Zebra analysis, or zebra striping, is a diagnostic shading technique used in computer graphics to visualize curvature on smooth surfaces. [1] It is primarily used for computer-aided design (CAD), where it helps checking that surfaces meet smoothly. It is a simulation of the visual effect of placing an object in a tunnel lit by parallel rows of lights, or a perfectly reflecting object in a room with striped walls.
Zebra striping has been implemented in a number of CAD and non-CAD products, including (but not limited to) Fusion 360, [2] Autodesk Inventor, [3] AutoCAD, [4] Rhinoceros 3D, [5] Plasticity, and SolidWorks. [6] It can be implemented as an environment map using radiating pie wedges as the source texture.