War of the Ring is a strategy board game based on The Lord of the Rings by J.R.R. Tolkien. The game was made by Roberto Di Meglio, Marco Maggi and Francesco Nepitello, [1] first produced by Nexus Editrice (Italy), and is currently published by Ares Games.
Since its first print-run it has been produced in many languages: Fantasy Flight Games published the English edition in 2004. An expansion called Battles of the Third Age was released in 2006 and a Collector's Edition in 2010 (with both the base game and expansion materials, hand-painted miniatures, a leather-bound rulebook, and corrected and clarified rules and cards). The Fantasy Flight edition of both the base game and expansion are currently out of print. A new 2nd Edition, published by Ares Games, was published in 2011, as well as one expansion entitled Lords of Middle Earth and one called Warriors of Middle Earth, and a new expansion released in 2023 entitled Kings of Middle Earth.
War of the Ring is a 2-player game that takes approximately 3 hours, though there are variant rules for 3 or 4 players where one or both sides play as a team. The game concerns the War of the Ring starting from the Fellowship's forming in Rivendell. One player controls the Shadow Peoples and tries to conquer Middle-earth or to corrupt the Fellowship's Ringbearer. The other player controls the Free Peoples and tries to hold back the Shadow long enough to move the Fellowship into Mount Doom and destroy the Ring. A Free Peoples military victory is also possible, but the Shadow's power is overwhelming. [2]
The board depicts northwestern Middle-earth, divided into territories. Some lands form nations while broad swatches sit unclaimed. The Free Peoples are the nations of Gondor and Rohan, the Elves (Rivendell, Lórien, the Woodland Realm, and the Gray Havens), the Dwarves (the settlements in Erebor, the Iron Hills and the Blue Mountains) and "The North" (the men of Dale, Carrock, and Bree, and the hobbits of the Shire). The Shadow Peoples are Sauron (Mordor, Moria, Angmar and Dol Guldur), Isengard, and the combined Southrons and Easterlings.
War of the Ring has generally been received very positively, for example with an 8.5/10 rating at BoardGameGeek from over 18,000 voters, enough to earn it the eighth-highest spot on the site's list of best board games. [3] It has been described by reviewers as "quite simply a masterpiece" [1] and "a remarkable game". [4]
Glorfindel is a fictional character in J. R. R. Tolkien's Middle-earth legendarium. He is a member of the Noldor, one of the three groups of the Calaquendi or High Elves. The character and his name, which means "blond" or "golden-haired", were among the first created for what would become part of his Middle-earth legendarium in 1916–17, beginning with the initial draft of The Fall of Gondolin. His name indicates his hair as a mark of his distinction, as the Noldor were generally dark-haired. A character of the same name appears in the first book of The Lord of the Rings, The Fellowship of the Ring, which takes place in Middle-earth's Third Age. Within the story, he is depicted as a powerful Elf-lord who could withstand the Nazgûl, wraith-like servants of Sauron, and holds his own against some of them single-handedly. Glorfindel and a version of the story of the Fall of Gondolin appear in The Silmarillion, posthumously published in 1977.
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Middle Earth Strategy Battle Game, previously marketed as The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game, The Hobbit: The Battle of Five Armies Strategy Battle Game and The Lord of the Rings Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop. It is based on The Lord of the Rings film trilogy directed by Peter Jackson, and the book that inspired it, written by J. R. R. Tolkien.
Lord of the Rings is a cooperative board game based on the high fantasy novel The Lord of the Rings by J. R. R. Tolkien. Published in 2000 by Kosmos in Germany, Wizards of the Coast in the U.S., and Parker Brothers in the U.K., the game is designed by Reiner Knizia and features artwork by illustrator John Howe. In the game, each player plays a hobbit in the party, and the party will aim to destroy the One Ring. Upon its release, the game received a Spiel des Jahres special award. A slightly revised version was later published by Fantasy Flight Games.
The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts. The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation. It is the sequel to Electronic Arts' 2004 title The Lord of the Rings: The Battle for Middle-earth. Along with the standard edition, a Collector's Edition of the game was released, containing bonus material and a documentary about the game's development.
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There are many video games that have been inspired by J. R. R. Tolkien's works set in Middle-earth. Titles have been produced by studios such as Electronic Arts, Vivendi Games, Melbourne House, and Warner Bros. Interactive Entertainment.
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Games of Middle Earth is a trilogy of board games published by Simulations Publications, Inc. in 1977 that are all based on the epic fantasy novel The Lord of the Rings by J. R. R. Tolkien. It was a bestseller for SPI even before its publication, and remained at or near the top of SPI's Top Ten list for two years.
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War of the Ring, subtitled "S.R. 1418 to 1419", is a licensed wargame published by Simulations Publications, Inc. (SPI) in 1977 that simulates the events described in The Lord of the Rings by J.R.R. Tolkien.
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