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Yak Bak was a line of handheld electronic voice recorder toys developed by Ralph Osterhout at Team Machina for Yes! Gear (a.k.a. Yes! Entertainment) in the mid-to-late 1990s. Several versions of the toy were developed, including the Yak Bak, Yak Bak 2, Yak Bak 2k, Yak Bak WarpR, Yak Wakky, Yak Bak SFX, and the Yak Bakwards. Some of these models also came in pen form as part of the "Power Penz" series. The Yak Bak was intended to be a compact, more affordable competitor to the Talkboy introduced by Tiger Electronics in 1992. [1]
In December 1994, YES! launched its YES! Gear product line with the introduction of Yak Bak, [2] a simple device consisting of a single speaker and two buttons. One button was marked "Say" and the other, "Play." By holding down the "Say" button, a person could record six seconds of sound, during which a light would shine to indicate that the Yak Bak was recording. Afterwards, the "Play" button would enable the person to hear what was just recorded. This was the basic premise for all subsequent models of the toy, each one adding a slight variance to the original. The television commercial for it showed a boy sitting in a living room recliner while his sister came by and started fussing at him. Then he kept playing his "Is not!" quote using the Yak Bak at his sister, while his sister kept saying "Is too!".
Following encouraging sales of its 1995 line of miniature recorders, YES! introduced four new Yak Bak products for 1996 and lowered the products' prices to a more affordable range. [3] The original Yak Bak would be re-released in 1997 as Yak Bak Classic and again in 2000 as Yak Bak 2k.
This was identical to the original, but added a locking mechanism which prevented the user from accidentally hitting the "Say" button and thereby erasing the stored recording. This locking mechanism became a staple of some of the future models. The most notable function of this version is the WarpR, which changes the pitch of the recording. Later models of this series had incorporated the WarpR design and function. It came in many colors. One of the toys of the year during the Sixth Annual CBS This Morning Toy Test and the Seventh Annual Sesame Street Parents' Toy Test.
To cash in on the hysteria regarding the turn of the millennium, the Yak Bak 2k was released. [4]
The Yak Bak WarpR provided users with the ability to alter the recording via a pitch dial that would speed up or slow down the sound, thereby making the voice sound higher or deeper. This model was more popular than previous ones as the novelty of voice recording became more enticing once users could "warp" their voices. This "warping" option also became a staple of all future models. As was the case with the Yak Bak 2, the Yak Bak WarpR also contained a lockout mechanism which disabled the Say button.
The Yak Guard was a motion-triggered device capable of guarding rooms and belongings, or to "pull gags on friends and family members," as suggested in company advertisements. A personally recorded "alarm" could be placed on door knobs or drawers, for example, alerting the owner of trespass.
The Yak Time was a combination of the original Yak Bak and a wrist watch.
The Yak Wakky allowed users to change the pitch and speed of the recording by way of light sensitive sensors on the body of the device. When activated by a switch on the right hand side of the toy, the sensors would, depending on how much light shone on them, increase the pitch of the recording. By using the palm of his/her hand, the user could alter the pitch of the recordings dramatically.
The Yak Bak SFX provided the same function as the Yak Bak WarpR but with additional buttons that added six sound effects before or after the recording.
Retail priced at $19.99, [5] the Yak Bakwards was essentially the Yak Bak WarpR with an additional "Yalp" button. This button literally reversed the "Play" function, causing the recording to be reversed.
Yak Bak Ball is in the shape of a small football. The user holds down the button and record; toss it and after catching it, squeezes or hit it and hear the message. The grips are designed to be easy to catch. It was made to get children active outdoors.
The Yak Maniak allowed the user to alter the pitch of the recording as was the case with past models. It also included five sound effects, not too dissimilar to the previous Yak Baks, but the most notable difference between this model and others in the series were its three extra voice effects. The Yak Maniak enabled the user to cause their recordings to stutter, echo or warble. These effects were activated by a trigger on the left hand side of the toy. A three-position dial was turned either all the way to the right for stutter, to the central position for echo, or to the left for warble. During playback, the trigger had to be held down to activate the stutter, held down for a certain length of the recording then released to enable the echo or held down to activate the warble effect. Hitting play mid-way through the echo effect could delete the remainder of the recording.
The Yak Bak Power Pens combined working ink pens with the Yak Bak toy. Marketed for children in school, the Power Penz came in both the Yak Write SFX and the Yak Bak 2 models. It was made to compete against the Talkboy FX Plus by Tiger Electronics.
An effects unit or effects pedal is an electronic device that alters the sound of a musical instrument or other audio source through audio signal processing.
A sound effect is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
Tiger Electronics Ltd. was an independent American toy manufacturer best known for its handheld electronic games, the Furby, the Talkboy, Giga Pets, the 2-XL robot, and audio games such as Brain Warp and the Brain Shift. When it was an independent company, Tiger Electronics Inc., its headquarters were in Vernon Hills, Illinois. It has been a subsidiary of Hasbro since 1998.
An echo chamber is a hollow enclosure used to produce reverberation, usually for recording purposes. For example, the producers of a television or radio program might wish to produce the aural illusion that a conversation is taking place in a large room or a cave; these effects can be accomplished by playing the recording of the conversation inside an echo chamber, with an accompanying microphone to catch the reverberation. Nowadays, effects units are more widely used to create such effects, but echo chambers are still used today, such as the famous echo chambers at Capitol Studios.
An electronic keyboard, portable keyboard, or digital keyboard is an electronic musical instrument based on keyboard instruments. Electronic keyboards include synthesizers, digital pianos, stage pianos, electronic organs and digital audio workstations. In technical terms, an electronic keyboard is a synthesizer with a low-wattage power amplifier and small loudspeakers.
