The War of the Worlds II

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The War of the Worlds II is a science fiction board wargame published by Rand Game Associates in 1974 that simulates planetary conquest. Although the title is nearly identical to the novel about an invasion from Mars by H.G. Wells, the two works have no connection.

Contents

Description

The War of the Worlds II is a game for 2–3 players on a planetary scale. In the year 2000, each player's race has simultaneously arrived at the Altair system, which contains five uninhabited resource-rich planets. The players fight for the right to own the most planets. [1]

Components

The game contains: [2]

Publication history

The War of the Worlds II was designed by Phil Orbanes Sr., and was published by Rand Game Associates in 1974 in an album folder with cover art by Al Zygier. [2] The game was not popular. In a 1976 poll conducted by Simulations Publications Inc. to determine the most popular wargames in North America, The War of the Worlds II placed a dismal 198th out of 202 games. [3] As Nicholas Palmer noted in his 1977 book The Comprehensive Guide to Board Wargaming , it was an "ill-received game." [3]

Reception

Writing for The Space Gamer #3, David M. Redding thought the game was very poor and concluded, "I unloaded the game at a small fraction of its cost to a rather dense, now ex-acquaintance and he surely got less than he bargained for." [1]

Three issues later, Tony Watson was a bit more nuanced, commenting "War of the Worlds II was a good try. There was obviously a strong effort to get that sci-fi 'feel' into the game, which I feel the designer accomplished. It is unfortunate that he had to deal with a weak game." [4]

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References

  1. 1 2 Redding, David M. (1975). "A Critical Review of the Game War of the Worlds II". The Space Gamer . Metagaming (3): 18.
  2. 1 2 "The War of the Worlds II (1974)". boardgamegeek.com. Retrieved 2022-05-10.
  3. 1 2 Palmer, Nicholas (1977). The Comprehensive Guide to Board Wargaming. London: Sphere Books. p. 183.
  4. Watson, Tony (June–July 1976). "Reviews". The Space Gamer . Metagaming (6): 21–22.