Villains Unlimited is a 1992 role-playing supplement for Heroes Unlimited published by Palladium Books.
Villains Unlimited is a supplement in which new powers, technology, rules, and characters are presented. [1]
Shannon Appelcline commented that after Palladium gave up its license to the Justice Machine comics, "They have since reprinted many of the powers from the book in the revised edition of Heroes Unlimited (1987) and have even replaced Justice Machine's internal stock number with a new book, Villains Unlimited (1992)." [2] : 158 It was the first product published for the revised Heroes Unlimited line. [1]
Charles Peirce reviewed Villains Unlimited in White Wolf #32 (July/Aug., 1992), rating it a 3 out of 5 and stated that "Villains Unlimited is a book which should expand existing campaigns. It is a fair product, with some interesting ideas." [1]
Superworld is a superhero-themed role-playing game published by Chaosium in 1983 that uses the generic Basic Role-Playing rules system. The game began as just one part of the Worlds of Wonder product before being published as a stand-alone game. In competition against other well-established and popular superhero games, Superworld never found an audience, and was discontinued after only three supplements were published for it.
Villains and Vigilantes is a superhero-themed role-playing game which competed primarily with Champions and Superworld in the early to mid-1980s.
Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers. Each domain is tailored to and mystically ruled by a being called a Darklord who is forever trapped and surrounded by magical mists surrounding the domain. Strahd von Zarovich, a vampire in the original AD&DRavenloft I6 module released in 1983, became the first Darklord, both ruler and prisoner of his own personal domain of Barovia. The story of how Count von Zarovich became Darklord of Barovia was detailed in the 1993 novel I, Strahd: The Memoirs of a Vampire. As originally established in the Ravenloft: Realm of Terror boxed set known as "the Black Box" released in 1990, the Ravenloft campaign setting was located in the Ethereal Plane. As a physical manifestation of that plane, lands, monsters and even people were created out of the mysterious mists, and the realm acted as a prison where one could enter or be transported, but means of escape were few. Other Ravenloft Domains and Darklords were eventually added in various AD&D 2nd edition products establishing a core continent attached around Barovia which could be traveled to by others if their respective lords allowed entering or leaving their borders; while some Domains remained isolated in the mists and were referred to as Islands.
Heroes Unlimited is a superhero role-playing game written by Kevin Siembieda and first published by Palladium Books in 1984. The game is based upon the Palladium Books Megaversal system and is compatible with other games that use the Palladium system.
The Order of Hermes is a supplement published by Lion Rampant in 1990 for the fantasy role-playing game Ars Magica.
The Primal Order, or TPO, is a religion-based fantasy roleplaying game supplement. Of particular note, TPO was the first work published by Wizards of the Coast and its president, Peter Adkison. Through TPO, Wizards of the Coast introduced the "Capsystem" concept, enabling gamemasters to seamlessly integrate TPO and future Capsystem titles into other role-playing games.
Day of the Destroyer is an adventure published by Hero Games and Iron Crown Enterprises (I.C.E.) in 1990 for the superhero role-playing game Champions.
Stewart Douglas Wieck was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension.
Ken Cliffe is a game designer who has worked primarily on role-playing games. He is known primarily as the author and developer for the third edition of Ars Magica, and as co-author and developer of the Trinity, Hunter: The Reckoning and "new" (2004) World of Darkness role-playing games.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade. It was written by Jeff Koke, and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
GURPS Werewolf: The Apocalypse is a supplement published by Steve Jackson Games (SJG) in 1993 that translates the role-playing game Werewolf: The Apocalypse to the GURPS rules set.
The Island of Dr. Destroyer is an adventure published by Hero Games in 1981 for the superhero role-playing game Champions.
Kingdom of Champions is a supplement published by Hero Games/Iron Crown Enterprises (I.C.E.) in 1990 for the superhero role-playing game Champions.
Fantasy Hero Companion is a supplement published by Hero Games / Iron Crown Enterprises (I.C.E.) in 1990 for the fantasy role-playing game Fantasy Hero.
Mythic Egypt is a fantasy role-playing supplement that explains how Ancient Egypt can be used as a fantasy role-playing game setting. The book, which enables players to use the role-playing rules from either Rolemaster or Fantasy Hero, was published by Iron Crown Enterprises (I.C.E.) in 1990, the fifth and final addition to their Campaign Classics series of individual genre books.
Outlaw is a 1991 role-playing supplement for Rolemaster published by Iron Crown Enterprises.
Dangerous Journeys: Mythus is a 1992 role-playing supplement for Dangerous Journeys published by Game Designers' Workshop.
Swamp Thing is a 1991 role-playing supplement for DC Heroes published by Mayfair Games.
Fantasy Hero Companion II is a 1992 role-playing supplement for Fantasy Hero published by Hero Games/Iron Crown Enterprises.
Cyber Hero is a 1992 role-playing supplement for Hero System published by Hero Games/Iron Crown Enterprises.