They've Invaded Pleasantville

Last updated

They've Invaded Pleasantville is a 1981 board game designed by Michael Pierre Price [1] published by TSR.

Contents

Gameplay

They've Invaded Pleasantville is a game for two players in which the town player tries to alert the other townsfolk of an alien invasion and stop them from controlling the minds of the whole town. [2] The alien player tries to secretly take over all the townfolk. [3]

Cover art

The cover of the game references the couple from American Gothic by Grant Wood under Martian attack. [4]

Reception

William A. Barton reviewed They've Invaded Pleasantville in The Space Gamer No. 42. [2] Barton commented that "Unless you shudder every time you remember those old late-show sci-fi flicks or you tend to shun anything less complex than Freedom in the Galaxy , you should find They've Invaded Pleasantville an amusing little diversion." [2]

Duke Ritenhouse commented in a 1998 article that "The big red dragon from Lake Geneva even got into the act by 1981, taking time out from counting its Advanced Dungeons & Dragons profits to release a series of minis that came in ridiculous unwieldy, clear plastic cases. Anyone remember They've invaded Pleasantville? Revolt on Antares? Vampyre? For that matter, does anyone remember Remember the Alamo?" [5]

Greg Borenstein in his 2015 master's thesis "The Future of Tabletop Games" noted that "The process of using these lookup tables (and the many others littered throughout They’ve Invaded Pleasantville’s manual) is painstaking and slow. However, their presence gives attentive players an opportunity to fully understand the rules of the simulations driving the game as they are literally laid out for players to read." [6]

Related Research Articles

<i>Star Frontiers</i> Science fiction tabletop role-playing game

Star Frontiers is a science fiction role-playing game produced by TSR from 1982 to 1985. The game offers a space opera action-adventure setting.

<i>Cosmic Encounter</i> Science fiction board game

Cosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the rules of the game, trying to establish control over the universe. The game was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997.

Tom Wham is a designer of board games who has also produced artwork, including that for his own games.

This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1981. For video games, see 1981 in video gaming.

<i>Empire of the Petal Throne</i> Fantasy roleplaying game

Empire of the Petal Throne is a fantasy role-playing game designed by M. A. R. Barker, based on his Tékumel fictional universe. It was self-published in 1974, then published by TSR, Inc. in 1975. It was one of the first tabletop role-playing games, along with Dungeons & Dragons, and was the first published RPG game setting. Over the subsequent thirty years, several new games were published based on the Tékumel setting; however, to date, none have met with commercial success. While published as fantasy, the game is sometimes classified as science fantasy or, debatably, as science fiction.

Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. However, many D&D fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions.

<i>GURPS War Against the Chtorr</i>

GURPS War Against the Chtorr is a sourcebook for the GURPS role-playing game by C. J. Carella.

<span class="mw-page-title-main">Revolt On Antares</span>

Revolt On Antares is a science fiction themed microgame designed by Tom Moldvay and produced by TSR, Inc. in 1981. Similar to the microgames produced by Steve Jackson Games, it was sold in a transparent plastic shell case and came with rulebook, full-color hex-map, counters, and one six-sided die. Other games in this series include They've Invaded Pleasantville!, Remember the Alamo, Attack Force, Vampyre, Viking Gods, Icebergs and Saga.

<i>Dungeons & Dragons Basic Set</i> Boxed set for tabletop role-playing game Dungeons & Dragons

The Dungeons & Dragons Basic Set is a set of rulebooks for the Dungeons & Dragons (D&D) fantasy role-playing game. First published in 1977, it saw a handful of revisions and reprintings. The first edition was written by J. Eric Holmes based on Gary Gygax and Dave Arneson's original work. Later editions were edited by Tom Moldvay, Frank Mentzer, Troy Denning, and Doug Stewart.

<span class="mw-page-title-main">Jennell Jaquays</span> American artist and game designer (1956–2024)

Jennell Allyn Jaquays was an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake II, and Quake III Arena. One of her best known works as a fantasy artist is the cover illustration for TSR's Dragon Mountain adventure.

Shannon Appelcline is a game designer and game historian.

<i>Cerberus</i> (board game) Science fiction board game published in 1979

Cerberus is a science fiction board wargame published by Task Force Games in 1979.

<span class="mw-page-title-main">Martian Metals</span> Company

Martial Metals was a company that produced miniature figures in the 1970s and 1980s for science-fiction tabletop games.

Vampyre is a 1981 board game published by TSR.

<i>Beyond</i> (Paranoia Press) Science-fiction role-playing game supplement

Beyond is a 1981 tabletop role-playing game supplement for Traveller, written by Donald P. Rapp, and published by Paranoia Press.

<i>Griffin Mountain</i> Tabletop fantasy role-playing game supplement

Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.

<i>Traveller Double Adventure 5: The Chamax Plague/Horde</i> Science-fiction role-playing game supplement

Traveller Double Adventure 5: The Chamax Plague/Horde is a pair of tabletop role-playing game adventures for Traveller, published in tête-bêche format by Game Designers' Workshop in 1981.

<i>Borderlands</i> (RuneQuest) Fantasy tabletop role-playing game supplement

Borderlands is a boxed tabletop role-playing game adventure for RuneQuest. Originally published by Chaosium in 1982, this edition was republished in 2018 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.

<i>Cthulhu by Gaslight</i> Horror tabletop role-playing game supplement

Cthulhu by Gaslight is a horror tabletop role-playing supplement, written by William A. Barton, with art by Kevin Ramos, and first published by Chaosium in 1986. This supplement provides information on role-playing in an alternate setting of Victorian England of the 1890s for Call of Cthulhu. An expanded second edition was published in 1988, and a third edition was published in 2012. It won an Origins Award and received positive reviews in game periodicals including White Dwarf, Casus Belli, Different Worlds, Space Gamer/Fantasy Gamer, The Games Machine, Games International, and Dragon.

Designers & Dragons is a book by Shannon Appelcline about the history of the tabletop role-playing game industry.

References

  1. Brannan, Timothy S. "TSR Minigames as Moldvay-era Adventure Modules" . Retrieved 2024-02-18.
  2. 1 2 3 Barton, William A. (August 1981). "Capsule Reviews". The Space Gamer (42). Steve Jackson Games: 31.
  3. Sackson, Sid (1982) [1969]. A Gamut of Games (2 ed.). New York: Pantheon Books. p. 195. ISBN   0-394-71115-7 . Retrieved 2024-03-25 via Internet Archive.
  4. Peterson, Gary (1984-05-23). "Iowa man keeper of Wood lore". The Capital Times . Archived from the original on 2024-03-25. Retrieved 2024-03-25 via Newspapers.com.
  5. Ritenhouse, Duke (April 1998). "Three-Dollar Wars. A look back at the Golden Age of Metagaming's Microgames". Vindicator. 2 (1): 11. Retrieved 2024-03-25 via Internet Archive.
  6. Borenstein, Greg (2015-05-08). The Future of Tabletop Games (PDF) (MSc thesis). Massachusetts Institute of Technology. pp. 45–46. Archived from the original (PDF) on 2024-03-25. Retrieved 2024-03-25.