Force Touch

Last updated

Force Touch
Tech-savvy (Unsplash).jpg
Force Touch debuted on Apple Watch
Levels of inputForce Touch - 2
3D Touch - 3 (continuous input for the OS animations)
Haptic Touch - 1 (triggered by a long press)
Design firm Apple Inc.
IntroducedSeptember 9, 2014;9 years ago (2014-09-09)

Force Touch is a haptic pressure-sensing technology developed by Apple Inc. that enables trackpads and touchscreens to sense the amount of force being applied to their surfaces. Software that uses Force Touch can distinguish between various levels of force for user interaction purposes. [1] [2] Force Touch was first unveiled on September 9, 2014, during the introduction of Apple Watch. Starting with the Apple Watch, Force Touch has been incorporated into many Apple products, including MacBooks and the Magic Trackpad 2.

Contents

iPhones have a similar technology known as 3D Touch. The technology brings usability enhancements to the software by offering a third dimension to accept input. Users can apply a force on the input surface to interact with the displayed content in a way that a normal touch would not. 3D touch enables software features such as pressing hard to access a shortcut menu for an app, and pressing hard on a website link to show a preview of the web page.

3D Touch has three settings for input sensitivity. This enables users to customize a preference of light, medium, or firm press on the iPhone's screen. [3] 3D touch gives a continuous pressure reading to software that is running on the phone. Force Touch on the other hand, gives only two layers of interaction: A normal click and a force click. Apple's haptic engine called the Taptic Engine resides in these devices, which houses a linear actuator producing vibratory effects as feedback. Apple enabled application developers to leverage the pressure sensitivity of trackpads and touchscreens into their own apps. 3D Touch was discontinued with the iPhone 11 and onwards. [4]

Haptic Touch is a software feature on the iPhone XR (but not the iPhone XS) and later iPhone models that serves to replace the functionality that 3D touch had. The touchscreen no longer has a pressure sensitive layer, so the software waits for a long-press to activate certain features, instead of a force press. (only ones for elements that do not have an action assigned to long press). This feature was added to the iPhone SE (1st generation) with the iOS 13 update and to any iPad capable of running iPadOS 13.

As of watchOS 7, Force Touch is discontinued on all subsequent Apple Watches, and only Haptic Touch is recognized. [5]

User functionality

Force Touch on Macs is used to access a variety of features. [6] A few notable ones are:

3D Touch on iPhones was used to access features such as: [2] [6]

Force Touch on Apple Watch was used to access some significant features, [7] such as:

Software

Apple enables application developers to integrate the force touch functionality into their applications. The APIs facilitate the following interactions: [1]

Hardware

Capacitive sensors behind the display of an iPhone 6S IPhone 6s - display - 3D Touch sensor-7633.jpg
Capacitive sensors behind the display of an iPhone 6S
Taptic Engine embedded into the iPhone 6S IPhone 6s - Taptic Engine-92994.jpg
Taptic Engine embedded into the iPhone 6S

On iPhones with 3D Touch, the capacitive sensors are directly integrated into the display. When a press is detected, these capacitive sensors measure microscopic changes in the distance between the back light and the cover glass. On the Apple Watch, a series of electrodes line the curvature of the screen. When a press is detected, these electrodes determine the pressure applied. The trackpads deploy a similar mechanism, although sensory information is determined by a series of four sensors that align with the corners of the trackpad. The detected pressure is then relayed to the Taptic Engine, which is Apple's haptic feedback engine. The electromagnetic linear actuator within the Taptic engine is capable of reaching its peak output in just one cycle and producing vibrations that last 10 milliseconds. Unlike typical motors, the linear actuator does not rotate but oscillates back and forth. The Taptic Engine produces immediate haptic feedback, without the need to offset the balance of mass. The haptic feedback produced may be accompanied by an audible tone. [8] This helps in gaining the user's attention in order to convey an important information such as a success, warning or a failure. [9] Each haptic type is defined for a specific purpose, to convey a specific meaning. [8]

Mechanics

Taptic Engine module used in the iPhone 6s IPhone 6s - Taptic Engine-92995.jpg
Taptic Engine module used in the iPhone 6s

The touch sensitive surface is either a trackpad or a touch screen. Multiple actuators are mechanically connected to the back of the input surface. The actuators are distributed along the surface, each at a separate contact location, to provide localized haptic feedback to the user. Piezoelectricity is used by actuators to convert the physically-induced vibration or the input displacement into an electrical signal. A controller is configured to activate the actuators in and around the point of contact. The actuators at the point of contact induces waveforms to produce vibration. However, since there are multiple actuators around the point of contact, the vibration can propagate to other locations, thus limiting the localization effect. This is why a second set of actuators induce waveforms to suppress the vibratory cross-talk produced by the first set of actuators. This may be achieved by producing waveforms that provides interference in terms of amplitude, frequency or both. The masking waveforms could also alter the vibration at contact locations by providing a user experience other than just suppressing the propagated vibrations. [10]

