List of software development philosophies

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This is a list of approaches, styles, methodologies, and philosophies in software development and engineering. It also contains programming paradigms, software development methodologies, software development processes, and single practices, principles, and laws.

Contents

Some of the mentioned methods are more relevant to a specific field than another, such as automotive or aerospace. [1] [2] The trend towards agile methods in software engineering is noticeable, [3] however the need for improved studies on the subject is also paramount. [4] [5] Also note that some of the methods listed might be newer or older or still in use or out-dated, and the research on software design methods is not new and on-going. [6] [7] [8] [9]

Software development methodologies, guidelines, strategies

Large-scale programming styles

Comprehensive systems

Rules of thumb, laws, guidelines and principles

Other

Programming paradigms

Software development methodologies

Software development processes

See also

Further reading

Other materials, books, articles, etc.

Related Research Articles

The waterfall model is a breakdown of development activities into linear sequential phases, meaning they are passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. The approach is typical for certain areas of engineering design. In software development, it tends to be among the less iterative and flexible approaches, as progress flows in largely one direction through the phases of conception, initiation, analysis, design, construction, testing, deployment and maintenance. The waterfall model is the earliest SDLC approach that was used in software development.

<span class="mw-page-title-main">Software architecture</span> High level structures of a software system

Software architecture is the set of structures needed to reason about a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations.

The Law of Demeter (LoD) or principle of least knowledge is a design guideline for developing software, particularly object-oriented programs. In its general form, the LoD is a specific case of loose coupling. The guideline was proposed by Ian Holland at Northeastern University towards the end of 1987, and the following three recommendations serve as a succinct summary:

The rational unified process (RUP) is an iterative software development process framework created by the Rational Software Corporation, a division of IBM since 2003. RUP is not a single concrete prescriptive process, but rather an adaptable process framework, intended to be tailored by the development organizations and software project teams that will select the elements of the process that are appropriate for their needs. RUP is a specific implementation of the Unified Process.

Rapid application development (RAD), also called rapid application building (RAB), is both a general term for adaptive software development approaches, and the name for James Martin's method of rapid development. In general, RAD approaches to software development put less emphasis on planning and more emphasis on an adaptive process. Prototypes are often used in addition to or sometimes even instead of design specifications.

The following outline is provided as an overview of and topical guide to software engineering:

<span class="mw-page-title-main">Computer-aided software engineering</span> Domain of software tools

Computer-aided software engineering (CASE) is a domain of software tools used to design and implement applications. CASE tools are similar to and are partly inspired by computer-aided design (CAD) tools used for designing hardware products. CASE tools are intended to help develop high-quality, defect-free, and maintainable software. CASE software was often associated with methods for the development of information systems together with automated tools that could be used in the software development process.

Agile software development is the mindset for developing software that derives from values agreed upon by The Agile Alliance, a group of 17 software practitioners in 2001. As documented in their Manifesto for Agile Software Development the practitioners value:

<span class="mw-page-title-main">Ivar Jacobson</span>

Ivar Hjalmar Jacobson is a Swedish computer scientist and software engineer, known as a major contributor to UML, Objectory, Rational Unified Process (RUP), aspect-oriented software development and Essence.

In the context of software engineering, software quality refers to two related but distinct notions:

Object-oriented analysis and design (OOAD) is a technical approach for analyzing and designing an application, system, or business by applying object-oriented programming, as well as using visual modeling throughout the software development process to guide stakeholder communication and product quality.

Model-driven engineering (MDE) is a software development methodology that focuses on creating and exploiting domain models, which are conceptual models of all the topics related to a specific problem. Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing concepts.

Stephen J. Mellor is an American computer scientist, developer of the Ward–Mellor method for real-time computing, the Shlaer–Mellor method, and Executable UML, and signatory to the Agile Manifesto.

Enterprise engineering is the body of knowledge, principles, and practices used to design all or part of an enterprise. An enterprise is a complex socio-technical system that comprises people, information, and technology that interact with each other and their environment in support of a common mission. One definition is: "an enterprise life-cycle oriented discipline for the identification, design, and implementation of enterprises and their continuous evolution", supported by enterprise modelling. The discipline examines each aspect of the enterprise, including business processes, information flows, material flows, and organizational structure. Enterprise engineering may focus on the design of the enterprise as a whole, or on the design and integration of certain business components.

Universal Systems Language (USL) is a systems modeling language and formal method for the specification and design of software and other complex systems. It was designed by Margaret Hamilton based on her experiences writing flight software for the Apollo program. The language is implemented through the 001 Tool Suite software by Hamilton Technologies, Inc. USL evolved from 001AXES which in turn evolved from AXES all of which are based on Hamilton's axioms of control. The 001 Tool Suite uses the preventive concept of Development Before the Fact (DBTF) for its life-cycle development process. DBTF eliminates errors as early as possible during the development process removing the need to look for errors after-the-fact.

In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management. The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application.

DevOps is a methodology in the software development and IT industry. Used as a set of practices and tools, DevOps integrates and automates the work of software development (Dev) and IT operations (Ops) as a means for improving and shortening the systems development life cycle. DevOps is complementary to agile software development; several DevOps aspects came from the agile way of working.

Agile usability engineering is a method created from a combination of agile software development and usability engineering practices. Agile usability engineering attempts to apply the principles of rapid and iterative development to the field of user interface design.

Agile Automation refers to the application of select Agile software development principles, patterns and practices, to the area of industrial automation and process control software development. The term was coined by HAL Software (Ireland) in 2013.

<span class="mw-page-title-main">Robert C. Martin</span> American software consultant

Robert Cecil Martin, colloquially called "Uncle Bob", is an American software engineer, instructor, and author. He is most recognized for promoting many software design principles and for being an author and signatory of the influential Agile Manifesto.

References

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