WWE Crush Hour

Last updated
WWE Crush Hour
WWE Crush Hour Coverart.png
North American cover art with The Rock and Rob Van Dam
Developer(s) Pacific Coast Power & Light
Publisher(s) THQ
Producer(s) David Gray
Designer(s) Cormac Russell
Steve Yoshimura
Programmer(s) Mike McAulay
Artist(s) Dane Shears
Engine RenderWare
Platform(s) PlayStation 2, GameCube
Release
  • NA: March 18, 2003 [1]
  • PAL: May 15, 2003
Genre(s) Vehicular combat, racing
Mode(s) Single-player, multiplayer

WWE Crush Hour is a vehicular combat video game developed by Pacific Coast Power & Light and published by THQ. It was released for the GameCube and PlayStation 2 on March 18, 2003 in North America, and on May 15, 2003 in PAL regions. An Xbox version was in development before being cancelled. [2]

Contents

Plot

WWE Crush Hour features Vince McMahon taking control over every television network, with WWE professional wrestling superstars appearing on every TV show and commercial. His newest project, titled "Crush Hour", is a demolition derby-style show featuring more than thirty WWE superstars in custom cars, outfitted with mounted guns (Primary Weapon), and foreign objects (Optional Weapon) to enhance the destruction of the opponent's vehicles, and a "Special Move" which will inflict significantly more damage than the other aforementioned weapons. WWE Crush Hour also features audio commentary by Jim Ross.

Roster

Starters

Unlockables

Development

WWE Crush Hour was officially announced in May 2002 by JAKKS Pacific and THQ. It was released on March 17, 2003 in North America, and on May 15 in Europe. The game was a budget title, and retailed for much less than other licensed games.

Reception

The game received "mixed or average" reviews, according to review aggregator Metacritic. [3] [4]

See also

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References

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