Products

Force Touch or Haptic Touch technology is built in to the following Apple devices:

Force Touch MacBook generations: Retina · Air from 2018 onwards · Pro from early 2015 onwards
Apple Watch generations: Original to 5, Magic Trackpad 2
Haptic Touch iPhone generations: SE (1st) (since iOS 13) · XR · 11 · 11 Pro / 11 Pro Max · SE (2nd) · 12 / 12 Mini · 12 Pro / 12 Pro Max · 13 / 13 Mini · 13 Pro / 13 Pro Max · SE (3rd) · 14 / 14 Plus · 14 Pro / 14 Pro Max · 15 / 15 Plus · 15 Pro / 15 Pro Max

iPod generation: iPod Touch (7th) (since iOS 13)

iPad generations: any iPad model that supports iPadOS 13

3D Touch technology is built in to the following Apple devices:

3D Touch iPhone generations: 6S / 6S Plus · 7 / 7 Plus · 8 / 8 Plus · X · XS / XS Max

Litigation

Immersion Corp. filed the lawsuit in 2016, which was settled by 2018. Immersion Logo.png
Immersion Corp. filed the lawsuit in 2016, which was settled by 2018.

Apple Inc. was subjected to a lawsuit by Immersion Corporation on February 11, 2016, due to allegations of infringing patents owned by Immersion on 3D Touch technology. According to the complaint, the asserted patents generally related to the apparatus and methods used in the implementation of pressure-enabled haptics to enhance the user experience on electronic devices. The violated patents with their corresponding description are as follows: [11]

  1. U.S. Patent Nos. 8,619,051: [12] Relates to a haptic feedback system including a controller, an associated memory, actuator drive and the drive's circuit. The memory stores at least one haptic effect that is executed by the controller.
  2. U.S. Patent Nos. 8,773,356: [13] Relates to systems and methods for providing tactile sensations which are disclosed, such as the steps of outputting a display signal configured to preview a graphical object on a touch-sensitive input device.
  3. U.S. Patent Nos. 8,659,571: [14] Relates to a system that produces a dynamic haptic effect and generates a drive signal that includes a gesture signal and a real or virtual device sensor signal.

In May 2018, a second lawsuit in the same District of Delaware court made the claim that Apple had knowingly infringed on four patents in the iPhone 6s and models of the MacBook and MacBook Pro lines. In June, the United States International Trade Commission confirmed it would launch an investigation into Immersion's claims. The violated patents from the second lawsuit, with their corresponding description are as follows: [15]

  1. U.S. Patent Nos. 8,749,507: [16] Relates to systems and methods in which the mobile electronic device determines a pressure and a change in pressure based on contact data.
  2. U.S. Patent Nos. 7,808,488: [17] Relates to systems and methods for generating an actuator signal to output a haptic effect based on the user's interaction with a graphical object on a touchscreen.
  3. U.S. Patent Nos. 7,336,260: [18] Relates to systems in which the electronic device detects different levels of pressure on the device and providing a tactile sensation in response.
  4. U.S. Patent Nos. 8,581,710: [19] Relates to systems and methods for generating an actuator signal to output a haptic effect indicating whether the user's input is recognised or unrecognised and that a corresponding command was or was not found.

On January 29, 2018, Immersion released a brief statement confirming that the company had reached global settlement and license agreements with Apple, the terms of which would be kept confidential. [20]

Phones including the ZTE Axon mini, Meizu Pro 6, Huawei Mate S, and the Huawei P9 Plus feature a pressure sensitive display, [21] and the Google Pixel 4 features a software-based technology called Firm Press, which tries to guess the force of pressure using machine learning. [22]

The application programming interface of Android OS added support for pressure-sensitive touching in 2009 with Android 2.0 Éclair, even though no according hardware existed at that time. [23]

Nokia had a development project called 'Goldfinger' in 2013, which used a completely different type of 3D touch interface, which required the user to hover their finger above the screen. It would have been a Lumia smartphone if released. It was later renamed to Nokia Lumia McLaren and was under development by Microsoft Mobile. It was eventually cancelled in July 2014. [24]

See also

Related Research Articles

Haptic technology is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and to enhance remote control of machines and devices (telerobotics). Haptic devices may incorporate tactile sensors that measure forces exerted by the user on the interface. The word haptic, from the Greek: ἁπτικός (haptikos), means "tactile, pertaining to the sense of touch". Simple haptic devices are common in the form of game controllers, joysticks, and steering wheels.

