Sound

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A drum produces sound via a vibrating membrane. Thoth08BigasDrumEvansChalmette.jpg
A drum produces sound via a vibrating membrane.

In physics, sound is a vibration that propagates as an acoustic wave through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the reception of such waves and their perception by the brain. [1] Only acoustic waves that have frequencies lying between about 20 Hz and 20 kHz, the audio frequency range, elicit an auditory percept in humans. In air at atmospheric pressure, these represent sound waves with wavelengths of 17 meters (56 ft) to 1.7 centimeters (0.67 in). Sound waves above 20  kHz are known as ultrasound and are not audible to humans. Sound waves below 20 Hz are known as infrasound. Different animal species have varying hearing ranges.

Contents

Definition

Sound is defined as "(a) Oscillation in pressure, stress, particle displacement, particle velocity, etc., propagated in a medium with internal forces (e.g., elastic or viscous), or the superposition of such propagated oscillation. (b) Auditory sensation evoked by the oscillation described in (a)." [2] Sound can be viewed as a wave motion in air or other elastic media. In this case, sound is a stimulus. Sound can also be viewed as an excitation of the hearing mechanism that results in the perception of sound. In this case, sound is a sensation.

Acoustics

Acoustics is the interdisciplinary science that deals with the study of mechanical waves in gasses, liquids, and solids including vibration, sound, ultrasound, and infrasound. A scientist who works in the field of acoustics is an acoustician, while someone working in the field of acoustical engineering may be called an acoustical engineer. [3] An audio engineer, on the other hand, is concerned with the recording, manipulation, mixing, and reproduction of sound.

Applications of acoustics are found in almost all aspects of modern society, subdisciplines include aeroacoustics, audio signal processing, architectural acoustics, bioacoustics, electro-acoustics, environmental noise, musical acoustics, noise control, psychoacoustics, speech, ultrasound, underwater acoustics, and vibration. [4]

Physics

Experiment using two tuning forks oscillating usually at the same frequency. One of the forks is being hit with a rubberized mallet. Although only the first tuning fork has been hit, the second fork is visibly excited due to the oscillation caused by the periodic change in the pressure and density of the air by hitting the other fork, creating an acoustic resonance between the forks. However, if we place a piece of metal on a prong, we see that the effect dampens, and the excitations become less and less pronounced as resonance is not achieved as effectively.

Sound can propagate through a medium such as air, water and solids as longitudinal waves and also as a transverse wave in solids. The sound waves are generated by a sound source, such as the vibrating diaphragm of a stereo speaker. The sound source creates vibrations in the surrounding medium. As the source continues to vibrate the medium, the vibrations propagate away from the source at the speed of sound, thus forming the sound wave. At a fixed distance from the source, the pressure, velocity, and displacement of the medium vary in time. At an instant in time, the pressure, velocity, and displacement vary in space. The particles of the medium do not travel with the sound wave. This is intuitively obvious for a solid, and the same is true for liquids and gases (that is, the vibrations of particles in the gas or liquid transport the vibrations, while the average position of the particles over time does not change). During propagation, waves can be reflected, refracted, or attenuated by the medium. [5]

The behavior of sound propagation is generally affected by three things:

When sound is moving through a medium that does not have constant physical properties, it may be refracted (either dispersed or focused). [5]

Spherical compression (longitudinal) waves Spherical pressure waves.gif
Spherical compression (longitudinal) waves

The mechanical vibrations that can be interpreted as sound can travel through all forms of matter: gases, liquids, solids, and plasmas. The matter that supports the sound is called the medium. Sound cannot travel through a vacuum. [6] [7]

Studies has shown that sound waves are able to carry a tiny amount of mass and is surrounded by a weak gravitational field. [8]

Waves

Sound is transmitted through gases, plasma, and liquids as longitudinal waves, also called compression waves. It requires a medium to propagate. Through solids, however, it can be transmitted as both longitudinal waves and transverse waves. Longitudinal sound waves are waves of alternating pressure deviations from the equilibrium pressure, causing local regions of compression and rarefaction, while transverse waves (in solids) are waves of alternating shear stress at right angle to the direction of propagation.

