Shattered Union

Last updated
Shattered Union
Shattered Union.jpg
North American cover art
Developer(s) PopTop Software
Publisher(s) 2K
Designer(s) Franz Felsl
Daniel Eichling
Programmer(s) Brent Smith
Artist(s) Todd Bergantz
Composer(s) Mason B. Fisher
Rick Fox
Platform(s) Microsoft Windows, Xbox
Release
  • NA: October 17, 2005
  • EU: October 21, 2005
Genre(s) Turn-based tactics
Mode(s) Single-player, multiplayer

Shattered Union is a turn-based tactics video game developed by PopTop Software and published by 2K in October 2005.

Contents

Plot

Screenshot of the various factions with The Carolinas territory highlighted Shattered union map.jpg
Screenshot of the various factions with The Carolinas territory highlighted

In 2008, David Jefferson Adams becomes the 44th President of the United States following a disputed election and a tie vote in the Electoral College (and subsequent tie-breaker by the United States House of Representatives), becoming the most hated and unpopular president in U.S. history.

A combination of foreign terrorist attacks and poor economic conditions contributes to civil unrest. As a result, rioting springs up all throughout the United States, with domestic terrorism becoming an increasing threat. In response, President Adams uses the Homeland Security Act and declares martial law on many areas of the country, but it is particularly concentrated on the West Coast.

Four years later, during the 2012 United States presidential election, the Supreme Court of the United States disqualifies all the popular presidential candidates from several states, effectively handing Adams his reelection. The public reacts violently when incumbent Adams accepts a second term.

During the Inauguration Ball in Washington, D.C., on the night of January 20, 2013, a low-yield tactical nuclear weapon is detonated in an apparent groundburst, presumably having been concealed there in advance. The yield is sufficient to destroy most of the city, killing Adams, his cabinet, and most of the U.S. Congress, effectively wiping out the presidential line of succession and thrusting the already unstable United States into total chaos.

The European Parliament meets in an emergency session, and votes to send peacekeepers to the Washington Metropolitan Area to secure international interests and protection of European citizens in the United States. As secessionist sentiment rises in America, the governor of California declares home rule, and California secedes from the Union on April 15, 2013. Texas follows a few days later, on April 17, 2013, taking neighboring states with it and re-forming the Republic of Texas. The Confederated States of America is reborn shortly afterwards, with other geographic regions becoming sovereign nations out of concern for survival. By 2014, all hopes for a peaceful resolution are gone, and the Second American Civil War begins.

Early in the war, Russia invades and occupies Alaska, using the expanded military operations of the European Union as an excuse. The invasion is personally led by President Nicholai Vladekov, an ex-general and former Soviet hardliner, who claims that Alaska was never really part of the United States and that Russia is merely reclaiming its former territory. What little resistance does occur is confused and disorganized, making the invasion largely unopposed.

Later, Interpol reveals the results of its investigation regarding the Inauguration Day bombing. President Vladekov had been dealing weapons on the black market for more than thirty years and masterminded the D.C. bombing as part of his goal to disrupt the world economy so that Russia could regain its military dominance, and more easily control Europe. Protests throughout Russia force Vladekov to declare martial law in Moscow.

After the former contiguous United States is unified under one faction, the independent Commonwealth of Hawaii agrees to join the new government. Vladekov refuses to cede control of Alaska, so the faction's forces prepare to invade the state and drive the Russians out of North America. A closing cinematic depicts the aftermath of the war.

If the invasion fails, the reunified U.S. is still suffering unrest and faces an uncertain future. If the invasion succeeds and the player faction's reputation is very good, the troubled American states are "united again under uncommon greatness" – a leader whose merciful acts and strategic and tactical brilliance will be spoken of for centuries to come. If the player faction's reputation is very bad, the U.S. transforms into a new fascist state, "one that will never again feel the sting of dissent".

Factions

The factions in the game include the entirety or portions of the following states:

Gameplay

The game is based on a hex grid system. The various factions wage warfare in numerous territories. The player's income is based on how many territories they control. When attacking a territory, the player selects which of their units to deploy on the deployment screen. Units deployed to one area cannot be redeployed to another until that round of attacks is over. Each side can choose to either manually place their units on the battlefield or have the computer do it for them automatically.