<span class="mw-page-title-main">Immersion Corporation</span> American technology company and patent litigator

Immersion Corporation is an Aventura, Florida based developer and licensor of touch feedback technology, also known as haptic technology. Immersion Corporation has been accused of being a patent troll. Founded in 1993 by Louis Rosenberg, it is currently headed by lawyer Francis Jose, who serves as both chief executive officer and general counsel.

<span class="mw-page-title-main">Virtual keyboard</span> Software component

A virtual keyboard is a software component that allows the input of characters without the need for physical keys. Interaction with a virtual keyboard happens mostly via a touchscreen interface, but can also take place in a different form when in virtual or augmented reality.

iOS Mobile operating system by Apple

iOS is a mobile operating system developed by Apple Inc. exclusively for its smartphones. It was unveiled in January 2007 for the first-generation iPhone, launched in June 2007.

webOS Linux kernel–based operating system developed by LG, previously Palm and HP

webOS, also known as LG webOS and previously known as Open webOS,HP webOS and Palm webOS, is a Linux kernel-based multitasking operating system for smart devices such as smart TVs that has also been used as a mobile operating system. Initially developed by Palm, Inc., HP made the platform open source, at which point it became Open webOS.

<span class="mw-page-title-main">Magic Trackpad</span> Pointing device by Apple

The Magic Trackpad is a multi-touch trackpad produced by Apple Inc. The first generation version was released on July 27, 2010, and featured a trackpad 80% larger than the built-in trackpad found on the then-current MacBook family of laptops. A redesigned second generation version, initially marketed as Magic Trackpad 2, was released on October 13, 2015.

The following outline of Apple Inc. is a topical guide to the products, history, retail stores, corporate acquisitions, and personnel under the purview of the American multinational corporation Apple Inc.

<span class="mw-page-title-main">Health (Apple)</span> Health informatics mobile app

Health is a health informatics mobile app, announced by Apple Inc. on June 2, 2014, at its Worldwide Developers Conference (WWDC). The app is available on iPhone and iPod Touch devices running iOS 8 or later, and on iPads running iPadOS 17 or later. The application holds health data such as blood pressure measurement and glucose levels, but also holds physical tracking data such as step counts. It can pull data from fitness trackers, smartwatches, smart scales, and other devices.

watchOS Apple Watch operating system

watchOS is the operating system of the Apple Watch, developed by Apple Inc. It is based on iOS, the operating system used by the iPhone, and has many similar features. It was released on April 24, 2015, along with the Apple Watch, the only device that runs watchOS. watchOS exposes an API called WatchKit for developer use.

iPad Air 2 Tablet computer made by Apple (2014–2017)

The iPad Air 2 is the second-generation iPad Air tablet computer designed, developed, and marketed by Apple Inc. It was announced on October 16, 2014, alongside the iPad Mini 3, both of which were released on October 22, 2014. The iPad Air 2 is thinner, lighter and faster than its predecessor, the first-generation iPad Air, and features Touch ID with the height, width and screen size the same as the iPad Air.

iOS 9 2015 mobile operating system

iOS 9 is the ninth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 8. It was announced at the company's Worldwide Developers Conference on June 8, 2015, and was released on September 16, 2015. It was succeeded by iOS 10 on September 13, 2016.

iPhone 6s Ninth-generation smartphone by Apple Inc

The iPhone 6s and iPhone 6s Plus are smartphones that were designed, developed, and marketed by Apple Inc. They are the ninth generation of the iPhone. They were announced on September 9, 2015, at the Bill Graham Civic Auditorium in San Francisco by Apple CEO Tim Cook, with pre-orders beginning September 12 and official release on September 25, 2015. They were succeeded by the iPhone 7 and iPhone 7 Plus on September 7, 2016 and were discontinued with the announcement of the iPhone XS, iPhone XS Max, and iPhone XR on September 12, 2018.

iPad Mini 4 Tablet computer made by Apple (2015–2019)

The iPad Mini 4 is the fourth-generation iPad Mini tablet computer designed, developed and marketed by Apple Inc. It was announced along with the iPad Pro on September 9, 2015, and released the same day. The iPad Mini 4, which replaced the iPad Mini 3, was discontinued on March 18, 2019, when it was replaced by the fifth-generation iPad Mini. It features most of the hardware similar to the iPad Air 2 including its laminated display and design.

iOS 10 2016 mobile operating system

iOS 10 is the tenth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 9. It was announced at the company's Worldwide Developers Conference on June 13, 2016, and was released on September 13, that year. It was succeeded by iOS 11 on September 19, 2017.

iOS 11 2017 mobile operating system

iOS 11 is the eleventh major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 10. It was announced at the company's Worldwide Developers Conference on June 5, 2017, and was released on September 19, 2017. It was succeeded by iOS 12 on September 17, 2018.

