The Spirit Stones

Last updated
Cover art by Mitch O'Connell, 1982 Cover of The Spirit Stones 1982.jpg
Cover art by Mitch O'Connell, 1982

The Spirit Stones is an adventure published by FASA in 1982 for Chaosium's fantasy role-playing game Thieves' World , itself based on the popular series of Thieves' World shared world fantasy fiction books created by Robert Lynn Asprin in 1978.

Contents

Description

The player characters, all members of the gypsy-like S'Danzo, have been chosen to escort an elderly man carrying three "spirit stones" to the city of Sanctuary and beyond. On the way to Sanctuary, the old man is killed by a man with a scarred face, and the stones stolen. Now the players must enter Sanctuary on a quest to recover the Stones, which have changed hands several times already, and then complete the old man's mission. [1]

The book opens with a description of S'Danzo society, as well as a short explanation of the role-playing rules used in the Thieves' World role-playing game.

Publication history

The Spirit Stones is a 44-page saddle-stitched softcover book written by Bill Fawcett and Lynn Abbey, with interior art by Jim Clouse, floor plans by Jordan Weisman, and cover art by Mitch O'Connell. The 1982 book was the second Thieves' World adventure published by FASA. [1]

Reception

In the February 1983 edition of White Dwarf (Issue #38), Oliver Dickinson thought the "plots and sub-plots have been carefully thought out and all possibilities seem to be well covered", and that "presentation is reasonably good". But he also commented that "each page has a sprinkling of misprints and minor errors and the language is sometimes clumsy." He also noted some variance with the rules set out in the Thieves' World RPG, such as the relative coinage values of copper, silver, and gold coins. He concluded by giving the book an average rating of 7 out of 10, saying, "All in all, these look like testing and enjoyable adventures." [2]

Other reviews

Other recognition

A copy of The Spirit Stones is part of the collection at The Strong National Museum of Play (item 110.32760). [3]

Related Research Articles

<i>RuneQuest</i> Fantasy tabletop role-playing game

RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game.

<i>Thieves World</i> Shared world fantasy series by Robert Asprin

Thieves' World is a shared world fantasy series created by Robert Lynn Asprin in 1978. The original series comprised twelve anthologies, including stories by science fiction authors Poul Anderson, John Brunner, Andrew J. Offutt, C. J. Cherryh, Janet Morris, and Chris Morris.

<i>Star Trek: The Role Playing Game</i> Tabletop science fiction role-playing game

Star Trek: The Role Playing Game is a role-playing game set in the fictional Star Trek universe published by FASA Corporation from 1982 to 1989.

<i>Stormbringer</i> (role-playing game)

Stormbringer is a fantasy tabletop role-playing game published under license by Chaosium. Based on the Elric of Melniboné books by Michael Moorcock, the game takes its name from Elric's sword, Stormbringer. The rules are based on Chaosium's percentile-dice-based Basic Role-Playing system.

<i>Daredevils</i> (role-playing game) Tabletop role-playing game in the pulp genre

Daredevils is a tabletop role-playing game published by Fantasy Games Unlimited (FGU) in 1982 that is meant to emulate pulp magazine fiction of the 1930s.

<i>Thieves World</i> (role-playing game) Fantasy tabletop role-playing game supplement

Thieves' World is a role-playing game supplement published by Chaosium in 1981, based on the Thieves' World series of novels. It was notable for including rules and statistics allowing for its use with nine different fantasy and science-fiction RPG gaming systems.

Gamelords was an American game company that produced tabletop role-playing games and game supplements.

Thieves' Guild is a role-playing game published by Gamelords in 1980.

<i>Thieves World</i> (book)

Thieves' World is an anthology of short stories edited by Robert Asprin published in 1979, the first in the Thieves' World anthology series.

<span class="mw-page-title-main">Traitor (Thieves' World)</span> Tabletop role-playing game adventure

Traitor is a 1982 fantasy role-playing game adventure for Thieves' World, published by FASA.

<i>Borderlands</i> (RuneQuest) Fantasy tabletop role-playing game supplement

Borderlands is a boxed tabletop role-playing game adventure for RuneQuest. Originally published by Chaosium in 1982, this edition was republished in 2018 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.

<i>The Trail of the Sky Raiders</i> Science-fiction role-playing game supplement

The Trail of the Sky Raiders is a 1982 role-playing game adventure for Traveller published by FASA.

<i>Rescue on Galatea</i> Science-fiction role-playing game supplement

Rescue on Galatea is a 1982 role-playing game adventure for Traveller published by FASA.

<i>Questworld</i> (RuneQuest) Tabletop role-playing game supplement

Questworld is a boxed supplement published by Chaosium in 1982 for the fantasy tabletop role-playing game RuneQuest.

<i>Sanctuary</i> (board game) Board game

Sanctuary is a board game published by Mayfair Games in 1982 that is based on Thieves' World.

<i>Pavis: Threshold to Danger</i> Tabletop role-playing game supplement

Pavis: Threshold to Danger is a boxed tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1983. This boxed set detailed the fictional city of New Pavis for use in role-playing adventures. It received positive reviews in game periodicals including White Dwarf, Dragon, Different Worlds, and Fantasy Gamer. The set was republished in 1999 by Moon Design Publications in a single volume with Big Rubble: The Deadly City as Gloranthan Classics Volume I – Pavis & Big Rubble. The 1983 edition was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.

<i>RuneQuest Companion</i> Tabletop fantasy role-playing game supplement

RuneQuest Companion is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1983, it consisted of reprints of Wyrm's Footnotes magazine articles as well as new material to expand the game rules and setting. It received positive reviews in game periodicals including Dragon, White Dwarf, Fantasy Gamer, and Different Worlds. It was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.

<i>Vikings</i> (RuneQuest) 1985 Tabletop role-playing game supplement

Vikings, Nordic Roleplaying for RuneQuest is a boxed tabletop role playing game supplement, written by Greg Stafford and Sandy Petersen, with a cover by Steve Purcell. Published under license by Avalon Hill in 1985 for Chaosium's fantasy role-playing game RuneQuest.

The Outcasts is an adventure published by FASA in 1985 for the science fiction role-playing game Star Trek: The Role Playing Game, which is itself based on the TV series Star Trek.

<i>Termination: 1456</i> Role-playing game supplement

Termination: 1456 is an adventure published by FASA in 1984 for the science fiction role-playing game Star Trek: The Role Playing Game, based on Star Trek: The Next Generation.

References

  1. 1 2 Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 176. ISBN   0-87975-653-5.
  2. Dickinson, Oliver (February 1983). "Open Box". White Dwarf . No. 38. Games Workshop. p. 13.
  3. "Game:Thieves' World: The Spirit Stones". Google Arts & Culture. Retrieved 2020-06-30.