The Riddle of Steel

Last updated
The Riddle of Steel
Roleplaying with an Edge
Riddle of steel rpg cover.gif
The Riddle of Steel core rulebook cover
Designers Jacob Norwood
PublishersDriftwood Publishing
Publication2002
Genres Fantasy
SystemsCustom

The Riddle of Steel (abbreviated as TRoS) is a role-playing game (RPG) created by Jacob Norwood and published by Driftwood Publishing. It is designed for role-playing in a typical sword and sorcery or high fantasy gameworld environment.

Contents

The title of The Riddle of Steel is inspired by several references in the movie Conan the Barbarian , including a line of dialogue in which the villain, Thulsa Doom, asks the captured Conan, "What is the riddle of steel?" Doom answers this question by explaining to Conan that the true strength of steel is in the hand that wields it – in other words, it is the resolve and commitment we bring to a task, not the quality or quantity of tools we use in performing it, that is the most important factor in determining success. This theme strongly influenced the design of Riddle, most particularly in the implementation of spiritual attributes.

System

The base mechanic of the game is a die-pool system; to accomplish tasks, players roll a pool of ten-sided dice against the target number, or TN, of the task, with the number of dice equalling or beating the TN determining degree of success.

The game's combat system is based heavily on Jacob Norwood's real-world historical martial arts studies. He is the president of the HEMA Alliance, was a Senior Free Scholar in the Association for Renaissance Martial Arts, and John Clements, the director of that organization, recommends the game for its martial realism. This combat system is usually marketed as one of its key selling points. The other primary hallmark of the game is the character design aspect known as spiritual attributes, often abbreviated "SAs" by game fans.

Each player in TRoS defines up to five spiritual attributes for their character, specifying the areas in which they want that character to excel and demonstrate heroism. Possibilities include: faith (defending a religion or philosophical worldview), passions (love, hate or other strong emotions for someone or something), conscience (personal ethics), drive (a particularly strong intent or purpose), destiny (a future foretold), and luck (general good fortune and coincidence). This system allows players more control over the in-game performance of their characters, by granting the player extra dice whenever the character faces an obstacle in a situation where the player wants his character to shine. It brings a slight cinematic atmosphere to the game in that the hero can suffer defeat, but has uncanny luck and persistence in the crucial elements of the story.

The Spiritual Attributes also serve as the game's character improvement and development mechanic. Points are awarded to the attributes by the game master when characters act according to these attributes, and spent by players to increase attributes, skills, weapon proficiencies and other character aspects.

Influences

The game, especially the combat system, was heavily influenced by the Polish historical role-playing game Dzikie Pola.[ citation needed ] The official fantasy world of the game, Weyrth, also shows strong influences of Polish and Eastern European history among its imaginary cultures and peoples, particularly in the nations of Zaporozhya (from the Polish historical term for Ukraine) and the Rzeczpospolita, the Polish word for "Commonwealth". For historical inspiration, see Zaporizhzhia, Rzeczpospolita and Polish–Lithuanian Commonwealth.

The Riddle of Steel has suffered from distribution problems for years [1] and there is a perception among fans that they are not likely to be solved. [2]

As of early 2013, there was some worry among the fan community of The Riddle of Steel that the RPG might perhaps no longer enjoy viable commercial release channels. That was one factor that contributed to the creation of its licensed successor game Blade of the Iron Throne. [3] [4] [5] "Blade" was published in 2013.

Related Research Articles

<i>Bunnies & Burrows</i> Tabletop fantasy role-playing game from 1976

Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.

<i>GURPS</i> Tabletop role-playing game system

The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific.

<span class="mw-page-title-main">GNS theory</span> Role-playing game theory

GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.

In some role-playing game (RPG) systems, the dice pool is the number of dice that a player is allowed to roll when attempting to perform a certain action.

<span class="mw-page-title-main">Savage Worlds</span> American generic role-playing game

Savage Worlds is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group. The game emphasizes speed of play and reduced preparation over realism or detail. The game received the 2003 Origin Gamers' Choice Award for best role-playing game.

<i>Polymancer</i> Canadian roleplaying games magazine

Polymancer was a magazine covering roleplaying games and related hobbies such as miniatures, wargaming, and LARPs. The magazine was published in Canada by Polymancer Studios Inc. It was distributed across the United States, across Canada, in the UK, in Australia, and in New Zealand, as well as having hard copies archived with Archives Canada. The first issue was published in 2004 and it ran for 32 issues.

<span class="mw-page-title-main">Dzikie Pola (role-playing game)</span>

Dzikie Pola is a Polish role-playing game, set in the historical setting of the 17th century Polish–Lithuanian Commonwealth. It had two editions: first in 1997 and second in 2005.

