Free Software Magazine

Last updated
Free Software Magazine
FreeSoftwareMagazineLogo.png
Editor in Chief Tony Mobily
CategoriesInternet magazine
First issueNovember 2004;17 years ago (2004-11)
CompanyThe Open Company Partners Inc.
CountryUnited States
LanguageEnglish
Website www.freesoftwaremagazine.com

Free Software Magazine (also known as FSM and originally titled The Open Voice) is a Web site that produces a (generally bi-monthly) mostly free-content online magazine about free software.

Contents

It was started in November 2004 by Australian Tony Mobily, the former editor of TUX Magazine, [1] under the auspices of The Open Company Partners, Inc. (based in the United States), and carried the subtitle The free magazine for the free software world.

History

FSM was originally conceived by its creator as a magazine to be sold in both print and electronic formats, with a higher signal-to-noise ratio than mass-produced print Linux magazines. [2] Under this model, the articles were freely licensed six weeks after the print edition's publication. As O'Reilly Media's onLAMP.com noted, "several excellent magazines cover Linux, but they’re directed at particular subsets of Linux users and don’t have the broad mandate of Free Software Magazine." [3]

However, the high costs of printing and postage resulted in the magazine moving to exclusively electronic publication via PDF.

PDF version history

Initially a print-ready, hand-crafted PDF version was available for download. With Issue 16 (February 2007), this was withdrawn, with the publishers citing time and money constraints. As a result, the magazine is no longer available in print copy. [4] This move sparked a harsh response from some members of the community. As a result, from March 2008, PDF and printer friendly version of articles and PDF versions of entire issues were made available to all logged-in users. These PDF files are created automatically using TOXIC⟨⟩ and omit the styling and presentation of the print-ready ones.

Content

FSM devotes most of its context to Linux, the GNU Project and free software in general, including articles about software freedom and how it can be protected. The issues had three main sections:

Power-up
Non-technical articles about various subjects (interviews, opinions, book reviews, etc.)
User space
Articles aimed at end users.
Hacker's code
Technical articles about what can be achieved with free software.

Most of the articles are released under a free license (generally a Creative Commons License or GNU Free Documentation License). Some articles are released under a verbatim-copying-only license.

In keeping with the move to more on-line content, FSM moved to blog-style columns where regular authors write on more political, philosophical and ethical aspects of the free software world, and discuss free software advocacy and community in addition to tutorials and reviews of free software. There is also a community posts section which allows registered users to post similar blog-style pieces. The site also features a regular webcomic "the Bizarre Cathedral". [5]

Free Software Daily

Free Software Daily (FS Daily) was a website originally created by the staff of FSM that posted summaries of articles about free software. At first, it was based on Slash and was similar in nature to Slashdot.org. However, the project died before it could gain momentum, mainly because of the huge hardware resources required by Slash and the time constraints of the FSM staff.

The FSM website's blogs somewhat filled the gap that Free Software Daily originally planned to fill. But later, FS Daily came back, first as a Pligg based site, [6] and then as a Drigg site. Drigg was developed by Free Software Magazine's editor Tony Mobily specifically for FSDaily. However, Drigg is now available as a standard Drupal module.

Although Free Software Magazine and Free Software Daily share similar motives and a common root, they are no longer directly connected. [7]

Free Software Magazine Press

In 2009 Free Software Magazine Press published their first book under the imprint of Free Software Magazine Press. The book, Achieving Impossible Things with Free Culture and Commons-Based Enterprise by Terry Hancock, was published both as a printed book and as a series of free articles [8] released under an "Attribution Share-Alike" Creative Commons license. [9]

See also

Related Research Articles

Free software Software licensed to preserve user freedoms

Free software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software regardless of how much is paid to obtain the program. Computer programs are deemed "free" if they give end-users ultimate control over the software and, subsequently, over their devices.

GNU Free software project

GNU is an extensive collection of free software, which can be used as an operating system or can be used in parts with other operating systems. The use of the completed GNU tools led to the family of operating systems popularly known as Linux. Most of GNU is licensed under the GNU Project's own General Public License (GPL).

Source Mage

Source Mage is a Linux distribution. As a package is being installed, its source code is automatically downloaded, compiled, and installed. Source Mage is descended from Sorcerer.

GNU Project Free software project

The GNU Project is a free software, mass collaboration project that Richard Stallman announced on September 27, 1983. Its goal is to give computer users freedom and control in their use of their computers and computing devices by collaboratively developing and publishing software that gives everyone the rights to freely run the software, copy and distribute it, study it, and modify it. GNU software grants these rights in its license.

