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Troels Brun Folmann | |
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Born | Copenhagen, Denmark | 10 January 1974
Genres | Orchestral, electronic, electro-acoustic |
Occupation(s) | Music composer, Music Software |
Instrument(s) | Keyboard, piano |
Years active | 2003–present |
Labels | Eidos Interactive Square Enix |
Troels Brun Folmann (born 10 January 1974) [1] is a Danish composer who specializes in orchestral music, featured in TV shows, trailers, and video games. His work includes the soundtrack for some media of the Tomb Raider series, trailers for films such as Spider-Man 3 , X-Men: The Last Stand , The Illusionist and 10,000 BC , and the fourth season of TV series America's Got Talent . He worked on the Tomb Raider series with Crystal Dynamics for Tomb Raider: Legend , Tomb Raider: Anniversary and Tomb Raider: Underworld , and the spin-off Lara Croft and the Guardian of Light.
Troels co-owned a music sampling company called Tonehammer, a developer of premium virtual instruments for composers and producers. [2] [3] [4]
As of August 2011, Tonehammer was split into two separate companies with Troels leading a new music-sampling company, along with partner Tawnia Knox, called 8Dio Productions. The virtual instruments of 8Dio range from epic choirs and epic percussion ensembles to solo vocals and next-generation hybrid scoring tools, with over 250 products serving every genre worldwide.
In May 2018, Troels Folmann launched the Sequential Prophet X with Dave Smith (founder of the original Sequential Circuits synthesizer company). The Prophet X is an analog hybrid sample synthesizer with over 150 GB of sample content. The Prophet X earned the prestigious TEC Award, which was the second TEC Award Troels Folmann has received.
In October 2021 Troels Folmann launched Soundpaint, which is an advanced music instrument technology. Soundpaint renders all instruments with infinite dynamic velocities in real time.
Folmann has won multiple international awards, including the British Academy Award (BAFTA) for Best Original Score, the Mix Foundation TEC Award for the Best Interactive Entertainment Sound Production for his work on Tomb Raider: Legend , [5] which was his composing debut for the Tomb Raider series. In addition, Troels Folmann has been awarded the GDC/G.A.N.G award for his soundtrack work. [6] Troels is also a PhD. scholar in Adaptive Music Systems and Artificial Intelligence.
Tomb Raider, known as Lara Croft: Tomb Raider from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British video game developer Core Design. The franchise is currently owned by CDE Entertainment; it was formerly owned by Eidos Interactive, then by Square Enix Europe after Square Enix's acquisition of Eidos in 2009 until Embracer Group purchased the intellectual property alongside Eidos in 2022. The franchise focuses on the fictional British archaeologist Lara Croft, who travels around the world searching for lost artefacts and infiltrating dangerous tombs and ruins. Gameplay generally focuses on exploration, solving puzzles, navigating hostile environments filled with traps, and fighting enemies. Additional media has been developed for the franchise in the form of film adaptations, comics and novels.
Toby Gard is an English video game character designer and consultant. He was part of the team that created fictional female British archaeologist Lara Croft. Lara Croft was awarded a Guinness World Record recognizing her as the "most successful human video game heroine".
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Tomb Raider is a 1996 action-adventure video game developed by Core Design and published by Eidos Interactive as the debut entry in the Tomb Raider media franchise. It was first released on the Sega Saturn, followed shortly by versions for MS-DOS and the PlayStation. Later releases came for Mac OS (1999), Pocket PC (2002), N-Gage (2003), iOS (2013) and Android (2015). The game follows archaeologist-adventurer Lara Croft, who is hired by businesswoman Jacqueline Natla to find an artefact called the Scion of Atlantis. Gameplay features Lara navigating levels split into multiple areas and room complexes while fighting enemies and solving puzzles to progress. An expansion pack subtitled Unfinished Business was released in 1997, containing new standalone levels.
Tomb Raider: Anniversary is an action-adventure video game developed by Crystal Dynamics and Buzz Monkey Software and published by Eidos Interactive in 2007 for Microsoft Windows, PlayStation 2, Xbox 360, PlayStation Portable, Wii and mobile phones. It was later ported to OS X in 2008 and PlayStation 3 in 2011. The eighth overall entry in the Tomb Raider series and second in the Legend trilogy, Anniversary is a remake of the first Tomb Raider game, originally released in 1996.
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Tomb Raider: Underworld is an action-adventure video game developed by Crystal Dynamics and published by Eidos Interactive for Windows, PlayStation 3, Xbox 360, Wii and Nintendo DS in November 2008. Later versions were released for mobile in December 2008, PlayStation 2 in 2009, and OS X in 2012. Various companies ported or developed the different versions. The ninth overall entry in the Tomb Raider series and third in the Legend trilogy, Underworld follows archaeologist-adventurer Lara Croft as she searches for Mjolnir, an artefact key to entering the realm of Helheim, while confronting adversaries from her past. Gameplay features Lara navigating levels set across the world through platforming, fighting enemies and solving puzzles to progress.
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Tomb Raider is a 2013 action-adventure game developed by Crystal Dynamics and published by Square Enix's European branch. It is the tenth main entry and a reboot of the Tomb Raider series, acting as the first instalment in the Survivor trilogy that reconstructs the origins of Lara Croft. The game was released for PlayStation 3, Windows, and Xbox 360 on 5 March 2013. Gameplay focuses on survival, with exploration when traversing the island and visiting various optional tombs. It is the first game in the main series to have multiplayer and the first game in the series to be published by Square Enix after the latter's acquisition of Eidos Interactive in 2009.
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Neal Acree is an American composer of film, television, and video game music. He has scored 30 feature films, contributed music to the popular Blizzard Entertainment video game franchises StarCraft II, World of Warcraft, Diablo III, Overwatch, as well as the Chinese MMO Revelation Online. His television work includes the series Stargate SG-1, Stargate Atlantis, Witchblade and the first season of Sanctuary.
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