Simon is an electronic game of short-term memory skill invented by Ralph H. Baer and Howard J. Morrison, working for toy design firm Marvin Glass and Associates, with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over. The original version was manufactured and distributed by Milton Bradley and later by Hasbro after it took over Milton Bradley. Much of the assembly language code was written by Charles Kapps, who taught computer science at Temple University and also wrote one of the first books on the theory of computer programming. Simon was launched in 1978 at Studio 54 in New York City and was an immediate success, becoming a pop culture symbol of the 1970s and 1980s.
Ableton Live, also known as Live or sometimes colloquially as "Ableton", is a digital audio workstation for macOS and Windows developed by the German company Ableton.
A speakerphone is a telephone with a microphone and loudspeaker provided separately from those in the handset. This device allows multiple persons to participate in a conversation. The loudspeaker broadcasts the voice or voices of those on the other end of the telephone line, while the microphone captures all voices of those using the speakerphone. The term speakerphone is also sometimes used for loudspeaker, as in "put it on speakerphone".
A doorbell is a signaling device typically placed near a door to a building's entrance. When a visitor presses a button, the bell rings inside the building, alerting the occupant to the presence of the visitor. Although the first doorbells were mechanical, activated by pulling a cord connected to a bell, modern doorbells are electric, operated by a pushbutton switch. Modern doorbells often incorporate intercoms and miniature video cameras to increase security.
Subvocalization, or silent speech, is the internal speech typically made when reading; it provides the sound of the word as it is read. This is a natural process when reading, and it helps the mind to access meanings to comprehend and remember what is read, potentially reducing cognitive load.
A sound test is a function built into the options screen of many video games. This function was originally meant to test whether the game's music and sounds would function correctly, as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround sound.
Talkboy is a line of handheld voice recorder and sound novelty toys manufactured by Tiger Electronics in the 1990s. The brand began as a result of a promotional tie-in with the 1992 film Home Alone 2: Lost in New York; the most well-known product was the Deluxe Talkboy, a cassette recorder and player with a variable-speed voice changer that caused toy crazes over several holiday shopping seasons beginning in 1993.
The Motorola Minitor is a portable, analog, receive only, voice pager typically carried by fire, rescue, and EMS personnel to alert of emergencies. The Minitor, slightly smaller than a pack of cigarettes, is carried on a person and usually left in selective call mode. When the unit is activated, the pager sounds a tone alert, followed by an announcement from a dispatcher alerting the user of a situation. After activation, the pager remains in monitor mode much like a scanner, and monitors transmissions on that channel until the unit is reset back into selective call mode either manually, or automatically after a set period of time, depending on programming.
The Sirius is a keyboard "groove-synth," featuring a subtractive hybrid-tone-generation synthesizer referred to as DTE synthesis introduced in 1997 by Quasimidi. The unit featured both real-time and step sequencers with pattern- and song-modes, capable of acting basic drum machine, groove-box, or sound-module.
Brain Warp is an electronic audio game which prototypes were invented by Big Monster Toys, and its final game production was manufactured and published by Tiger Electronics and released on June 16, 1996. In this game, players follow the spoken instructions from sound files spoken from the game unit. The player has to rotate the game in different directions so that the correct color is facing upwards. Its catchphrase which the voice says before a game begins is: "If you don't keep up with me, you're finished!". When you fail a game, the game unit will say "this game is finished" and then it will say "wanna warp again?". A Star Wars version titled Death Star Escape was released by Tiger Electronics in 1997 and the games are called Challenges.
Ralph Osterhout is an American inventor, designer, entrepreneur, and CEO of Osterhout Design Group (ODG). During his career he has developed a range of products spanning toys, consumer electronics, dive equipment, furniture to devices for the Department of Defense. Osterhout is named as inventor on 260 patents and patent applications. Over the course of his career, Osterhout has developed over 2,000 different products and hundreds of separate product lines for companies ranging from start-ups to Fortune 500s, as well as the government.
The Nintendo DSi system software is a set of updatable firmware versions, and a software frontend on the Nintendo DSi video game console. Updates, which are downloaded via the system's Internet connection, allow Nintendo to add and remove features and software. All updates also include all changes from previous updates.
Auditory feedback (AF) is an aid used by humans to control speech production and singing by helping the individual verify whether the current production of speech or singing is in accordance with his acoustic-auditory intention. This process is possible through what is known as the auditory feedback loop, a three-part cycle that allows individuals to first speak, then listen to what they have said, and lastly, correct it when necessary. From the viewpoint of movement sciences and neurosciences, the acoustic-auditory speech signal can be interpreted as the result of movements of speech articulators. Auditory feedback can hence be inferred as a feedback mechanism controlling skilled actions in the same way that visual feedback controls limb movements.
Janese Swanson is an American inventor and software developer. Swanson co-developed the first of the Carmen Sandiego educational games, and founded the company Girl Tech, which creates products aimed at making technology more interesting for girls. She has developed award-winning curricula, electronic toys, and books that encourage girls to explore technology and inventions. Her toy inventions include the Snoop Stopper Keepsake Box, Me-Mail Message Center, Zap N’ Lock Journal, and Swap-It Locket. Her publications include Tech Girl's Internet Adventures, Tech Girl's Activity Book, and Girlzine: A Magazine for the Global Girl.
Amazon Echo, often shortened to Echo, is an American brand of smart speakers developed by Amazon. Echo devices connect to the voice-controlled intelligent personal assistant service Alexa, which will respond when a user says "Alexa". Users may change this wake word to "Amazon", "Echo", "Computer", and other options. The features of the device include voice interaction, music playback, making to-do lists, setting alarms, streaming podcasts, and playing audiobooks, in addition to providing weather, traffic and other real-time information. It can also control several smart devices, acting as a home automation hub.