Atari Anthology

Last updated
Atari: 80 Classic Games in One!
AtariAnthology.jpg
Box art
Developer(s) Digital Eclipse
Publisher(s) Atari Interactive
Engine RenderWare
Platform(s) Microsoft Windows, Xbox, PlayStation 2
ReleaseMicrosoft Windows
  • WW: November 11, 2003
Xbox
  • NA: November 16, 2004
  • EU: November 26, 2004
PlayStation 2
  • NA: November 22, 2004
  • EU: February 18, 2005
Genre(s) Various
Mode(s) Single-player, multiplayer (max 2)

Atari: 80 Classic Games in One!, known as Atari Anthology on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.

Contents

Extra contents include original arcade artwork and scans of the instruction manuals for the Atari 2600 games, video interviews with Atari co-founder Nolan Bushnell, Windows desktop themes, DirectX 9 runtime, Adobe Reader 5.1 English version.

Support for Stelladaptor 2600 to USB interface, and 24-bit color wallpapers for Asteroids, Centipede, Missile Command, Pong, Super Breakout, and Tempest themes are available as patches.

Games

Atari arcade games

Atari 2600 games

Marketing

As part of Atari's 40th anniversary, free download of Atari: 80 Classic Games in One! was also available in the following General Mills boxed cereal products: Cinnamon Toast Crunch (17 oz.), Lucky Charms (16 oz.), Honey Nut Cheerios (17 oz.), Cheerios (18 oz.) and Cocoa Puffs (16.5 oz.). [1]

A free Atari: 80 Classic Games in One! CD could also be found inside General Mills boxed cereals in Canada. [2]

Atari Anthology includes the following changes:

Atari Classics Evolved

Atari Classics Evolved was published for PlayStation Portable in 2007 and includes 11 arcade classics from Atari Anthology (such as Asteroids and Super Breakout ) and also 50 unlockable Atari 2600 titles. Also, every arcade title has an "evolved" version with new graphics and sounds. To unlock the 2600 games, the player must win all awards in all arcade titles.

Reception

The console versions of the game received "mixed or average" reviews, while the PC version received "generally favorable" reviews, according to according to review aggregator Metacritic. [5] [4] [3]

Related Research Articles

<i>Asteroids</i> (video game) 1979 video game

Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.

<i>Millipede</i> (video game) 1982 video game

Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.

<i>Missile Command</i> 1980 shoot em up arcade video game

Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

<span class="mw-page-title-main">Video game remake</span> Closely adapted game

A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake.

<i>Centipede</i> (video game) 1981 video game

Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.

<i>Battlezone</i> (1980 video game) 1980 video game

Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape. Its innovative use of 3D graphics made it a huge hit, with approximately 15,000 cabinets sold.

<i>Breakout</i> (video game) 1976 video game

Breakout is an arcade video game developed and published by Atari, Inc. and released on May 13, 1976. It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong. In Breakout, a layer of bricks lines the top third of the screen and the goal is to destroy them all by repeatedly bouncing a ball off a paddle into them. The arcade game was released in Japan by Namco. Breakout was a worldwide commercial success, among the top five highest-grossing arcade video games of 1976 in both the United States and Japan and then among the top three highest-grossing arcade video games of 1977 in the US and Japan. The 1978 Atari VCS port uses color graphics instead of a monochrome screen with colored overlay.

<i>Combat</i> (video game) 1977 video game

Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with the most points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.

<i>Gravitar</i> 1982 video game

Gravitar is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty. It was the first of over twenty games Mike Hally designed and produced for Atari. The main programmer was Rich Adam and the cabinet art was designed by Brad Chaboya. Over 5,427 cabinets were produced. An Atari 2600 version by Dan Hitchens was published by Atari in 1983.

1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600. Additional video game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.

<i>Haunted House</i> (video game) 1982 video game

Haunted House is a 1982 adventure video game programmed by James Andreasen for the Atari Video Computer System and published by Atari. The player controls an avatar shaped like a pair of eyes who explores a mansion seeking out parts of an urn to return to the entrance. The game world is populated by roaming enemies including vampire bats, tarantulas, and a ghost. Haunted House was among the first games to use player-controlled scrolling between large portions of the visual space.

<span class="mw-page-title-main">Atari Flashback series</span> Line of dedicated video game consoles

The Atari Flashback series are a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well.

