Traveller: The New Era is a 1993 role-playing supplement for Traveller published by Game Designers' Workshop.
Traveller: The New Era is a supplement in which the rules for the third edition of Traveller are presented. [1]
Shannon Appelcline wrote of the many changes from the previous edition of Traveller: "Traveller: The New Era (TNE) was rewritten to use the GDW House System. Some old systems such as the unique term-based character creation still existed but everything was notably revamped. The result felt more militaristic and more complex than its predecessors, not a surprising result given the system's ultimate origin in Twilight: 2000." [2] : 61
Chris W. McCubbin reviewed Traveller: The New Era for Pyramid #2 (July/Aug. 1993) and concluded that, despite some complaints he had about the new version, "Traveller's still around and that's good. I hope it always will be." [3]
Brennan O'Brien reviewed Traveller: The New Era in White Wolf #37 (July/Aug., 1993), rating it a 4 out of 5 and stated that "Traveller: The New Era is outstanding. It's nice to see GDW put Traveller back on the front burner." [1]
Traveller: The New Era won the 1993 Origins Award for Best Roleplaying Rules. [4]
Mage: The Ascension is a supernatural fiction tabletop role-playing game first published on August 19, 1993, by White Wolf Publishing. It is set in the World of Darkness universe.
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.
The Whispering Vault is a horror-themed role-playing game originally published in 1993. Players take on the role of "Stalkers", persons who have risen above their own mortality to act as servants of the guardians of Reality, tracking down and apprehending rogue gods who have invaded Reality and returning them to the realm of the Unseen where they are cast into The Whispering Vault.
Ravenloft: Realm of Terror is a boxed set accessory published in 1990 for the Ravenloft campaign setting for the Advanced Dungeons & Dragons fantasy role-playing game.
Covenants is a supplement published by White Wolf Publishing in 1990 for the fantasy role-playing game Ars Magica.
The Masquerade is a 1994 live action role-playing game published by White Wolf Publishing.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
Earth/Cybertech Sourcebook is a supplement published by Game Designers' Workshop (GDW) in 1989 for the science-fiction role-playing game 2300 AD.
Escape from Innsmouth is a 1992 role-playing game supplement published by Chaosium for Call of Cthulhu. Large parts of this scenario would also be adapted for Call of Cthulhu: Dark Corners of the Earth by Headfirst Productions in 2005.
Delta Green: Countdown is a 1999 role-playing game supplement published by Pagan Publishing for Call of Cthulhu.
Twilight Encounters is a 1990 role-playing supplement for Twilight: 2000 published by Game Designers' Workshop.
Starship Operator's Manual, Volume 1 is a supplement published by Digest Group Publications (DGP) in 1988 for the science fiction role-playing game MegaTraveller.
Sorcerers of Pan Tang is a 1991 role-playing supplement for Stormbringer published by Chaosium.
Dangerous Journeys: Mythus is a 1992 role-playing supplement for Dangerous Journeys published by Game Designers' Workshop.
The Hunters Hunted is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
World of Darkness: Mummy is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
Clanbook: Brujah is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.
Amazing Engine System Guide is a 1993 role-playing supplement for Amazing Engine published by TSR.
Survival Margin: Gateway to the New Era is a 1993 role-playing supplement for Traveller published by Game Designers' Workshop.
Arrival Vengeance: The Final Odyssey is a 1992 role-playing adventure for Traveller published by Game Designers' Workshop.