Sound waves may be viewed using parabolic mirrors and objects that produce sound. [9]

The energy carried by an oscillating sound wave converts back and forth between the potential energy of the extra compression (in case of longitudinal waves) or lateral displacement strain (in case of transverse waves) of the matter, and the kinetic energy of the displacement velocity of particles of the medium.

Onde compression impulsion 1d 30 petit.gif
Longitudinal plane wave
Onde cisaillement impulsion 1d 30 petit.gif
Transverse plane wave
Longitudinal and transverse plane wave
A 'pressure over time' graph of a 20 ms recording of a clarinet tone demonstrates the two fundamental elements of sound: Pressure and Time. The Elements of Sound jpg.jpg
A 'pressure over time' graph of a 20 ms recording of a clarinet tone demonstrates the two fundamental elements of sound: Pressure and Time.
Sounds can be represented as a mixture of their component Sinusoidal waves of different frequencies. The bottom waves have higher frequencies than those above. The horizontal axis represents time. Sine waves different frequencies.svg
Sounds can be represented as a mixture of their component Sinusoidal waves of different frequencies. The bottom waves have higher frequencies than those above. The horizontal axis represents time.

Although there are many complexities relating to the transmission of sounds, at the point of reception (i.e. the ears), sound is readily dividable into two simple elements: pressure and time. These fundamental elements form the basis of all sound waves. They can be used to describe, in absolute terms, every sound we hear.

In order to understand the sound more fully, a complex wave such as the one shown in a blue background on the right of this text, is usually separated into its component parts, which are a combination of various sound wave frequencies (and noise). [10] [11] [12]

Sound waves are often simplified to a description in terms of sinusoidal plane waves, which are characterized by these generic properties:

Sound that is perceptible by humans has frequencies from about 20 Hz to 20,000 Hz. In air at standard temperature and pressure, the corresponding wavelengths of sound waves range from 17 m (56 ft) to 17 mm (0.67 in). Sometimes speed and direction are combined as a velocity vector; wave number and direction are combined as a wave vector.

Transverse waves, also known as shear waves, have the additional property, polarization , which is not a characteristic of longitudinal sound waves. [13]

Speed

U.S. Navy F/A-18 approaching the speed of sound. The white halo is formed by condensed water droplets thought to result from a drop in air pressure around the aircraft (see Prandtl-Glauert singularity). FA-18 Hornet breaking sound barrier (7 July 1999) - filtered.jpg
U.S. Navy F/A-18 approaching the speed of sound. The white halo is formed by condensed water droplets thought to result from a drop in air pressure around the aircraft (see Prandtl–Glauert singularity).

The speed of sound depends on the medium the waves pass through, and is a fundamental property of the material. The first significant effort towards measurement of the speed of sound was made by Isaac Newton. He believed the speed of sound in a particular substance was equal to the square root of the pressure acting on it divided by its density:

This was later proven wrong and the French mathematician Laplace corrected the formula by deducing that the phenomenon of sound travelling is not isothermal, as believed by Newton, but adiabatic. He added another factor to the equation—gamma—and multiplied by , thus coming up with the equation . Since , the final equation came up to be , which is also known as the Newton–Laplace equation. In this equation, K is the elastic bulk modulus, c is the velocity of sound, and is the density. Thus, the speed of sound is proportional to the square root of the ratio of the bulk modulus of the medium to its density.

Those physical properties and the speed of sound change with ambient conditions. For example, the speed of sound in gases depends on temperature. In 20 °C (68 °F) air at sea level, the speed of sound is approximately 343 m/s (1,230 km/h; 767 mph) using the formula v [m/s] = 331 + 0.6 T [°C]. The speed of sound is also slightly sensitive, being subject to a second-order anharmonic effect, to the sound amplitude, which means there are non-linear propagation effects, such as the production of harmonics and mixed tones not present in the original sound (see parametric array). If relativistic effects are important, the speed of sound is calculated from the relativistic Euler equations.

