The Coriolis Effect is a 1986 role-playing game adventure published by Hero Games/Iron Crown Enterprises for Champions .
The Coriolis Effect is an adventure in which Doctor Clinton Avery is featured, a professor of parapsychology tasked with studying a mysterious scroll found in Turkey that can bind humans to the elements. The Black Enchantress seeks both the scroll and Avery's hidden secret. The adventure unfolds as a series of interconnected scenarios, allowing the gamemaster flexibility in structure. Villain selection is left to gamemaster discretion, and additional characters linked to the plot are included. Handwritten interior maps use a two-meter-per-hex scale. [1]
The Coriolis Effect is a collection of short adventure scenarios focused on magic and interplanar travel. The central plot involves The Black Enchantress, who seeks to uncover the methods of how to bind humans to the elements. [2]
The Coriolis Effect was written by Dennis Mallonee with a cover by Denis Loubet and published by Hero Games/Iron Crown Enterprises in 1986 as a 32-page book. [2]
Aaron Fichtelberg reviewed The Coriolis Effect for Different Worlds magazine and stated that "All in all, this adventure is just not worth buying unless the gamemaster is willing to spend a lot of time fixing it up, and is ready to fill in the many blank spaces in the adventure. I'd recommend you save your money for comic books rather than spend it on this let down." [1]
Lawrence Schick commented sarcastically on the plans of the Black Sorceress of "binding humans to the elements, whatever that means." [2]