Office toy

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A Newton's cradle executive toy Newton's Cradle.jpg
A Newton's cradle executive toy

An office toy (also known as an executive toy or a desk toy) is a novelty item typically placed on the desk of a corporate executive or other office worker. They have no work-related function, but are often intended to provide decoration or pleasure, relieve stress or inspire creativity. [1] [2] The Newton's cradle is a classic example of an office toy. [2] [3]

Contents

Functions

Different types of office toys fulfill different needs for their users. Although providing pleasure and being decorative could be the two major functions in office toys, there are still some differences between each types of office toys. For example, puzzle-type toys can also help inspire creativity. A fidget spinner is an office toy that is used to reduce stress or boredom. [4] Design curator Donald Albrecht described executive toys as "aspirational" objects, "less tools for provoking creativity than foghorns of identity and status in a sea of corporate homogeneity." [2] Toys with corporate logos act as advertisements, such those distributed by pharmaceutical sales representatives in doctors' offices. [5]

Examples

Related Research Articles

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Leg spin is a type of spin bowling in cricket. A leg spinner bowls right-arm with a wrist spin action. The leg spinner's normal delivery causes the ball to spin from right to left when the ball bounces on the pitch. For a right-handed batter, that is away from the leg side, and this is where it gets the name leg break.

<span class="mw-page-title-main">Off spin</span> Type of bowling in cricket

Off spin is a type of finger spin bowling in cricket. A bowler who uses this technique is called an off spinner. Off spinners are right-handed spin bowlers who use their fingers to spin the ball. Their normal delivery is an off break, which spins from left to right when the ball bounces on the pitch. For a right-handed batsman, this is from his off side to the leg side. The ball breaks away from the off side, hence the name 'off break'.

<span class="mw-page-title-main">Toy</span> Entertaining object primarily used by children

A toy or plaything is an object that is used primarily to provide entertainment. Simple examples include toy blocks, board games, and dolls. Toys are often designed for use by children, although many are designed specifically for adults and pets. Toys can provide utilitarian benefits, including physical exercise, cultural awareness, or academic education. Additionally, utilitarian objects, especially those which are no longer needed for their original purpose, can be used as toys. Examples include children building a fort with empty cereal boxes and tissue paper spools, or a toddler playing with a broken TV remote control. The term "toy" can also be used to refer to utilitarian objects purchased for enjoyment rather than need, or for expensive necessities for which a large fraction of the cost represents its ability to provide enjoyment to the owner, such as luxury cars, high-end motorcycles, gaming computers, and flagship smartphones.

<span class="mw-page-title-main">Office</span> Room where administrative work is performed

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Pet Rock is a collectible toy made in 1975 by advertising executive Gary Dahl. They were rocks packaged in custom cardboard boxes complete with ventilation holes and straw bedding imitating a pet carrier. The fad lasted about six months, ending after a short increase in sales during the Christmas season of December 1975. Although by February 1976 they were discounted due to lower sales, Dahl sold over one million Pet Rocks for $4 each, and became a millionaire.

<span class="mw-page-title-main">Newton's cradle</span> Device that demonstrates conservation of momentum and energy by a series of swinging spheres

Newton's cradle is a device, usually made of metal, that demonstrates the principles of conservation of momentum and conservation of energy in physics with swinging spheres. When one sphere at the end is lifted and released, it strikes the stationary spheres, compressing them and thereby transmitting a pressure wave through the stationary spheres, which creates a force that pushes the last sphere upward. The last sphere swings back and strikes the stationary spheres, repeating the effect in the opposite direction. The device is named after 17th-century English scientist Sir Isaac Newton and was designed by French scientist Edme Mariotte. It is also known as Newton's pendulum, Newton's balls, Newton's rocker or executive ball clicker.

<span class="mw-page-title-main">Stress ball</span> Squeezable toy meant to relieve stress

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Play is a range of intrinsically motivated activities done for recreational pleasure and enjoyment. Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.

<span class="mw-page-title-main">Fidgeting</span> Type of involuntary movement

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<span class="mw-page-title-main">Apple Newton</span> PDA platform by Apple Inc.

The Newton is a series of personal digital assistants (PDAs) developed and marketed by Apple Computer, Inc. An early device in the PDA category, it was the first to feature handwriting recognition. Apple started developing the platform in 1987 and shipped the first devices in August 1993. Production officially ended on February 27, 1998. Newton devices ran on a proprietary operating system, Newton OS; examples include Apple's MessagePad series and the eMate 300, and other companies also released devices running on Newton OS. Most Newton devices were based on the ARM 610 RISC processor and all featured handwriting-based input.

<span class="mw-page-title-main">Bubble wrap</span> Packing material

Bubble wrap is a pliable transparent plastic material used for packing fragile items. Regularly spaced, protruding air-filled hemispheres (bubbles) provide cushioning for fragile items.

<span class="mw-page-title-main">Tony Fisher (puzzle designer)</span> British puzzle designer

Tony Fisher is a British puzzle designer who specialises in creating custom rotational puzzles. He is acknowledged by cubing enthusiasts as a pioneer in the creation of new puzzle designs and new manufacturing techniques. In 2017 the Guinness Book of World Records acknowledged Fisher as the creator of the world's largest Rubik's cube.

<span class="mw-page-title-main">Fat Brain Toys</span> American Toy Company

Fat Brain Toys is a United States manufacturer and retailer of educational toys and games. The company was founded by husband and wife, Mark and Karen Carson, from the basement of their home in 2002. It is headquartered in Elkhorn, Nebraska with a distribution center located in nearby Omaha, Nebraska. The company operates two retail storefronts, one in Omaha, Nebraska and another in Overland Park, Kansas. The company specializes in building toys, brainteasers, and multi-player games. They collect various statistics on their consumers and toys, such as the ages of recipients and a 'Toy Value Index' which they display at the lower end of the respective product's page. As of 2014, the company had 46 full-time employees. The staff expands to approximately 300 people during the holiday season.

Ketchapp SARL is a French video game publisher based in Paris, specializing in the mobile games market. Founded in 2014 by brothers Antoine and Michel Morcos, the company first came into the public eye later that year, through its port of the open-source game 2048. Ketchapp has been accused of cloning popular casual games by other developers. When Ketchapp was acquired by Ubisoft in September 2016, the company had more than 700 million downloads across their portfolio of games.

<span class="mw-page-title-main">Fidget spinner</span> Stress-relieving toy

A fidget spinner is a toy that consists of a ball bearing in the center of a multi-lobed flat structure made from metal or plastic with metal weights in the lobes, designed to spin around its central axis. Fidget spinners became very prevalent trending toys in 2017.

<i>The Toy Box</i> American TV series or program

The Toy Box is an American reality television show that debuted on April 7, 2017 on ABC. The show is about contestants as aspiring entrepreneurs, who present toy inventions first to a panel of toy industry professionals, then to a panel of child-judges. Only toys approved by the mentors are presented to the judges, "In the Toy Box," who select one toy to advance to the finals of each episode. The season's winning toy is produced and distributed by Mattel and sold exclusively at Toys "R" Us stores.

<span class="mw-page-title-main">Fidget Cube</span> Toy

The Fidget Cube is a fidget toy designed by Matthew and Mark McLachlan, brothers and co-founders of the US design studio Antsy Labs. It has fidget tools on all sides: a toggle switch, gears, a rolling ball (marble), a joystick, a spinning disk, a worry stone, and five buttons. It may help users with ADHD focus. It can also help kids with autism and anxiety calm down or focus.

A squishy is a type of soft toy made of a specially formulated soft polyurethane foam, that slowly returns to its original shape after being squeezed. Squishies are manufactured into many different shapes and sizes, such as animals, fruits, and food items. They are often scented to match the object represented. The toy is also called kawaii squishy, kawaii meaning "cute" in Japanese.

<span class="mw-page-title-main">Fidget toy</span> Object used for fidgeting or stimming with the hands

A fidget toy or fidget is typically a small object used for pleasant but purposeless activity with the hands. Some users believe these toys help them tolerate anxiety, frustration, agitation, boredom, and excitement. They are also commonly used by those with sensory difficulties.

References

  1. Hsiang Cheng 'Sam' Wang (2007) The Investigation of Office Toy. National Central Library
  2. 1 2 3 4 5 6 Julie Lasky (2015) "Designing Distraction: Executive Toys". The New York Times , 4 February 2015. Retrieved 30 June 2016.
  3. 1 2 Jason England (2015) "Executive desk toys explained" Cosmos , 20 July 2015. Retrieved 30 June 2016.
  4. 1 2 James Plafke (2016) Fidget Spinners Are The Must-Have Office Toy For 2017 Forbes , 23 December 2016.
  5. Pomper, Stephen (May 2000). "Drug Rush". The Washington Monthly. Archived from the original on 4 February 2012. Retrieved 3 December 2011.
  6. 1 2 Rose Hoare (2012) "Toy story: Office playthings come of age" CNN, 4 September 2012. Retrieved 30 June 2016.
  7. Chris Merriman (2013) "MIT demonstrates a morphing computer interface". The Inquirer, 14 November 2013. Retrieved 30 June 2016.