplayer online role-playing computer game in isometric projection or 3/4 perspective developed and published by SOFTON. The game has a horror theme based on a war between humans (Slayers), vampires and Ousters in a region called Helea located in a fictional country of Eastern Europe known as Eslania. The original version of the game, and the most advanced one, is the Korean one from which several other versions have been derived from such as the Japanese, Chinese, Thai and International versions. The Thai and international versions are currently closed.

<i>Rise of Nations: Thrones and Patriots</i> 2004 American strategy video game expansion

Rise of Nations: Thrones and Patriots is the official expansion pack to the real-time strategy video game Rise of Nations. The game is the second in a series of Rise of Nations games by Big Huge Games. Thrones and Patriots had its premiere release for Microsoft Windows on April 27, 2004 in North America, and was later bundled up with Rise of Nations as the Gold Edition, which was released for Windows on October 28, 2004, and for Mac OS X in November 2004. Rise of Nations: Extended Edition was released on Steam on June 12, 2014 and includes both the original game and Thrones and Patriots with updated graphics and Steamworks integration for multiplayer.

<i>Command & Conquer: Red Alert 2</i> 2000 video game

Command & Conquer: Red Alert 2 is a real-time strategy video game which was released for Microsoft Windows on October 25, 2000 as the follow-up to Command & Conquer: Red Alert. Red Alert 2 picks up at the conclusion of the Allied campaign of the first game. Its expansion is Command & Conquer: Yuri's Revenge. Red Alert 2 was principally developed by Westwood Pacific in collaboration with Westwood Studios.

<i>Avalon Hills Advanced Civilization</i> 1996 video game

Avalon Hill's Advanced Civilization is a computer edition of the Advanced Civilization board game. Both the board and computer game portray the same basic concept: the players manage ancient Mediterranean civilizations in an effort to move them from the early Bronze Age to beyond the Iron Age. It was published in 1995, shortly before Avalon Hill was bought out by Hasbro in 1998.

Travian: Legends is a persistent, browser-based, massively multiplayer, online real-time strategy game developed by the German software company Travian Games. It was originally written and released in June 2004 as "Travian" by Gerhard Müller. Set in classical antiquity, Travian: Legends is a predominantly militaristic real-time strategy game.

<i>Battlefield 2142</i> 2006 first-person shooter video game

Battlefield 2142 is a 2006 first-person shooter video game developed by DICE and published by Electronic Arts. It is the fourth game in the Battlefield series. Battlefield 2142 is set in 2142, during a new ice age, depicting a war known as "The Cold War of the 22nd Century", in which two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for the remaining unfrozen land during a new Ice Age.

<i>Field Commander</i> 2006 video game

Field Commander is a military turn-based tactics game for the PlayStation Portable. The player takes on the persona of a new Advanced Tactical Legion for Allied Security (ATLAS) recruit, an international military alliance. The player battles Shadow Nation, a criminal empire.

<i>Risk II</i> 2000 video game

Risk II is a video game version of the board game Risk, developed by Deep Red Games and published by Hasbro Interactive under the MicroProse label. It's a sequel to the 1996 version of Risk.

Island of Kesmai was an early commercial online game in the multi-user dungeon (MUD) genre, innovative in its use of roguelike pseudo-graphics. It is considered a major forerunner of modern Massively multiplayer online role-playing games (MMORPGs).

<i>Advance Wars: Days of Ruin</i> 2008 turn-based strategy game

Advance Wars: Days of Ruin, released as Advance Wars: Dark Conflict in Europe and Australia, is a turn-based strategy video game for the Nintendo DS handheld game console. It is the fourth installment in the Advance Wars series after Advance Wars: Dual Strike and was released in 2008 for North America on January 21; in Europe on January 25; and in Australia on February 21. A Japanese release was planned under the title of Famicom Wars DS: Lost Light, but it was canceled after a series of delays. However on October 30, 2013, it finally became available in Japan through Club Nintendo as a downloadable platinum status reward for the Nintendo 3DS family of systems.

Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. This typically means building a variety of different structures that serve to automatically block, impede, attack or destroy enemies. Tower defense is seen as a subgenre of real-time strategy video games, due to its real-time origins, though many modern tower defense games include aspects of turn-based strategy. Strategic choice and positioning of defensive elements is an essential strategy of the genre.

A strategy video game is a video game genre that focuses on skillful thinking and planning to achieve victory. It emphasizes strategic, tactical, and sometimes logistical challenges. Many games also offer economic challenges and exploration. They are generally categorized into four sub-types, depending on whether the game is turn-based or real-time, and whether the game focuses on strategy or tactics.

<i>Cossacks II: Napoleonic Wars</i> 2005 video game

Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005. This game focuses exclusively on the Napoleonic era, meaning it has a much shorter time span than others in this series, which spanned several centuries. Therefore, fewer technologies can be researched than in other Cossacks games, and there aren't as many different unit types for each country as before. On the other hand, Cossacks II allows a large number of units to be trained and it has many tactical options and an updated graphical engine.

Caller's Bane is a strategy digital collectible card game developed by Mojang AB, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and developed by Jakob Porsér, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market. The game is developed using the Unity game engine, allowing it to run on multiple gaming platforms. Scrolls was announced on 2 March 2011, as Mojang's second game. While Mojang had claimed that they stopped development of the game in June 2015, the company revealed that they had still been working on the project, and in June 2018, released the game under its new title Caller's Bane for free.

<i>NarcoGuerra</i> 2013 video game

NarcoGuerra, Spanish for "DrugWar", is a strategy newsgame developed by GameTheNews.net. It was released in June 2013 for Android, PC, Mac, iPhone, iPod Touch and iPad.

References

  1. "TEQ v3.0 - Terra Est Quaestuosa" . Retrieved 2009-05-07.
  2. "TEQ Logon". Archived from the original on 1999-11-29. Retrieved 2009-05-07.
  3. "TEQ Logon". Archived from the original on 2000-03-03.
  4. "Nederlands Internetspel slaat in als bom" (in Dutch). Nieuwsbank Press Agency. 2000-03-13. Retrieved 2009-05-07.
  5. "Digitaal landjepik in de wereld van TEQ". Cursor (in Dutch). Eindhoven University. 2000-05-04. Retrieved 2009-05-07.
  6. "Digitaal landjepik in de wereld van TEQ" (PDF). Cursor (in Dutch). Eindhoven University. 2000-05-04. Retrieved 2009-11-17.
  7. "List Top 100 Ranked Games". Multiplayer Online Games Directory. Retrieved 2009-05-07.