<span class="mw-page-title-main">World Tree (role-playing game)</span>

World Tree is an anthropomorphic fantasy role-playing game designed by Bard Bloom and Victoria Borah Bloom and published by Padwolf Publishing in 2001. The setting is the World Tree, a gigantic - possibly infinite - tree, with multiple trunks, branches tens of miles thick, and thousands long. World Tree was nominated for Best Anthropomorphic Game and Best Anthropomorphic Published Illustration in the 2001 Ursa Major Awards.

<span class="mw-page-title-main">Statistic (role-playing games)</span> Piece of data representing a particular aspect of a fictional character

A statistic in role-playing games is a piece of data that represents a particular aspect of a fictional character. That piece of data is usually a (unitless) integer or, in some cases, a set of dice.

<span class="mw-page-title-main">EABA</span>

The End All Be All game system, commonly known as EABA and pronounced "ee-buh", is a role-playing game system from Blacksburg Tactical Research Center (BTRC). It is a generic gaming system designed to adapt to any imaginary gaming environment. It was created by Greg Porter in 2003. The game cites the Hero System, GURPS and Call of Cthulhu as influences in its development.

Warhammer 40,000 Roleplay is a role-playing game system with multiple source books set within the Warhammer 40,000 universe. The first game using the system, Dark Heresy, was created by Black Industries, which closed soon after the initial release. Official support by Fantasy Flight Games was discontinued in September 2016. The license was later acquired by Ulisses Spiele, who published a new game, Wrath & Glory, in 2018.

The Standard RPG System is a Japanese role-playing game system developed by FarEast Amusement Research and used in Alshard, Tenra War, Kaze no Stigma RPG, Shinkyoku Sōkai Polyphonica RPG and so on. The newest, the 14th game that use SRS are the Full Metal Panic! RPG based upon the anime and light novels of the same title. SRS games are published by several companies such as Game Field, Softbank Creative, JIVE and Kadokawa(Former Enterbrain and Fujimi Shobo).

<span class="mw-page-title-main">Street Fighter: The Storytelling Game</span>

Street Fighter: The Storytelling Game is a role-playing game based on the Street Fighter video game series. It uses most of the basic game mechanics from White Wolf's World of Darkness games. It was released in 1994 and contains most of the characters from Super Street Fighter II. The Storytelling Game is currently out of print, as are all games using the original Storytelling System.

<i>Warhammer Fantasy Roleplay</i> Fantasy roleplaying game

Warhammer Fantasy Roleplay or Warhammer Fantasy Role-Play is a role-playing game set in the Warhammer Fantasy setting, published by Games Workshop or its licensees.

<span class="mw-page-title-main">Tabletop role-playing game</span> Form of role-playing game using speech

A tabletop role-playing game, also known as a pen-and-paper role-playing game, is a classification for a role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game.

The Star Wars Roleplaying Game is a tabletop role-playing game set in the Star Wars universe, first published by Fantasy Flight Games in 2012. It consists of different standalone cross-compatible games where each one is a separate themed experience. The sourcebooks support games set from the Clone Wars era to the original Star Wars trilogy era; there is limited support for the Star Wars sequel trilogy era. Since 2020, the game line has been maintained by Asmodee's subsidiary Edge Studio.

<i>Hong Kong Action Theatre!</i> Tabletop role-playing game

Hong Kong Action Theatre! is a martial arts role-playing game published by Event Horizon Productions in 1996. A revised edition was published by Guardians of Order in 2001.

Saikoro Fiction is a Japanese role-playing game universal system developed by Touichirou Kawasima and presented by Adventure Planning Service.

<i>Blades in the Dark</i> Tabletop fantasy role-playing game

Blades in the Dark is a tabletop fantasy role-playing game by John Harper, set in a fictional city of Doskvol, inspired by Victorian London and Gothic fiction. The game was crowdfunded on Kickstarter in 2015, raising US$179,280 from 3,925 backers.

<i>Avatar Legends: The Roleplaying Game</i> 2022 tabletop role-playing game

Avatar Legends: The Roleplaying Game is a fantasy tabletop role-playing game produced by Magpie Games. It is set in the world of the animated television series Avatar: The Last Airbender and The Legend of Korra, and takes place in five different time periods. It sees players take the roles of martial artists, technological experts, or benders – people who can manipulate one of the four classical elements – who fight for balance in the world while also working towards their own goals and struggling with inner balance, represented by opposing ideals held by a character.

References

  1. TRoSfans.com, forum area "The Riddle of Steel -> Driftwood Publishing", topic "How to purchase the TRoS Book PDFs"; retrieved in 2014-Jan-04
  2. TRoSfans.com, forum area, topic "Buying Drifwood?"; retrieved in 2014-Jan-04
  3. RPG.Net; "The successor game to The Riddle Of Steel"; retrieved in 2014-Jan-04
  4. "RPG Vienna" - successor game to Riddle of Steel is out!; retrieved in 2014-Jan-04
  5. Gaming Worlds Wiki; retrieved in 2014-Jan-04