Open-source software Software licensed to ensure source code usage rights

Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. Open-source software may be developed in a collaborative public manner. Open-source software is a prominent example of open collaboration, meaning any capable user is able to participate online in development, making the number of possible contributors indefinite. The ability to examine the code facilitates public trust in the software.

Source-available software is software released through a source code distribution model that includes arrangements where the source can be viewed, and in some cases modified, but without necessarily meeting the criteria to be called open-source. The licenses associated with the offerings range from allowing code to be viewed for reference to allowing code to be modified and redistributed for both commercial and non-commercial purposes.

Free and open-source software Software whose source code is available and which is permissively licensed

Free and open-source software (FOSS) is software that is both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source code is openly shared so that people are encouraged to voluntarily improve the design of the software. This is in contrast to proprietary software, where the software is under restrictive copyright licensing and the source code is usually hidden from the users.

<i>Tux Magazine</i>

Tux Magazine was an American Linux magazine aimed at Linux desktop end users, specifically those who use the KDE desktop environment. The mission of the magazine was to help Linux take over the desktop market. It was headquartered in Seattle, Washington.

Open-source video game Video game whose source code is open-source software

An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible.

Linux Family of Unix-like operating systems

Linux is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged in a Linux distribution.

<i>SuperTuxKart</i> Open source arcade racing game

SuperTuxKart (STK) is a free and open-source kart racing game, distributed under the terms of the GNU General Public License, version 3. It features mascots of various open-source projects. SuperTuxKart is cross-platform, running on Linux, macOS, Windows, iOS (beta), Android systems and Nintendo Switch (homebrew).

License compatibility is a legal framework that allows for pieces of software with different software licenses to be distributed together. The need for such a framework arises because the different licenses can contain contradictory requirements, rendering it impossible to legally combine source code from separately-licensed software in order to create and publish a new program. Proprietary licenses are generally program-specific and incompatible; authors must negotiate to combine code. Copyleft licenses are deliberately incompatible with proprietary licenses, in order to prevent copyleft software from being re-licensed under a proprietary license, turning it into proprietary software. Many copyleft licenses explicitly allow relicensing under some other copyleft licenses. Permissive licenses are compatible with everything, including proprietary licenses; there is thus no guarantee that all derived works will remain under a permissive license.

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Free-software license License allowing software modification and redistribution

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GNU General Public License Series of free software licenses

The GNU General Public License is a series of widely used free software licenses that guarantee end users the four freedoms to run, study, share, and modify the software. The licenses were originally written by Richard Stallman, founder of the Free Software Foundation (FSF), for the GNU Project, and grant the recipients of a computer program the rights of the Free Software Definition. The GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. This is in distinction to permissive software licenses, of which the BSD licenses and the MIT License are widely used, less restrictive examples. GPL was the first copyleft license for general use.

<i>Secret Maryo Chronicles</i> 2003 video game

Secret Maryo Chronicles is a free and open-source two-dimensional platform computer game that began in 2003. The game has been described by the German PCtipp as a Super Mario Bros. clone.

Software categories are groups of software. They allow software to be understood in terms of those categories, instead of the particularities of each package. Different classification schemes consider different aspects of software.

Software relicensing is applied in open-source software development when software licenses of software modules are incompatible and are required to be compatible for a greater combined work. Licenses applied to software as copyrightable works, in source code as binary form, can contain contradictory clauses. These requirements can make it impossible to combine source code or content of several software works to create a new combined one.

References

  1. Phil Hughes (September 25, 2006). "Welcome to Tony Mobily, TUX Magazine's new editor". TUX Magazine. Archived from the original on September 28, 2011. Retrieved July 23, 2009.
  2. Klemm, Aaron (2005-02-15). "Interview: Tony Mobily, Free Software Magazine". NewsForge. Archived from the original on 2008-04-17. Retrieved 2008-12-30.
  3. Andy Oram (2005-08-20). "Free Software Magazine". O'Reilly Media OnLAMP.com.
  4. Mobily, Tony (2007-02-06). "So, why has the PDF gone?". Archived from the original on 2007-02-10.
  5. "List of Bizarre Cathedral comics on FSM". Archived from the original on 2010-08-22. Retrieved 2010-05-21.
  6. "Free Software Daily is back!". 2007-06-04. Archived from the original on 2007-06-13.
  7. Dave Guard of FSDaily on FSM & FSD
  8. Hancock, Terry (2009). "Achieving Impossible Things with Free Culture and Commons-Based Enterprise". Free Software Magazine. Archived from the original on 2011-08-14. Retrieved 2010-07-01.
  9. Hancock, Terry (2009). Achieving Impossible Things with Free Culture and Commons-Based Enterprise. Free Software Magazine Press. ISBN   9780578032726 . Retrieved 23 December 2021. archive.org