In fresh water the speed of sound is approximately 1,482 m/s (5,335 km/h; 3,315 mph). In steel, the speed of sound is about 5,960 m/s (21,460 km/h; 13,330 mph). Sound moves the fastest in solid atomic hydrogen at about 36,000 m/s (129,600 km/h; 80,530 mph). [15] [16]

Sound pressure level

Sound measurements
Characteristic
Symbols
  Sound pressure  p, SPL, LPA
  Particle velocity  v, SVL
  Particle displacement  δ
  Sound intensity  I, SIL
  Sound power  P, SWL, LWA
  Sound energy  W
  Sound energy density  w
  Sound exposure  E, SEL
  Acoustic impedance  Z
  Audio frequency  AF
  Transmission loss  TL

Sound pressure is the difference, in a given medium, between average local pressure and the pressure in the sound wave. A square of this difference (i.e., a square of the deviation from the equilibrium pressure) is usually averaged over time and/or space, and a square root of this average provides a root mean square (RMS) value. For example, 1 Pa RMS sound pressure (94 dBSPL) in atmospheric air implies that the actual pressure in the sound wave oscillates between (1 atm Pa) and (1 atm Pa), that is between 101323.6 and 101326.4 Pa. As the human ear can detect sounds with a wide range of amplitudes, sound pressure is often measured as a level on a logarithmic decibel scale. The sound pressure level (SPL) or Lp is defined as

where p is the root-mean-square sound pressure and is a reference sound pressure . Commonly used reference sound pressures, defined in the standard ANSI S1.1-1994, are 20 µPa in air and 1 µPa in water. Without a specified reference sound pressure, a value expressed in decibels cannot represent a sound pressure level.

Since the human ear does not have a flat spectral response, sound pressures are often frequency weighted so that the measured level matches perceived levels more closely. The International Electrotechnical Commission (IEC) has defined several weighting schemes. A-weighting attempts to match the response of the human ear to noise and A-weighted sound pressure levels are labeled dBA. C-weighting is used to measure peak levels.

Perception

A distinct use of the term sound from its use in physics is that in physiology and psychology, where the term refers to the subject of perception by the brain. The field of psychoacoustics is dedicated to such studies. Webster's dictionary defined sound as: "1. The sensation of hearing, that which is heard; specif.: a. Psychophysics. Sensation due to stimulation of the auditory nerves and auditory centers of the brain, usually by vibrations transmitted in a material medium, commonly air, affecting the organ of hearing. b. Physics. Vibrational energy which occasions such a sensation. Sound is propagated by progressive longitudinal vibratory disturbances (sound waves)." [17] This means that the correct response to the question: "if a tree falls in the forest with no one to hear it fall, does it make a sound?" is "yes", and "no", dependent on whether being answered using the physical, or the psychophysical definition, respectively.

The physical reception of sound in any hearing organism is limited to a range of frequencies. Humans normally hear sound frequencies between approximately 20  Hz and 20,000 Hz (20  kHz), [18] :382 The upper limit decreases with age. [18] :249 Sometimes sound refers to only those vibrations with frequencies that are within the hearing range for humans [19] or sometimes it relates to a particular animal. Other species have different ranges of hearing. For example, dogs can perceive vibrations higher than 20 kHz.

As a signal perceived by one of the major senses, sound is used by many species for detecting danger, navigation, predation, and communication. Earth's atmosphere, water, and virtually any physical phenomenon, such as fire, rain, wind, surf, or earthquake, produces (and is characterized by) its unique sounds. Many species, such as frogs, birds, marine and terrestrial mammals, have also developed special organs to produce sound. In some species, these produce song and speech. Furthermore, humans have developed culture and technology (such as music, telephone and radio) that allows them to generate, record, transmit, and broadcast sound.

Noise is a term often used to refer to an unwanted sound. In science and engineering, noise is an undesirable component that obscures a wanted signal. However, in sound perception it can often be used to identify the source of a sound and is an important component of timbre perception (see below).

Soundscape is the component of the acoustic environment that can be perceived by humans. The acoustic environment is the combination of all sounds (whether audible to humans or not) within a given area as modified by the environment and understood by people, in context of the surrounding environment.

