To Serve and Protect is a 1988 role-playing game adventure published by Hero Games for Champions .
To Serve and Protect is a mini-series adventure in which a team of superheroes goes rogue. [1]
David Rogers reviewed To Serve and Protect in Space Gamer/Fantasy Gamer No. 84. [1] Rogers commented that "I recommend this book, with reservations. The heros and villains are interesting and useful outside the context of this adventure, though you may want to use some of the heros as bad guys, since it seems to make sense in some cases. The hero base and skycruiser, the museum and agency are also useful in other contexts, and the main evil-doer is interesting enough to return for further villainy." [1]
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer and Warhammer 40,000.
Champions is a role-playing game published by Hero Games designed to simulate a superhero comic book world. It was originally created by George MacDonald and Steve Peterson in collaboration with Rob Bell, Bruce Harlick and Ray Greer. The latest edition of the game uses the sixth edition of the Hero System, as revised by Steve Long, and was written by Aaron Allston. It was released in early 2010.
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the Rolemaster rules system, and its science-fiction equivalent, Space Master, have been the foundation of ICE's business.
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game or a specific genre of game. There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds.
Jeff Grubb is an author of novels, short stories, and comics, as well as a computer and role-playing game designer in the fantasy genre. Grubb worked on the Dragonlance campaign setting under Tracy Hickman, and the Forgotten Realms setting with Ed Greenwood. His written works include The Finder's Stone Trilogy, the Spelljammer and Jakandor campaign settings, and contributions to Dragonlance and the computer game Guild Wars Nightfall (2006).
Expedition to the Barrier Peaks is a 1980 adventure module for the Advanced Dungeons & Dragons role-playing game written by Gary Gygax. While Dungeons & Dragons (D&D) is typically a fantasy game, the adventure includes elements of science fiction, and thus belongs to the science fantasy genre. It takes place on a downed spaceship; the ship's crew has died of an unspecified disease, but functioning robots and strange creatures still inhabit the ship. The player characters fight monsters and robots, and gather the futuristic weapons and colored access cards that are necessary for advancing the story.
Greyhawk Adventures is an accessory for the Advanced Dungeons & Dragons (AD&D) World of Greyhawk campaign setting.
Grenadier Models Inc. of Springfield, Pennsylvania produced lead miniature figures for wargames and role-playing games with fantasy, science fiction and heroic themes between 1975 and 1996. Grenadier Models Inc. is best known for their figures for TSR, Inc.'s Advanced Dungeons & Dragons game, collectible Dragon-of-the-Month and Giants Club figures, and their marketing of paint and miniature sets through traditional retail outlets.
The Arms and Equipment Guide is the name of two supplementary rule books for the Dungeons & Dragons fantasy role-playing game. Each describes various equipment that can be used in a campaign.
James M. Ward is an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years.
Conan Unchained! is a 1984 adventure module for the Dungeons & Dragons roleplaying game that centers on an adventure of the fictional hero Conan the Barbarian and his companions.
City of the Gods is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is DA3 and its TSR product code is TSR 9191.
MechWarrior is a role-playing game set in the fictional BattleTech universe.
The following is a timeline of tabletop role-playing games. For computer role-playing games see here.
Night of the Seven Swords is a 1986 adventure module for the Oriental Adventures rules of the Advanced Dungeons & Dragons fantasy role-playing game.
Dungeon Master's Design Kit is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.
City System is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game. It was written by Jeff Grubb and Ed Greenwood, and published in 1988 by TSR. It includes extensive and detailed maps of the city of Waterdeep, and was intended to serve as a companion to Waterdeep and the North. The sheer expanse of the maps drew praise from Ken Rolston of Dragon magazine, although he criticized their lack of personality and utility.
Legends of the Hero-Kings is an adventure module for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996.
GURPS Conan is a sourcebook and a series of solo adventures for GURPS.
Robin Hood the Role Playing Campaign is a supplement published by Iron Crown Enterprises (I.C.E.) in 1987 that can be used with either the role-playing game systems Rolemaster or Hero System.