In each area, there are various forms of terrain, each with a unique effect on how units move. Roads enable much faster movement but decrease the unit's defense. Forests, mountains, swamps, and other such terrain greatly decrease unit movement, but most increase defense. Cities have little effect on a unit's movement unless a road runs through it, but they increase units' defense. If not crossed at a bridge, rivers heavily hinder or block unit movement. Two units, enemy or allied, can never occupy the same hex at once.

During combat, one unit directly engages another, without outside interference from any other units. The attacking unit always fires first. If the defending unit is still alive, it retaliates. Without special abilities, each unit can only attack and retaliate once per turn. Anti-air units always retaliate against air units as long as they survive the opening attack.

Each unit type has an effectiveness rating against infantry (EI), vehicles (EV), and air units (EA). If the attacker's effectiveness rating is higher than the defender's, damage is done according to subtracting the values. Otherwise, no damage or extremely low damage is done. Some units are specialized to only be able to attack a single type of unit. If enough damage is done to a unit, it is destroyed.

The objective of the battle is either to destroy all the enemy's units or capture enough objective towns to control the battlefield. Objective towns each have a point value. Special abilities, known as "sidebar powers", recharge over time and are gained based on the game is played – for example, by causing collateral damage.

Reception

Shattered Union received "average" reviews on both platforms according to the review aggregation website Metacritic. [1] [2] The gameplay was praised as being "simple but deep", and the concept was well liked, while criticisms included unbalanced AI and a total lack of any diplomacy features.[ citation needed ]

Legacy

Film adaptation

In 2009, Variety and Gamasutra reported that Jerry Bruckheimer was creating a movie adaptation of the video game to be distributed by Touchstone Pictures. J. Michael Straczynski was set to write the script. [16] [17] [18]

Related Research Articles

<i>BloodRayne 2</i> 2004 action game

BloodRayne 2 is an action hack and slash video game developed by Terminal Reality for PlayStation 2, Xbox and Microsoft Windows. It does not follow on directly from where BloodRayne finished; instead, it takes place 60 and 70 years later in a contemporary 2000s setting.

<i>Men of Valor</i> 2004 video game

Men of Valor is a first-person shooter video game developed by 2015, Inc. and published by Vivendi Universal Games for the Microsoft Windows and Xbox platforms. Men of Valor is based on the Unreal Engine 2.0 and simulates infantry combat during the Vietnam War, more specifically, the Tet Offensive in 1968. The game was released in 2004 to mostly positive reviews.

<i>Act of War: Direct Action</i> 2005 video game

Act of War: Direct Action is a real-time strategy game developed by Eugen Systems and published by Atari. The game was released in March 2005 and features a detailed story written by Dale Brown, a retired captain of the United States Air Force and a bestselling author. An expansion pack called Act of War: High Treason was released in March 2006 in Europe and Australia, and in May 2006 in North America. The original game and expansion were later released as Act of War: Gold Edition, on 28 September 2007 in Europe. In September 2015 Eugen Systems released Act of Aggression which is considered a spiritual successor to Act of War.

<i>Lego Star Wars: The Video Game</i> 2005 video game

Lego Star Wars: The Video Game is a 2005 Lego-themed action-adventure video game based on the Lego Star Wars line of construction toys, and the first installment in the Lego video game franchise developed by Traveller's Tales, which would develop all future Lego titles from that point on. It was first released on 29 March 2005, and is a video game adaptation of the Star Wars prequel trilogy: The Phantom Menace (1999), Attack of the Clones (2002) and Revenge of the Sith (2005), with a bonus level from A New Hope (1977).

<i>Scrapland</i> 2004 video game

American McGee Presents: Scrapland is a game developed by MercurySteam, with American McGee as an executive producer and published by Enlight Software. A remastered version was released for Windows on December 13, 2021.

<i>Vietcong</i> (video game) 2003 video game

Vietcong is a 2003 tactical first-person shooter video game developed by Pterodon in cooperation with Illusion Softworks and published by Gathering for Microsoft Windows. It is set during the Vietnam War in 1967.

<i>Battle Engine Aquila</i> 2003 video game

Battle Engine Aquila is a 2003 video game for PlayStation 2 and Xbox developed by Lost Toys and published by Infogrames Europe. In the game the player pilots the Battle Engine for the Forseti military in their wars against the Muspell to decide who will rule what's left of the world. Battle Engine Aquila received little attention from the public despite overall good reviews from critics. It was listed as #86 in the Top 100 Games for PlayStation 2 by IGN. A later Microsoft Windows port was published by Encore Software.

<i>NASCAR Thunder 2003</i> 2003 Racing simulator video game developed by EA Sports and Budcat Creations

NASCAR Thunder 2003 is the sixth edition of the EA Sports' NASCAR racing simulator series. Developed by EA Sports and Budcat Creations and published by Electronic Arts. It was released for PlayStation, PlayStation 2, GameCube, and Xbox on September 19, 2002, and for Microsoft Windows on October 16. The product features Dale Earnhardt Jr. on the cover. It was the first time the NASCAR's Most Popular Driver Award recipient was featured on the cover, although he did not win the award for the first time until the following year. Dale Earnhardt appeared in the game as a driver as a result of entering his name as a Create-A-Car driver's name; he did not appear in the previous game due to his death. He appeared as a legend in subsequent games.

<i>Blazing Angels: Squadrons of WWII</i> 2006 video game

Blazing Angels: Squadrons of WWII is a flight combat video game for Microsoft Windows, Xbox, Xbox 360, PlayStation 3 and Wii. It was developed by Ubisoft Bucharest during the second fiscal quarter of 2006 for both the North American and European regions. The game features 46 different World War II fighter planes and allows the player or players to take part in several World War II events as a fictional squadron. Online support allows 16 players to take part in head-to-head and co-operative battles.

<i>Star Trek: Shattered Universe</i> 2004 video game

Star Trek: Shattered Universe is a space-combat simulator video game by American studio Starsphere Interactive set in the Star Trek Mirror Universe, as portrayed in the original series episode "Mirror, Mirror". Originally intended to be one of the last Star Trek titles released by Interplay Entertainment, it sat for 2 years before being completed by TDK Mediactive; it was released for the Xbox and PlayStation 2.

<i>Close Combat: First to Fight</i> 2005 video game

Close Combat: First to Fight is a squad-based military first person tactical shooter video game created by Destineer Studios for Microsoft Windows, Macintosh and Xbox. It was released in April 2005. The player commands a fireteam of three U.S. Marines in a realistic fictional, scenario where the United Nations sends Marines into Lebanon when their Prime Minister falls ill and Syria and Iran send forces to bolster certain factions.

<i>Battlestations: Midway</i> 2007 video game

Battlestations: Midway is a video game developed by Eidos Hungary and released in 2007 for the Xbox 360 and Microsoft Windows. The Mac version of this game was developed by Robosoft Technologies, based out of India and published in July 2008 by Feral Interactive.

<i>Universe at War: Earth Assault</i> 2007 video game

Universe at War: Earth Assault is a real-time strategy game, developed by Petroglyph Games and published by Sega. Universe at War: Earth Assault was intended to be the first game in a planned series of games to be called the Universe at War series.

<i>Colin McRae Rally 2005</i> 2004 video game

Colin McRae Rally 2005 is a racing video game developed and published by Codemasters.

<i>Commandos: Strike Force</i> 2006 video game

Commandos: Strike Force is a first person tactical shooter video game and the fifth and final installment of the Commandos series. It is developed by Pyro Studios and published by Eidos Interactive.

<i>Section 8</i> (video game) 2009 first-person shooter video game

Section 8 is a first-person shooter developed by TimeGate Studios and published by SouthPeak Games. It utilizes the Unreal Engine 3 and was released for Microsoft Windows, PlayStation 3 and Xbox 360. It was released in September 2009 for Xbox 360 and PC, and for the PlayStation 3 on March 25 in North America and April 15, 2010, in the PAL region.

