Warlock is a 1980 card game published by Games Workshop.
Warlock is a game in which wizards duel each other by conjuring creatures such as dragons, dwarves, and heroes. [1]
Charles Vasey reviewed Warlock for White Dwarf #23, giving it an overall rating of 8 out of 10, and stated that "This game is far from complex and it's an admirable introduction to gaming for the more intelligent, a good subject for a family game, or simply for unwinding with a good workable multi-player game with fine graphics, which can be adjusted easily to the time you have to hand." [2]
Forrest Johnson reviewed Warlock in The Space Gamer No. 38. [1] Johnson commented that "Warlock is too complicated for a parlor game, but does not allow enough strategy for a good wargame. A nice try, but overdesigned, overpackaged, and overpriced." [1]
RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game.
Traveller is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed Traveller with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. Traveller has been featured in a few novels and at least two video games.
White Dwarf is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products.
Titan is a fantasy board game for two to six players, designed by Jason B. McAllister and David A. Trampier. Each player controls an army of mythological creatures such as gargoyles, unicorns, and griffons, led by a single titan. The titan is analogous to the king in chess in that the death of a titan eliminates that player and his entire army from the game. The player controlling the last remaining titan wins the game. The game was first published in 1980 by Gorgonstar; the rights were later licensed to Avalon Hill and Valley Games. Upon its release, the game received positive reviews.
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer Age of Sigmar and Warhammer 40,000.
Fiend Folio is the name of three separate products published for successive editions of the fantasy role-playing game Dungeons & Dragons (D&D). All three are collections of monsters.
Cosmic Encounter is a science fiction–themed strategy board game designed by "Future Pastimes" and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the rules of the game, trying to establish control over the universe. The game was inducted into the Academy of Adventure Gaming Arts & Design Adventure Gaming Hall of Fame in 1997.
White Bear and Red Moon is a fantasy board wargame set in the world of Glorantha, created by Greg Stafford and published in 1975. Stafford first tried to sell the game to established publishers, but despite being accepted by three different game companies, each attempt ended in failure; eventually he founded his own game company in 1974, the influential Chaosium, to produce and market the game.
Dungeon! is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray. Dungeon! simulates some aspects of the Dungeons & Dragons (D&D) role-playing game, which was released in 1974, although Megarry had a prototype of Dungeon! ready as early as 1972.
Sherlock Holmes: Consulting Detective is a game originally published by Sleuth Publications in 1981. Multiple expansions and reprints of the game have since been released.
Traveller Book 4: Mercenary is a 1978 role-playing game supplement for Traveller published by Game Designers' Workshop.
Traveller Book 5: High Guard is a 1980 role-playing game supplement for Traveller published by Game Designers' Workshop.
Traveller Supplement Adventure 1: The Kinunir is a science fiction tabletop role-playing adventure, by an unknown writer, and published by Game Designers' Workshop in 1979. Written by Marc W. Miller. The Kinunir was the first adventure published for Traveller, winning the H.G. Wells award for Best Roleplaying Adventure of 1979.
Dark Nebula is a two-player science fiction board wargame published by Game Designers' Workshop (GDW) in 1980. Dark Nebula is the seventh Traveller boardgame published by GDW. A second edition was published in 1983 with a new cover. It was republished in 2004 as part of Far Future Enterprises Traveller: The Classic Games, Games 1-6+.
Time War, subtitled "A Game of Time Travel and Conflict", is a science fiction board wargame published by Yaquinto Publications in 1979.
Plunder is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1980, it was republished in 2016 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
Quirks is a 1980 board game published by Eon Products.
The Mystic Wood is a board game published in 1980 by Philmar Ltd., and in 1983 by The Avalon Hill Game Company.
Wabbit Wampage is a 1985 board game published by Pacesetter Ltd.
Sanctuary is a board game published by Mayfair Games in 1982 that is based on Thieves' World.