The Hunters Hunted is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
The Hunters Hunted is a supplement in which rules are provided to create vampire hunter characters. [1]
Shannon Appelcline noted that "White Wolf began to push crossovers much harder in 1995, with 'The Year of the Hunter'. Expanding upon the idea of Vampire's The Hunters Hunted (1992), White Wolf produced five sourcebooks, one for each of their games. Each detailed the background for a group hunting the game's title characters. It was a clever way to encourage collectors to look at all of White Wolf's lines and to encourage cross-fertilization from one game to another." [2] : 219
Steve Crow reviewed The Hunters Hunted in White Wolf #33 (Sept./Oct., 1992), rating it a 3 out of 5 and stated that "Overall, Hunters is a good buy for fleshing out your Vampire campaign, or creating a new hunters-oriented campaign." [1]
Vampire: The Dark Ages is a tabletop role-playing game published by White Wolf Publishing in March 1996. It is a spin-off from Vampire: The Masquerade, also published by White Wolf, which is set in modern times. It was released in a new edition in 2002 as Dark Ages: Vampire, and in 2015 as Vampire Twentieth Anniversary Edition: The Dark Ages.
Hunter: The Reckoning is a horror tabletop role-playing game, and the sixth main game in the World of Darkness series. It was originally released by White Wolf Publishing in November 1999 as part of their Year of the Reckoning line. A second edition, based on the Vampire: The Masquerade 5th edition ruleset, was released in 2022 by Renegade Game Studios. It is supported by a series of supplementary books which expand the game's setting and describe types of characters.
Kindred of the East is a tabletop role-playing game book and game line released by White Wolf Publishing in February 1998 for use with their horror game Vampire: The Masquerade. It is part of the World of Darkness series, and is the first and main entry in the Year of the Lotus line of Asia-themed books released throughout 1998.
GURPS Cyberpunk is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel Neuromancer. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in Steve Jackson Games, Inc. v. United States Secret Service.
Ashes to Ashes is an adventure module published in Q3 1991 by White Wolf Publishing for use with their tabletop role-playing game Vampire: The Masquerade.
The Fragile Path: Testaments of the First Cabal is an epic poem written by Phil Brucato, Laura Perkinson, James A. Moore, Nancy Kilpatrick, Tina Jens, Beth Fischi, and Owl Goingback. It was published by White Wolf Publishing in 1995, and is based on the tabletop role-playing game Mage: The Ascension and the World of Darkness series.
The Masquerade is a 1994 live action role-playing game published by White Wolf Publishing.
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GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
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Le Monde des Ténèbres: France is a tabletop role-playing game supplement published in French by Ludis International in January 1997, for use with the games in White Wolf Publishing's World of Darkness series. It interprets France for the series' gothic-punk setting, and presents information on the region related to vampires, werewolves, mages, wraiths, and changelings, along with story hooks and pre-made characters, and introduces two new types of fae to the series. Ludis International planned to follow it with a book about Paris in June 1997, but this never materialized, and the publisher closed down a year later.
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Under a Blood Red Moon is an adventure module released in June 1993 by White Wolf Publishing for use with either of their tabletop role-playing games Vampire: The Masquerade and Werewolf: The Apocalypse, and is a part of the World of Darkness series. It is set in and around Chicago, and follows the conflict between the local vampire and werewolf communities; players take the roles of werewolves, or vampires belonging to the Camarilla or Sabbat sects.
Guide to the Sabbat is a 1999 role-playing game supplement published by White Wolf Publishing for Vampire: The Masquerade.
World of Darkness: Hong Kong is a 1998 role-playing game adventure published by White Wolf Publishing for Vampire: The Masquerade.
World of Darkness: Demon Hunter X is a 1998 role-playing game supplement published by White Wolf Publishing for Vampire: The Masquerade.
Milwaukee by Night is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.