iOS 12 2018 mobile operating system

iOS 12 is the twelfth major release of the iOS mobile operating system developed by Apple Inc. Aesthetically similar to its predecessor, iOS 11, it focuses more on performance than on new features, quality improvements and security updates. Announced at the company's Worldwide Developers Conference on June 4, 2018, iOS 12 was released to the public on September 17, 2018. It was succeeded for the iPhone and iPod Touch by iOS 13 on September 19, 2019, and for the iPad by iPadOS 13 on September 24, 2019. Security updates for iOS 12 continued for four years after the releases of iOS 13 and iPadOS 13 for devices unable to run the newer versions. The last update, 12.5.7, was released on January 23, 2023.

iOS 13 2019 mobile operating system

iOS 13 is the thirteenth major release of the iOS mobile operating system developed by Apple Inc. for the iPhone, iPod Touch and HomePod. The successor to iOS 12, it was announced at the company's Worldwide Developers Conference (WWDC) on June 3, 2019, and released on September 19, 2019. It was succeeded by iOS 14, released on September 16, 2020.

iPadOS 13 2019 tablet operating system by Apple Inc.

iPadOS 13 is the first major release of the iPadOS mobile operating system developed by Apple Inc. for their iPad line of tablet computers. The successor to iOS 12 on those devices, it was announced at the company's 2019 Worldwide Developers Conference (WWDC) on June 3, 2019, as a derivation from iOS, with a greater emphasis on multitasking and tablet-centric features. It was released on September 24, 2019. It was succeeded by iPadOS 14, released on September 16, 2020.

iOS 15 2021 mobile operating system

iOS 15 is the fifteenth major release of the iOS mobile operating system developed by Apple for its iPhone and iPod Touch lines of products. It was announced at the company's Worldwide Developers Conference on June 7, 2021, as the successor to iOS 14 and released to the public on September 20, 2021.

The iPhone's hardware is designed by Apple Inc. Apple directly sub-contracts hardware production to external OEM companies, maintaining a high degree of control over the end product.

References

  1. 1 2 "Force Touch - Apple Developer". www.developer.apple.com. Retrieved December 26, 2018.
  2. 1 2 "3D Touch - iOS - Apple Developer". www.developer.apple.com. Retrieved December 26, 2018.
  3. "Change 3D Touch sensitivity on your iPhone - Apple Support". www.support.apple.com. Retrieved December 26, 2018.
  4. "Apple's new iPhone 11 and iPhone 11 Pro quietly ditched a feature that was first introduced 4 years ago | Business Insider". November 8, 2020. Archived from the original on November 8, 2020. Retrieved November 8, 2020.
  5. "watchOS 7 Removes Force Touch Support From Your Apple Watch, Here's Everything That's Changed". MacRumors. Retrieved July 26, 2021.
  6. 1 2 "How to use the Force Touch trackpad". Apple Support. Archived from the original on December 27, 2018. Retrieved December 26, 2018.
  7. Ritchie, Rene (February 27, 2016). "Secret Apple Watch options: 14 Force Touch tips!". iMore. Retrieved December 26, 2018.
  8. 1 2 "Haptic Feedback - User Interaction - watchOS - Human Interface Guidelines - Apple Developer". www.developer.apple.com. Retrieved December 26, 2018.
  9. "Haptic Feedback - User Interaction - iOS - Human Interface Guidelines - Apple Developer". www.developer.apple.com. Retrieved December 26, 2018.
  10. "United States Patent: 8378797". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  11. "Immersion files lawsuit, ITC complaint against Apple's haptic technology". www.appleinsider.com. Retrieved December 26, 2018.
  12. "United States Patent: 8619051". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  13. "United States Patent: 8773356". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  14. "United States Patent: 8659571". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  15. "New Immersion lawsuit adds Apple's iPhone 6s, MacBook to patent infringement row". appleinsider.com. Retrieved December 26, 2018.
  16. "United States Patent: 8749507". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  17. "United States Patent: 7808488". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  18. "United States Patent: 7336260". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  19. "United States Patent: 8581710". www.patft.uspto.gov. Retrieved December 26, 2018.[ permanent dead link ]
  20. "Immersion Reaches Global Settlement With Apple". www.ir.immersion.com. Retrieved December 26, 2018.
  21. "Huawei P9 Plus review - Press Touch features". www.gsmarena.com. Retrieved December 30, 2018.
  22. Bohn, Dieter (March 3, 2020). "Google cloned Apple's 3D Touch for the Pixel using just software". The Verge. Retrieved April 15, 2020.
  23. "Force Touch? Android has had that for years". Pocketnow. September 7, 2015. Retrieved June 13, 2021.
  24. "Fully Exposed: Unreleased Nokia 'McLaren' Windows phone with 3D Touch [Exclusive]". www.windowscentral.com. July 21, 2016. Retrieved December 26, 2018.

Official links:

Guides: