WWE SmackDown vs. Raw 2008

Last updated
WWE SmackDown vs. Raw 2008
SmackDown!vsRAW2008.jpg
Cover art featuring John Cena, The Undertaker and Bobby Lashley
Developer(s) Yuke's
Amaze Entertainment (DS)
Publisher(s) THQ
Series SmackDown vs. Raw
Platform(s)
ReleaseNintendo DS, PlayStation 2, Wii & Xbox 360
  • EU: 9 November 2007
  • NA: 13 November 2007
  • AU: 15 November 2007
  • JP: 14 February 2008 (PS2, Wii, X360)
PlayStation 3 & PlayStation Portable
  • EU: 9 November 2007
  • NA: 13 November 2007
  • AU: 22 November 2007 [1]
  • JP: 14 February 2008 (PS3)
Genre(s) Sports
Mode(s) Single-player, multiplayer, multiplayer online

WWE SmackDown vs. Raw 2008 (also known as WWE SmackDown vs. Raw 2008 featuring ECW and WWE SmackDown vs. Raw 2008 ECW Invasion) is a professional wrestling video game published by THQ in November 2007, and developed by Yuke's for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and PlayStation Portable video game consoles, [2] with Amaze Entertainment overseeing development for the Nintendo DS version. [3]

Contents

SmackDown vs. Raw 2008 is the ninth overall installment of the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the fourth game in the SmackDown vs. Raw series, the sequel to 2006's SmackDown vs. Raw 2007 , and the first WWE game to feature the promotion's ECW brand. [4]

The game was succeeded by WWE SmackDown vs. Raw 2009 in 2008.

Gameplay

Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type. [5] There are eight styles altogether: high-flyer, hardcore, submission, powerhouse, showman, brawler, dirty and technical. [5] [6] In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone. [5]

A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick. [5]

The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire. [7] Despite the inclusion of the brand, the franchise kept its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW". [5]

The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.

Modes

Elijah Burke making his ring entrance. BurkeSvRsk8.jpg
Elijah Burke making his ring entrance.

The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on-demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.

Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events. [8] This was also the last game in the Smackdown vs. Raw series to have a General Manager mode until WWE 2K22 . There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships. [9] The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.

Fighting style system

The game featured the Fighting Style System which would not appear in later games until the release of WWE 2K18 , where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.

The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks, and Mr. McMahon was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.

Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.

Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.

Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.

The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.

High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

Roster

ECW made its first appearance in the series as a brand. Ashley, CM Punk, Cryme Tyme, Elijah Burke, Kelly Kelly, Kenny Dykstra, Marcus Cor Von, and MVP made their WWE video game debuts. Sabu and The Sandman would make their only appearances in the franchise with this installment. It also marked the return of Jeff Hardy to the franchise who if not counting 2003's WWE Crush Hour last appeared in 2002's WWE SmackDown! Shut Your Mouth . It is the last WWE video game to feature Torrie Wilson. It is also the last game to feature Ric Flair as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with Eddie Guerrero, Jim Neidhart, and Sgt. Slaughter being PSP exclusives, and Hardcore Holly being a Nintendo DS exclusive.

This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

Jillian Hall, The Boogeyman, and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs. Raw 2007 .

Development

Kane wrestles Rey Mysterio (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development). Kane n mysterio.jpg
Kane wrestles Rey Mysterio (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).

PlayStation 2

Graphics and gameplay are similar to the previous years in the SvR series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.

Xbox 360 and PlayStation 3

The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.

The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves. [10]

The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide. [11]

Wii

Instead of featuring 24/7 mode, it features Main Event Mode where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, Hardcore Match, Tag Team Match, Triple Threat Match and Knockout Match.

PSP

The game has the same graphics as the previous games in the SvR PSP ports, but Slaughter, Eddie Guerrero and Jim Neidhart are PSP exclusive unlockable Legends.

Matches

This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel SmackDown vs. Raw 2009 , or any other games to follow until WWE 2K16 (only in the 2K Showcase).

Reception

Smackdown vs. Raw 2008 received "mixed or average" reviews upon release. GameRankings and Metacritic gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version; [13] [19] 71.72% and 74 out of 100 for the PlayStation 3 version; [14] [20] 70.47% and 71 out of 100 for the Xbox 360 version; [17] [23] 66.20% and 68 out of 100 for the PSP version; [15] [21] 61.64% and 61 out of 100 for the DS version; [12] [18] 59.14% and 59 out of 100 for the Wii version; [16] [22] and 55% for the Mobile version. [52]

For the Mobile version, GameZone gave 5.5 out of 10, [53] while IGN gave the score four out of ten. [54] Both reviewers were critical to its mechanics, but considered its visuals as decent.

The PlayStation 2 version of WWE SmackDown vs. Raw 2008 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), [55] indicating sales of at least 300,000 copies in the United Kingdom. [56] The game had shipped 6 million units across all platforms by March 2008. [57]

See also

Related Research Articles

<i>WWE 2K</i> Video game series

WWE 2K, formerly released as WWF SmackDown!, WWE SmackDown!, WWE SmackDown! vs. Raw, WWE SmackDown vs. Raw, WWE, and Exciting Pro Wrestling in Japan, is a series of professional wrestling sports simulation video games that launched in 2000. The premise of the series is to emulate professional wrestling, specifically that of WWE, formerly known as the World Wrestling Federation (WWF). The series began with WWF SmackDown! on the original PlayStation and has continued as an annual release. It was originally exclusive to PlayStation platforms until 2006's WWE SmackDown vs. Raw 2007, which expanded the series to other platforms. In 2013, the series was rebranded as WWE 2K, beginning with WWE 2K14.

<i>WWE SmackDown! vs. Raw</i> 2004 professional wrestling video game

WWE SmackDown! vs. Raw is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 2 on November 2, 2004 in North America. It is the sixth installment of professional wrestling promotion World Wrestling Entertainment (WWE)'s video game series, the sequel to 2003's WWE SmackDown! Here Comes the Pain, and the first game to be released under the SmackDown! vs. Raw title. The game series was rebranded after the introduction of the brand extension which divided WWE's roster into two brands, the latter brand in the game's title being named after WWE's weekly Monday Night Raw program.

<i>WWE SmackDown! vs. Raw 2006</i> 2005 professional wrestling video game

WWE SmackDown! vs. Raw 2006 is a professional wrestling video game and developed by Yuke's that was released on the PlayStation 2 and PlayStation Portable by THQ in 2005. It is part of the WWE SmackDown vs. Raw video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), and is the successor to the 2004 game of the same name. SmackDown! vs. Raw 2006 was also the first game in the series to be released on PlayStation Portable and the last game in the SmackDown!/SmackDown! vs. Raw series that was PlayStation exclusive.

<i>WWE SmackDown! Here Comes the Pain</i> 2003 professional wrestling video game

WWE SmackDown! Here Comes the Pain is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 in North America on October 27, 2003. It is the sequel to WWE SmackDown! Shut Your Mouth, the fifth and last game in the WWE SmackDown! series based on World Wrestling Entertainment (WWE).

<i>WWF SmackDown! Just Bring It</i> 2001 professional wrestling video game

WWF SmackDown! Just Bring It, known in Japan as Exciting Pro Wrestling 3, is a professional wrestling video game developed by Yuke's, and published by THQ for PlayStation 2, and was released in November 2001. It is the third game in the WWF SmackDown! series, based on the World Wrestling Federation (WWF) professional wrestling promotion, the sequel to WWF SmackDown! 2: Know Your Role, the first game in the series to be released on the PlayStation 2 console, and the last game in the series to be released under the "WWF" name.

<i>WWE SmackDown vs. Raw 2007</i> 2006 professional wrestling video game

WWE SmackDown vs. Raw 2007 is a professional wrestling video game developed by Yuke's and published by THQ in 2006. It is the third game under the WWE SmackDown vs Raw name, the eighth game overall in the video game series based on the World Wrestling Entertainment (WWE) professional wrestling promotion, and is the successor to 2005's WWE SmackDown! vs. Raw 2006. The game was released worldwide in November 2006 for PlayStation 2 and Xbox 360, and a month later for PlayStation Portable. The Xbox 360 version was the first game in the series to be published on a seventh generation video game console. A PlayStation 3 version was also planned as a launch title but was later canceled.

<i>Madden NFL 08</i> 2007 American football video game

Madden NFL 08 is a 2007 American football video game based on the National Football League that was published by EA Sports and developed by EA Tiburon. It is the 19th installment in the Madden NFL video game franchise. It features Tennessee Titans quarterback Vince Young on the cover; San Diego Chargers defensive end Luis Castillo was the cover athlete for the Spanish-language version. This was the first Madden game made for 11 different platforms, it was released on August 14, 2007, for Xbox 360, Wii, PlayStation 3, PlayStation 2, Nintendo DS, PlayStation Portable, Xbox, GameCube and Microsoft Windows. There was also a version for Mac released on September 1, 2007. This was the last version of Madden to be released for Microsoft Windows until Madden NFL 19, and the last video game for the GameCube produced and released in North America.

<span class="mw-page-title-main">Kofi Kingston</span> Ghanaian-born American professional wrestler

Kofi Nahaje Sarkodie-Mensah is a Ghanaian-born American professional wrestler. He is currently signed to WWE, where he performs on the Raw brand under the ring name Kofi Kingston and is part of The New Day.

<i>MX vs. ATV Untamed</i> 2007 video game

MX vs. ATV Untamed is an offroad racing game developed by Rainbow Studios, Tantalus Media, Incinerator Studios and published by THQ for the PlayStation 2 and all seventh-generation platforms, becoming the last MX vs. ATV game to release on the former and the first in the series to be available on most of the latter. It is a sequel to MX vs. ATV Unleashed and its PSP port, MX vs. ATV: On the Edge, as well as the first of two games in the MX vs. ATV series to be available on a Nintendo console.

<i>WWE SmackDown vs. Raw 2009</i> 2008 professional wrestling video game

WWE SmackDown vs. Raw 2009 is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 3, PlayStation 2, PlayStation Portable, Wii, and Xbox 360 video game consoles, with TOSE overseeing development for the Nintendo DS version. The game was first released on November 9, 2008, in North America. It is the tenth overall installment in the video game series based on the World Wrestling Entertainment (WWE) promotion, and the fifth game under the SmackDown vs. Raw name, named after the promotion's Raw and SmackDown brands. It is the sequel to 2007's SmackDown vs. Raw 2008 and the second game to feature the promotion's ECW brand.

<i>WWE Legends of WrestleMania</i> 2009 video game

WWE Legends of WrestleMania is a professional wrestling video game featuring legends of the professional wrestling promotion, World Wrestling Entertainment (WWE), who have appeared at WrestleManias 1 to XV in the 1980s and 1990s; during that time, WWE was known as the World Wrestling Federation (WWF). The game was released for the PlayStation 3 and Xbox 360 in March 2009 to coincide with WrestleMania 25. The game was developed by Yuke's and published by THQ, the same developer and publisher for the WWE SmackDown vs. Raw video game series. The retro WWE logo featured in the game was a slight modification of the 1980s and early 1990s WWF logo to match the letter design of the current logo. Unlike all other WWE Smackdown vs. Raw games released, this game was not ported over to the PlayStation 2 or Wii.

<span class="mw-page-title-main">John Morrison and the Miz</span> Professional wrestling tag team

John Morrison and The Miz were an American professional wrestling tag team in WWE.

<i>WWE SmackDown vs. Raw 2010</i> 2009 professional wrestling video game

WWE SmackDown vs. Raw 2010 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Wii, Nintendo DS, Xbox 360, and iOS. It was released worldwide in October 2009, with the PS3 and Xbox 360 versions for Japan in January 2010. TOSE oversaw the development for the Nintendo DS version, which was the last installment to be released for the handheld. 2010 was also the first installment to be released as an iPhone app, launching on App Store on December 23 the same year.

<i>WWE SmackDown vs. Raw 2011</i> 2010 professional wrestling video game

WWE SmackDown vs. Raw 2011 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation Portable (PSP), Xbox 360, and Wii systems. The game was released worldwide in October 2010, with the PS3 and Xbox 360 versions for Japan in February 2011.

<i>WWE All Stars</i> 2011 professional wrestling video game

WWE All Stars is a professional wrestling video game published by THQ and developed by THQ San Diego for the PlayStation 3 and Xbox 360 systems and Subdued Software for the PlayStation Portable, Wii, Nintendo 3DS and PlayStation 2 systems. The game features current and former WWE wrestlers competing in fast-paced wrestling matches. It was released on March 29, 2011 in North America and April 1, 2011 in Europe. It is also the only WWE video game to be available for the Nintendo 3DS and the last WWE video game to be released on the PlayStation 2 and PlayStation Portable.

<i>WWE 12</i> 2011 video game

WWE '12 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 3, Wii and Xbox 360. It was released on November 22, 2011, in North America, November 25 in Europe, and on January 26, 2012, in Japan. A Europe-exclusive WWE '12 WrestleMania Edition was released on May 25, 2012.

<i>WWE 2K15</i> 2014 video game

WWE 2K15 is a professional wrestling video game developed by Yuke's and published by 2K for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows. It is the sequel to WWE 2K14, and was succeeded by WWE 2K16. It was released on October 28, 2014, in North America and on October 31, 2014, in Europe for last generation consoles and released on November 18, 2014, in North America and on November 21, 2014, in Europe for current generation consoles. It was released for Microsoft Windows on April 28, 2015, and was the first WWE game to be released on the platform since WWE Raw, which was released in 2002. It is the first game in the series to use the new WWE logo since it was introduced earlier in 2014, which was originally used as the logo of the WWE Network.