There are, historically, six experimentally separable ways in which sound waves are analysed. They are: pitch, duration, loudness, timbre, sonic texture and spatial location. [20] Some of these terms have a standardised definition (for instance in the ANSI Acoustical Terminology ANSI/ASA S1.1-2013). More recent approaches have also considered temporal envelope and temporal fine structure as perceptually relevant analyses. [21] [22] [23]

Pitch

Figure 1. Pitch perception Pitch perception.png
Figure 1. Pitch perception

Pitch is perceived as how "low" or "high" a sound is and represents the cyclic, repetitive nature of the vibrations that make up sound. For simple sounds, pitch relates to the frequency of the slowest vibration in the sound (called the fundamental harmonic). In the case of complex sounds, pitch perception can vary. Sometimes individuals identify different pitches for the same sound, based on their personal experience of particular sound patterns. Selection of a particular pitch is determined by pre-conscious examination of vibrations, including their frequencies and the balance between them. Specific attention is given to recognising potential harmonics. [24] [25] Every sound is placed on a pitch continuum from low to high. For example: white noise (random noise spread evenly across all frequencies) sounds higher in pitch than pink noise (random noise spread evenly across octaves) as white noise has more high frequency content. Figure 1 shows an example of pitch recognition. During the listening process, each sound is analysed for a repeating pattern (See Figure 1: orange arrows) and the results forwarded to the auditory cortex as a single pitch of a certain height (octave) and chroma (note name).

Duration

Figure 2. Duration perception Duration perception.png
Figure 2. Duration perception

Duration is perceived as how "long" or "short" a sound is and relates to onset and offset signals created by nerve responses to sounds. The duration of a sound usually lasts from the time the sound is first noticed until the sound is identified as having changed or ceased. [26] Sometimes this is not directly related to the physical duration of a sound. For example; in a noisy environment, gapped sounds (sounds that stop and start) can sound as if they are continuous because the offset messages are missed owing to disruptions from noises in the same general bandwidth. [27] This can be of great benefit in understanding distorted messages such as radio signals that suffer from interference, as (owing to this effect) the message is heard as if it was continuous. Figure 2 gives an example of duration identification. When a new sound is noticed (see Figure 2, Green arrows), a sound onset message is sent to the auditory cortex. When the repeating pattern is missed, a sound offset messages is sent.

Loudness

Figure 3. Loudness perception Loudness perception v5.gif
Figure 3. Loudness perception

Loudness is perceived as how "loud" or "soft" a sound is and relates to the totalled number of auditory nerve stimulations over short cyclic time periods, most likely over the duration of theta wave cycles. [28] [29] [30] This means that at short durations, a very short sound can sound softer than a longer sound even though they are presented at the same intensity level. Past around 200 ms this is no longer the case and the duration of the sound no longer affects the apparent loudness of the sound. Figure 3 gives an impression of how loudness information is summed over a period of about 200 ms before being sent to the auditory cortex. Louder signals create a greater 'push' on the Basilar membrane and thus stimulate more nerves, creating a stronger loudness signal. A more complex signal also creates more nerve firings and so sounds louder (for the same wave amplitude) than a simpler sound, such as a sine wave.

Timbre

Figure 4. Timbre perception Timbre perception.png
Figure 4. Timbre perception

Timbre is perceived as the quality of different sounds (e.g. the thud of a fallen rock, the whir of a drill, the tone of a musical instrument or the quality of a voice) and represents the pre-conscious allocation of a sonic identity to a sound (e.g. "it's an oboe!"). This identity is based on information gained from frequency transients, noisiness, unsteadiness, perceived pitch and the spread and intensity of overtones in the sound over an extended time frame. [10] [11] [12] The way a sound changes over time (see figure 4) provides most of the information for timbre identification. Even though a small section of the wave form from each instrument looks very similar (see the expanded sections indicated by the orange arrows in figure 4), differences in changes over time between the clarinet and the piano are evident in both loudness and harmonic content. Less noticeable are the different noises heard, such as air hisses for the clarinet and hammer strikes for the piano.

Texture

Sonic texture relates to the number of sound sources and the interaction between them. [31] [32] The word texture, in this context, relates to the cognitive separation of auditory objects. [33] In music, texture is often referred to as the difference between unison, polyphony and homophony, but it can also relate (for example) to a busy cafe; a sound which might be referred to as cacophony .

Spatial location

Spatial location represents the cognitive placement of a sound in an environmental context; including the placement of a sound on both the horizontal and vertical plane, the distance from the sound source and the characteristics of the sonic environment. [33] [34] In a thick texture, it is possible to identify multiple sound sources using a combination of spatial location and timbre identification.

Frequency

Ultrasound

Approximate frequency ranges corresponding to ultrasound, with rough guide of some applications Ultrasound range diagram.svg
Approximate frequency ranges corresponding to ultrasound, with rough guide of some applications

Ultrasound is sound waves with frequencies higher than 20,000 Hz. Ultrasound is not different from audible sound in its physical properties, but cannot be heard by humans. Ultrasound devices operate with frequencies from 20 kHz up to several gigahertz.

Medical ultrasound is commonly used for diagnostics and treatment.

Infrasound

Infrasound is sound waves with frequencies lower than 20 Hz. Although sounds of such low frequency are too low for humans to hear as a pitch, these sound are heard as discrete pulses (like the 'popping' sound of an idling motorcycle). Whales, elephants and other animals can detect infrasound and use it to communicate. It can be used to detect volcanic eruptions and is used in some types of music. [35]

See also

Sound sources
Sound measurement
Units
General

Related Research Articles

<span class="mw-page-title-main">Acoustics</span> Branch of physics involving mechanical waves

Acoustics is a branch of physics that deals with the study of mechanical waves in gases, liquids, and solids including topics such as vibration, sound, ultrasound and infrasound. A scientist who works in the field of acoustics is an acoustician while someone working in the field of acoustics technology may be called an acoustical engineer. The application of acoustics is present in almost all aspects of modern society with the most obvious being the audio and noise control industries.

<span class="mw-page-title-main">Timbre</span> Quality of a musical note or sound or tone

In music, timbre, also known as tone color or tone quality, is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musical instruments. It also enables listeners to distinguish different instruments in the same category.

<span class="mw-page-title-main">Pitch (music)</span> Perceptual property in music ordering sounds from low to high

Pitch is a perceptual property that allows sounds to be ordered on a frequency-related scale, or more commonly, pitch is the quality that makes it possible to judge sounds as "higher" and "lower" in the sense associated with musical melodies. Pitch is a major auditory attribute of musical tones, along with duration, loudness, and timbre.

<span class="mw-page-title-main">Infrasound</span> Vibrations with frequencies lower than 20 hertz

Infrasound, sometimes referred to as low frequency sound, describes sound waves with a frequency below the lower limit of human audibility. Hearing becomes gradually less sensitive as frequency decreases, so for humans to perceive infrasound, the sound pressure must be sufficiently high. Although the ear is the primary organ for sensing low sound, at higher intensities it is possible to feel infrasound vibrations in various parts of the body.

<span class="mw-page-title-main">Acoustical engineering</span> Branch of engineering dealing with sound and vibration

Acoustical engineering is the branch of engineering dealing with sound and vibration. It includes the application of acoustics, the science of sound and vibration, in technology. Acoustical engineers are typically concerned with the design, analysis and control of sound.

An audio frequency or audible frequency (AF) is a periodic vibration whose frequency is audible to the average human. The SI unit of frequency is the hertz (Hz). It is the property of sound that most determines pitch.

Sound pressure or acoustic pressure is the local pressure deviation from the ambient atmospheric pressure, caused by a sound wave. In air, sound pressure can be measured using a microphone, and in water with a hydrophone. The SI unit of sound pressure is the pascal (Pa).

<span class="mw-page-title-main">Bioacoustics</span> Study of sound relating to biology

Bioacoustics is a cross-disciplinary science that combines biology and acoustics. Usually it refers to the investigation of sound production, dispersion and reception in animals. This involves neurophysiological and anatomical basis of sound production and detection, and relation of acoustic signals to the medium they disperse through. The findings provide clues about the evolution of acoustic mechanisms, and from that, the evolution of animals that employ them.

