War of the Ring (disambiguation)

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The War of the Ring is a fictitious military conflict in J. R. R. Tolkien's The Lord of the Rings .

War of the Ring may also refer to:

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Glorfindel is a fictional character in J. R. R. Tolkien's Middle-earth legendarium. He is a member of the Noldor, one of the three groups of the Calaquendi or High Elves. The character and his name, which means "blond" or "golden-haired", were among the first created for what would become part of his Middle-earth legendarium in 1916–17, beginning with the initial draft of The Fall of Gondolin. His name indicates his hair as a mark of his distinction, as the Noldor were generally dark-haired. A character of the same name appears in the first book of The Lord of the Rings, The Fellowship of the Ring, which takes place in Middle-earth's Third Age. Within the story, he is depicted as a powerful Elf-lord who could withstand the Nazgûl, wraith-like servants of Sauron, and holds his own against some of them single-handedly. Glorfindel and a version of the story of the Fall of Gondolin appear in The Silmarillion, posthumously published in 1977.

<i>Middle-earth Role Playing</i> 1984 Tabletop fantasy role-playing game

Middle-earth Role Playing (MERP) is a 1984 role-playing game based on J. R. R. Tolkien'sThe Lord of the Rings and The Hobbit under license from Tolkien Enterprises. Iron Crown Enterprises (I.C.E.) published the game until they lost the license on 22 September 1999.

<span class="mw-page-title-main">Games Workshop</span> British maker of miniature wargames

Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer Age of Sigmar and Warhammer 40,000.

Elendor is a free online text-based multi-user game that simulates the environment of J. R. R. Tolkien's Middle-earth. Users create characters by determining species, sex, culture, description, history and then role-playing with other users within the setting and atmosphere of Tolkien's world. For the purposes of consistency, the game accepts The Lord of the Rings, The Hobbit and The Silmarillion and to a lesser extent the other works of Tolkien as canonical materials. The time frame is shortly before the onset of the main events of The Lord of the Rings with Bilbo having gone to Rivendell. The game is run on a MUSH server using a variant of PennMUSH.

<span class="mw-page-title-main">Harad</span> Fictional land in Tolkiens Middle-earth, south of Gondor and Mordor

In J. R. R. Tolkien's high fantasy The Lord of the Rings, Harad is the immense land south of Gondor and Mordor. Its main port is Umbar, the base of the Corsairs of Umbar whose ships serve as the Dark Lord Sauron's fleet. Its people are the dark-skinned Haradrim or Southrons; their warriors wear scarlet and gold, and are armed with swords and round shields; some ride gigantic elephants called mûmakil.

The works of J. R. R. Tolkien have served as the inspiration to painters, musicians, film-makers and writers, to such an extent that he is sometimes seen as the "father" of the entire genre of high fantasy.

Do not laugh! But once upon a time I had a mind to make a body of more or less connected legend, ranging from the large and cosmogonic to the level of romantic fairy-story... The cycles should be linked to a majestic whole, and yet leave scope for other minds and hands, wielding paint and music and drama. Absurd.

Middle-earth Enterprises, formerly known as Tolkien Enterprises, is a subdivision of the Embracer Freemode division of Embracer Group and formerly a trade name for a division of The Saul Zaentz Company. The subdivision owns the worldwide exclusive rights to certain elements of J. R. R. Tolkien's two most famous literary works: The Hobbit and The Lord of the Rings. These elements include the names of characters contained within as well as the names of places, objects and events within them, and certain short phrases and sayings from the works.

<i>The Lord of the Rings: The Battle for Middle-earth</i> 2004 video game

The Lord of the Rings: The Battle for Middle-earth is a 2004 real-time strategy video game developed by EA Los Angeles for Microsoft Windows. The first part of the Middle-earth strategy game, It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.

<i>Middle-earth Strategy Battle Game</i>

Middle Earth Strategy Battle Game, previously marketed as The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game, The Hobbit: The Battle of Five Armies Strategy Battle Game and The Lord of the Rings Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop. It is based on The Lord of the Rings film trilogy directed by Peter Jackson, and the book that inspired it, written by J. R. R. Tolkien.

<i>The Lord of the Rings: The Battle for Middle-earth II</i> 2006 real-time strategy game

The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. Being second part of the Middle-Earth strategy game, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development.

<i>The Lord of the Rings: War of the Ring</i> 2003 video game

The Lord of the Rings: War of the Ring is a 2003 real-time strategy game (RTS) developed by Liquid Entertainment and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. Set in J. R. R. Tolkien’s fictional Middle-earth, it expands upon the events of the War of the Ring as told in his fantasy novel, The Lord of the Rings.

<span class="mw-page-title-main">The War of the Ring online campaign</span>

The War of the Ring was Games Workshop's annual summer campaign for 2005. The campaign was named after the eponymous War of the Ring in J. R. R. Tolkien's The Lord of the Rings, and was the first to feature The Lord of the Rings Strategy Battle Game as its wargaming system. The campaign allowed registered participants to play miniature wargames using special "regional rules" for any one of thirteen regions of Middle-earth, and to submit the results to the campaign website. The results were then added up on the website, contributing to the overall result of the campaign.

Battle Games in Middle-earth (BGiME) was a fortnightly magazine published by De Agostini in conjunction with British games manufacturer Games Workshop. Unlike White Dwarf, which generally features content regarding Games Workshop's flagship Warhammer brands, BGiME was entirely dedicated to The Lord of the Rings Strategy Battle Game.

<span class="mw-page-title-main">Middle-earth in video games</span> Video games inspired by J. R. R. Tolkiens Middle-earth

Numerous computer and video games have been inspired by J. R. R. Tolkien's works set in Middle-earth. Titles have been produced by studios such as Electronic Arts, Vivendi Games, Melbourne House, and Warner Bros. Interactive Entertainment.

The Lord of the Rings is a fantasy novel by J. R. R. Tolkien.

<i>War of the Ring</i> (board game) Strategy board game

War of the Ring is a strategy board game by Roberto Di Meglio, Marco Maggi and Francesco Nepitello, first produced by Nexus Editrice (Italy) and currently published by Ares Games.

<i>Middle Earth</i> (board game) Series of epic fantasy board games

Games of Middle Earth is a trilogy of board games published by Simulations Publications, Inc. in 1977 that are all based on the epic fantasy novel The Lord of the Rings by J. R. R. Tolkien. It was a bestseller for SPI even before its publication, and remained at or near the top of SPI's Top Ten list for two years.

Mirkwood is a name used for a great dark fictional forest in novels by Sir Walter Scott and William Morris in the 19th century, and by J. R. R. Tolkien in the 20th century. The critic Tom Shippey explains that the name evoked the excitement of the wildness of Europe's ancient North.

<span class="mw-page-title-main">The Shire</span> Fictional England-like home region of hobbits in J. R. R. Tolkiens Middle-earth

The Shire is a region of J. R. R. Tolkien's fictional Middle-earth, described in The Lord of the Rings and other works. The Shire is an inland area settled exclusively by hobbits, the Shire-folk, largely sheltered from the goings-on in the rest of Middle-earth. It is in the northwest of the continent, in the region of Eriador and the Kingdom of Arnor.