User (telecommunications)

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In telecommunications, a user is a person, organization, or other entity that uses the services provided by a telecommunication system, or by an information processing system, for transfer of information. A user functions as a source or final destination of user information, or both. A user may also be the subscriber, i.e. the customer paying for the service.

User is also a person or process accessing an AIS by direct connections (e.g., via terminals) or indirect connections. "Indirect connection" relates to persons who prepare input data or receive output that is not reviewed for content or classification by a responsible individual.

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The Lightweight Directory Access Protocol is an open, vendor-neutral, industry standard application protocol for accessing and maintaining distributed directory information services over an Internet Protocol (IP) network. Directory services play an important role in developing intranet and Internet applications by allowing the sharing of information about users, systems, networks, services, and applications throughout the network. As examples, directory services may provide any organized set of records, often with a hierarchical structure, such as a corporate email directory. Similarly, a telephone directory is a list of subscribers with an address and a phone number.

<span class="mw-page-title-main">Network effect</span> Increasing value with increasing participation

In economics, a network effect is the phenomenon by which the value or utility a user derives from a good or service depends on the number of users of compatible products. Network effects are typically positive, resulting in a given user deriving more value from a product as more users join the same network. The adoption of a product by an additional user can be broken into two effects: an increase in the value to all other users and also the enhancement of other non-users' motivation for using the product.

In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use.

In telecommunication, provisioning involves the process of preparing and equipping a network to allow it to provide new services to its users. In National Security/Emergency Preparedness telecommunications services, "provisioning" equates to "initiation" and includes altering the state of an existing priority service or capability.

In computer networking, the Name/Finger protocol and the Finger user information protocol are simple network protocols for the exchange of human-oriented status and user information.

<span class="mw-page-title-main">End user</span> Regular user of a product

In product development, an end user is a person who ultimately uses or is intended to ultimately use a product. The end user stands in contrast to users who support or maintain the product, such as sysops, system administrators, database administrators, Information technology (IT) experts, software professionals and computer technicians. End users typically do not possess the technical understanding or skill of the product designers, a fact easily overlooked and forgotten by designers: leading to features creating low customer satisfaction. In information technology, end users are not "customers" in the usual sense—they are typically employees of the customer. For example, if a large retail corporation buys a software package for its employees to use, even though the large retail corporation was the "customer" which purchased the software, the end users are the employees of the company, who will use the software at work.

In the seven-layer OSI model of computer networking, the session layer is layer 5.

Social software, also known as social apps or social platform includes communications and interactive tools that are often based on the Internet. Communication tools typically handle capturing, storing and presenting communication, usually written but increasingly including audio and video as well. Interactive tools handle mediated interactions between a pair or group of users. They focus on establishing and maintaining a connection among users, facilitating the mechanics of conversation and talk. Social software generally refers to software that makes collaborative behaviour, the organisation and moulding of communities, self-expression, social interaction and feedback possible for individuals. Another element of the existing definition of social software is that it allows for the structured mediation of opinion between people, in a centralized or self-regulating manner. The most improved area for social software is that Web 2.0 applications can all promote co-operation between people and the creation of online communities more than ever before. The opportunities offered by social software are instant connections and opportunities to learn.An additional defining feature of social software is that apart from interaction and collaboration, it aggregates the collective behaviour of its users, allowing not only crowds to learn from an individual but individuals to learn from the crowds as well. Hence, the interactions enabled by social software can be one-on-one, one-to-many, or many-to-many.

Telephone number mapping is a system of unifying the international telephone number system of the public switched telephone network with the Internet addressing and identification name spaces. Internationally, telephone numbers are systematically organized by the E.164 standard, while the Internet uses the Domain Name System (DNS) for linking domain names to IP addresses and other resource information. Telephone number mapping systems provide facilities to determine applicable Internet communications servers responsible for servicing a given telephone number using DNS queries.

<span class="mw-page-title-main">Web of trust</span> Mechanism for authenticating cryptographic keys

In cryptography, a web of trust is a concept used in PGP, GnuPG, and other OpenPGP-compatible systems to establish the authenticity of the binding between a public key and its owner. Its decentralized trust model is an alternative to the centralized trust model of a public key infrastructure (PKI), which relies exclusively on a certificate authority. As with computer networks, there are many independent webs of trust, and any user can be a part of, and a link between, multiple webs.

In computer science and networking in particular, a session is a time-delimited two-way link, a practical layer in the TCP/IP protocol enabling interactive expression and information exchange between two or more communication devices or ends – be they computers, automated systems, or live active users. A session is established at a certain point in time, and then ‘torn down’ - brought to an end - at some later point. An established communication session may involve more than one message in each direction. A session is typically stateful, meaning that at least one of the communicating parties needs to hold current state information and save information about the session history to be able to communicate, as opposed to stateless communication, where the communication consists of independent requests with responses.

In computing, a data source name is a string that has an associated data structure used to describe a connection to a data source. Most commonly used in connection with ODBC, DSNs also exist for JDBC and for other data access mechanisms. The term often overlaps with "connection string". Most systems do not make a distinction between DSNs or connection strings and the term can often be used interchangeably.

In computing, D-Bus is a message-oriented middleware mechanism that allows communication between multiple processes running concurrently on the same machine. D-Bus was developed as part of the freedesktop.org project, initiated by Havoc Pennington from Red Hat to standardize services provided by Linux desktop environments such as GNOME and KDE.

Svchost.exe is a system process that can host from one or more Windows services in the Windows NT family of operating systems. Svchost is essential in the implementation of shared service processes, where a number of services can share a process in order to reduce resource consumption. Grouping multiple services into a single process conserves computing resources, and this consideration was of particular concern to NT designers because creating Windows processes takes more time and consumes more memory than in other operating systems, e.g. in the Unix family. However, if one of the services causes an unhandled exception, the entire process may crash. In addition, identifying component services can be more difficult for end users. Problems with various hosted services, particularly with Windows Update, get reported by users as involving svchost.

<span class="mw-page-title-main">Computer network</span> Network that allows computers to share resources and communicate with each other

A computer network is a set of computers sharing resources located on or provided by network nodes. Computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies.

In computer programming, a handle is an abstract reference to a resource that is used when application software references blocks of memory or objects that are managed by another system like a database or an operating system.

In information science, profiling refers to the process of construction and application of user profiles generated by computerized data analysis.

Discoverability is the degree to which something, especially a piece of content or information, can be found in a search of a file, database, or other information system. Discoverability is a concern in library and information science, many aspects of digital media, software and web development, and in marketing, since products and services cannot be used if people cannot find it or do not understand what it can be used for.

A distributed operating system is system software over a collection of independent software, networked, communicating, and physically separate computational nodes. They handle jobs which are serviced by multiple CPUs. Each individual node holds a specific software subset of the global aggregate operating system. Each subset is a composite of two distinct service provisioners. The first is a ubiquitous minimal kernel, or microkernel, that directly controls that node's hardware. Second is a higher-level collection of system management components that coordinate the node's individual and collaborative activities. These components abstract microkernel functions and support user applications.

Security service is a service, provided by a layer of communicating open systems, which ensures adequate security of the systems or of data transfers as defined by ITU-T X.800 Recommendation.
X.800 and ISO 7498-2 are technically aligned. This model is widely recognized

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