<span class="mw-page-title-main">Sonic weapon</span> Weapon that uses soundwaves against people

Sonic and ultrasonic weapons (USW) are weapons of various types that use sound to injure or incapacitate an opponent. Some sonic weapons make a focused beam of sound or of ultrasound; others produce an area field of sound. As of 2023 military and police forces make some limited use of sonic weapons.

Sound localization is a listener's ability to identify the location or origin of a detected sound in direction and distance.

<span class="mw-page-title-main">Beat (acoustics)</span> Term in acoustics

In acoustics, a beat is an interference pattern between two sounds of slightly different frequencies, perceived as a periodic variation in volume whose rate is the difference of the two frequencies.

<span class="mw-page-title-main">Hearing range</span> Range of frequencies that can be heard by humans or other animals

Hearing range describes the frequency range that can be heard by humans or other animals, though it can also refer to the range of levels. The human range is commonly given as 20 to 20,000 Hz, although there is considerable variation between individuals, especially at high frequencies, and a gradual loss of sensitivity to higher frequencies with age is considered normal. Sensitivity also varies with frequency, as shown by equal-loudness contours. Routine investigation for hearing loss usually involves an audiogram which shows threshold levels relative to a normal.

<span class="mw-page-title-main">Acoustic resonance</span> Resonance phenomena in sound and musical devices

Acoustic resonance is a phenomenon in which an acoustic system amplifies sound waves whose frequency matches one of its own natural frequencies of vibration.

Acoustic waves are a type of energy propagation through a medium by means of adiabatic loading and unloading. Important quantities for describing acoustic waves are acoustic pressure, particle velocity, particle displacement and acoustic intensity. Acoustic waves travel with a characteristic acoustic velocity that depends on the medium they're passing through. Some examples of acoustic waves are audible sound from a speaker, seismic waves, or ultrasound used for medical imaging.

Sound from ultrasound is the name given here to the generation of audible sound from modulated ultrasound without using an active receiver. This happens when the modulated ultrasound passes through a nonlinear medium which acts, intentionally or unintentionally, as a demodulator.

<span class="mw-page-title-main">Underwater acoustics</span> Study of the propagation of sound in water

Underwater acoustics is the study of the propagation of sound in water and the interaction of the mechanical waves that constitute sound with the water, its contents and its boundaries. The water may be in the ocean, a lake, a river or a tank. Typical frequencies associated with underwater acoustics are between 10 Hz and 1 MHz. The propagation of sound in the ocean at frequencies lower than 10 Hz is usually not possible without penetrating deep into the seabed, whereas frequencies above 1 MHz are rarely used because they are absorbed very quickly.

Dichotic pitch is a pitch heard due to binaural processing, when the brain combines two noises presented simultaneously to the ears. In other words, it cannot be heard when the sound stimulus is presented monaurally but, when it is presented binaurally a sensation of a pitch can be heard. The binaural stimulus is presented to both ears through headphones simultaneously, and is the same in several respects except for a narrow frequency band that is manipulated. The most common variation is the Huggins Pitch, which presents white-noise that only differ in the interaural phase relation over a narrow range of frequencies. For humans, this phenomenon is restricted to fundamental frequencies lower than 330 Hz and extremely low sound pressure levels. Experts investigate the effects of the dichotic pitch on the brain. For instance, there are studies that suggested it evokes activation at the lateral end of Heschl's gyrus.

Speech science refers to the study of production, transmission and perception of speech. Speech science involves anatomy, in particular the anatomy of the oro-facial region and neuroanatomy, physiology, and acoustics.

<span class="mw-page-title-main">Hearing</span> Sensory perception of sound by living organisms

Hearing, or auditory perception, is the ability to perceive sounds through an organ, such as an ear, by detecting vibrations as periodic changes in the pressure of a surrounding medium. The academic field concerned with hearing is auditory science.

Psychoacoustics is the branch of psychophysics involving the scientific study of sound perception and audiology—how the human auditory system perceives various sounds. More specifically, it is the branch of science studying the psychological responses associated with sound. Psychoacoustics is an interdisciplinary field including psychology, acoustics, electronic engineering, physics, biology, physiology, and computer science.

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