<i>FIFA Football 2003</i> 2002 video game

FIFA Football 2003, known as FIFA Soccer 2003 in North America, and simply FIFA 2003 is a football simulation video game produced by Electronic Arts and released by EA Sports. It was released in 2002.

<i>R.U.S.E.</i> 2010 video game

R.U.S.E. is a real-time strategy video game developed by Eugen Systems and published by Ubisoft which was released for Microsoft Windows, PlayStation 3, and Xbox 360, in September 2010. The game was subsequently released for macOS through Steam on November 15, 2011. R.U.S.E. is a strategic war game set during World War II and focuses on the invasion of Nazi Germany during late 1944. The campaign includes many historical and some fictional events. It focuses on information warfare instead of a brute-force approach. Players can use a series of ruses and decoys to trick their enemies and change the outcome of the battles. However, the outcome of the battles in the game also relies quite heavily on how a player manages their economy and which units they use. In December 2015, Ubisoft pulled the game from Steam due to the expiration of the military license. In 2018, the Xbox 360 version was released on Xbox One via backwards compatible release.

<i>UEFA Euro 2004</i> (video game) 2004 video game

UEFA Euro 2004 is the official licensed video game of UEFA Euro 2004 football tournament hosted in Portugal. The game was developed by EA Canada and published by EA Sports. It was released for Microsoft Windows, Xbox and PlayStation 2.

References

  1. 1 2 "Shattered Union for PC Reviews". Metacritic . CBS Interactive. Retrieved March 20, 2018.
  2. 1 2 "Shattered Union for Xbox Reviews". Metacritic. CBS Interactive. Retrieved March 20, 2018.
  3. Rossignol, Jim (November 3, 2005). "Shattered Union (Xbox)". Eurogamer . Gamer Network. Retrieved March 20, 2018.
  4. 1 2 "Shattered Union". Game Informer . No. 153. GameStop. January 2006. p. 138.
  5. Hudak, Chris (December 19, 2005). "Shattered Union Review (PC)". Game Revolution . CraveOnline. Archived from the original on December 14, 2014. Retrieved March 20, 2018.
  6. Ocampo, Jason (October 27, 2005). "Shattered Union Review (PC)". GameSpot . CBS Interactive . Retrieved March 20, 2018.
  7. Ocampo, Jason (October 27, 2005). "Shattered Union Review (Xbox)". GameSpot. CBS Interactive. Retrieved March 20, 2018.
  8. Rausch, Allen (October 25, 2005). "GameSpy: Shattered Union (PC)". GameSpy . Ziff Davis. Retrieved March 20, 2018.
  9. Rausch, Allen (October 27, 2005). "GameSpy: Shattered Union (Xbox) [Incomplete]". GameSpy. Ziff Davis. Archived from the original on January 8, 2006. Retrieved March 20, 2018.
  10. Giacobbi, Kevin "BIFF" (November 9, 2005). "Shattered Union - PC - Review". GameZone. Archived from the original on October 2, 2008. Retrieved March 20, 2018.
  11. Adams, Dan (October 31, 2005). "Shattered Union (PC)". IGN . Ziff Davis. Retrieved March 20, 2018.
  12. Adams, Dan (November 1, 2005). "Shattered Union (Xbox)". IGN. Ziff Davis. Archived from the original on January 2, 2008. Retrieved March 20, 2018.
  13. "Shattered Union". Official Xbox Magazine . Future US. February 2006. p. 79.
  14. "Shattered Union". PC Gamer . Future US. January 2006. p. 70.
  15. Tobias, Scott (February 8, 2006). "Shattered Union (PC)". The A.V. Club . The Onion. Archived from the original on January 1, 2008. Retrieved March 20, 2018.
  16. Graser, Marc (October 26, 2009). "More perfect 'Union' for Disney". Variety . Penske Media Corporation . Retrieved March 20, 2018.
  17. Alexander, Leigh (October 28, 2009). "2K's Shattered Union Getting The Film Treatment". Gamasutra . UBM plc.
  18. Callaham, John (October 27, 2009). "Babylon 5 creator to write Shattered Union movie". Big Download. AOL. Archived from the original on July 16, 2011. Retrieved March 20, 2018.