<i>Black Widow</i> (video game) 1982 video game

Black Widow is a multidirectional shooter developed by Atari, Inc. and released in arcades in 1982. The game uses color vector graphics. The player controls a black widow spider via two joysticks, one to move and one to fire, defending the web from insects.

<i>Super Breakout</i> 1978 video game

Super Breakout is a sequel to the 1976 video game Breakout released in arcades in September 1978 by Atari, Inc. It was written by Ed Rotberg. The game uses the same mechanics as Breakout, but allows the selection of three distinct game modes via a knob on the cabinet—two of which involve multiple, simultaneous balls in play. Both the original and sequel are in black and white with monitor overlays to add color. It was distributed in Japan by Namco and Esco Trading.

<i>Arcades Greatest Hits: The Atari Collection 1</i> 1996 video game

Arcade's Greatest Hits: The Atari Collection 1 is a compilation of Atari arcade games for the Sega Saturn, PlayStation, and Super Nintendo Entertainment System. It is a successor volume to Williams Arcade's Greatest Hits. Most of these games fall into the action game category. The Saturn and PlayStation versions of the game include an FMV documentary on the "Golden Age of Atari", featuring video interviews with the programmers behind the six games in the compilation. The later Super NES version was announced by Midway as their final release for any "16-bit" console.

<span class="mw-page-title-main">Game Room</span> Video game service

Game Room was a social gaming service for the Xbox 360 video game system, Microsoft Windows PCs, and Windows Phone 7. Launched on March 24, 2010, Game Room let players download classic video games and compete against each other for high scores. Players on both Xbox 360 and Windows PCs could access Game Room through their respective versions of Microsoft's Live online services. The servers shut down on October 31, 2017.

<i>Retro Atari Classics</i> 2005 video game

Retro Atari Classics is a collection of Atari video games for the Nintendo DS developed by American studio Taniko and released in 2005 by Atari. The game features classic Atari games as well as remixed versions of each of the selections. The game's development faced challenges of working with the then-changing prototype Nintendo DS hardware. The game received mixed reviews from critics.

<i>Atari Greatest Hits</i> 2010 video game

The Atari Greatest Hits series is composed of two compilations of retro Atari arcade games & Atari 2600 games ported to the Nintendo DS. While listed on the Atari web site as free for iOS & Android, Atari Greatest Hits has been removed from both app stores.

<i>Atari Vault</i> 2016 video game

Atari Vault is a collection of one hundred video games that Atari had produced for arcade cabinets and its Atari 2600 home console system, dating from the 1970s, 1980s, and 1990s. The collection was developed by Code Mystics, who had helmed similar collections of Atari games to other platforms, to work on Microsoft Windows, macOS, and Linux via the Steam client. The games, where possible, have been updated to include modern-day features such as local and online multiplayer and online leaderboards.

<i>Atari 50</i> 2022 video game compilation

Atari 50 is a video game compilation and interactive documentary about the history of Atari. It comprises newly shot interviews with former Atari employees, archival footage, emulated games from the company's catalog, and six new games inspired by past Atari games. It was developed by Digital Eclipse and released on Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in 2022, the 50th anniversary of Atari's founding. The main feature of the game is a five-part interactive timeline that lays out the history of the company and its products through, video, scanned artifacts and related games.

References

  1. General Mills & Atari Giveaway! Archived May 24, 2012, at the Wayback Machine
  2. Atari Games in General Mills Cereals
  3. 1 2 "Atari: 80 Classic Games in One for PC Reviews". Metacritic . Retrieved May 16, 2020.
  4. 1 2 "Atari Anthology for PS2 Reviews". Metacritic . Retrieved May 16, 2020.
  5. 1 2 "Atari Anthology for Xbox Reviews". Metacritic . Retrieved May 16, 2020.
  6. Tracy, Tim (January 8, 2004). "Atari: 80 Classic Games in One Review". GameSpot . Retrieved May 16, 2020.
  7. Tracy, Tim (November 24, 2004). "Atari Anthology Review". GameSpot . Retrieved May 16, 2020.
  8. Humphries, Scott (January 28, 2004). "Atari: 80 Classic Games in One Review". IGN . Retrieved May 16, 2020.
  9. Harris, Craig (November 30, 2004). "Atari Anthology". IGN . Retrieved May 16, 2020.
  10. Rubenstein, Glenn (February 17, 2004). "'Atari: 80 Classic Games in One' (PC) Review". X-Play . Retrieved May 16, 2020.

The 80 Classic Games

Anthology