<span class="mw-page-title-main">King of the Ring tournament</span> Recurring professional wrestling tournament by WWE

The King of the Ring tournament is a men's professional wrestling single-elimination tournament held periodically by WWE, a Connecticut-based professional wrestling promotion. Established in 1985, the winner of the inaugural tournament was Don Muraco. The prize for winning the tournament is being crowned the "King of the Ring"; some wrestlers have incorporated this into their character, such as adorning king's attire and acting and speaking with a regal attitude. Only one tournament awarded an additional reward, which was the 2002 tournament where winner Brock Lesnar received a match for the WWE Undisputed Championship at SummerSlam (2002). The tournament is also notable for beginning Stone Cold Steve Austin's rise to stardom after he won the 1996 tournament.

References

  1. "WWE Smackdown Vs Raw 2008 - PSP". EB Games. Archived from the original on 21 December 2007. Retrieved 15 February 2015.
  2. "The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008". THQ. March 30, 2007. Retrieved March 31, 2007.
  3. Casamassina, Matt (July 9, 2007). "Pre-E3 2007: WWE SmackDown vs. Raw 2008". IGN . Retrieved February 15, 2015.
  4. Miller, Greg (March 30, 2007). "Smackdown vs. Raw 2008 Eyes-on". IGN. Retrieved February 15, 2015.
  5. 1 2 3 4 5 Dunham, Jeremy (March 29, 2007). "First Interview: SmackDown vs. Raw 2008". IGN. Retrieved February 15, 2015.
  6. Hunt, Jen (March 30, 2007). "SmackDown vs. Raw 2008 unveiled". WWE. Archived from the original on April 8, 2007. Retrieved March 31, 2007.
  7. "WWE SmackDown vs. Raw 2008 (Wii)". THQ. Archived from the original on June 23, 2007. Retrieved February 15, 2015.
  8. Miller, Greg (October 3, 2007). "WWE SmackDown! vs. Raw 2008 24/7 Mode Report". IGN. Retrieved February 15, 2015.
  9. Archived October 13, 2007, at the Wayback Machine
  10. "WWE SmackDown vs. RAW 2008 Collector's Edition for PS3 at GameZone.com". GameZone. Archived from the original on October 4, 2008. Retrieved February 15, 2015.
  11. "WWE Smackdown Vs RAW 2008 High Flyer - XBOX 360". Game Head. Archived from the original on July 18, 2009. Retrieved February 15, 2015.
  12. 1 2 "WWE SmackDown vs. Raw 2008 for DS". GameRankings. Retrieved February 15, 2015.
  13. 1 2 "WWE SmackDown vs. Raw 2008 for PlayStation 2". GameRankings . Retrieved February 15, 2015.
  14. 1 2 "WWE SmackDown vs. Raw 2008 for PlayStation 3". GameRankings. Retrieved February 15, 2015.
  15. 1 2 "WWE SmackDown vs. Raw 2008 for PSP". GameRankings. Retrieved February 15, 2015.
  16. 1 2 "WWE SmackDown vs. Raw 2008 for Wii". GameRankings. Retrieved February 15, 2015.
  17. 1 2 "WWE SmackDown vs. Raw 2008 for Xbox 360". GameRankings. Retrieved February 15, 2015.
  18. 1 2 "WWE SmackDown vs. Raw 2008 for DS Reviews". Metacritic. Retrieved February 15, 2015.
  19. 1 2 "WWE SmackDown vs. Raw 2008 for PlayStation 2 Reviews". Metacritic. Retrieved February 15, 2015.
  20. 1 2 "WWE SmackDown vs. Raw 2008 for PlayStation 3 Reviews". Metacritic . Retrieved February 15, 2015.
  21. 1 2 "WWE SmackDown vs. Raw 2008 for PSP Reviews". Metacritic. Retrieved February 15, 2015.
  22. 1 2 "WWE SmackDown vs. Raw 2008 for Wii Reviews". Metacritic. Retrieved February 15, 2015.
  23. 1 2 "WWE SmackDown vs. Raw 2008 for Xbox 360 Reviews". Metacritic. Retrieved February 15, 2015.
  24. EGM staff (December 2007). "WWE SmackDown vs. Raw 2008 (X360)". Electronic Gaming Monthly . p. 106.
  25. Whitehead, Dan (November 12, 2007). "WWE SmackDown vs. Raw 2008 (X360)". Eurogamer . Retrieved February 15, 2015.
  26. 1 2 Reeves, Ben (December 2007). "WWE SmackDown vs. Raw 2008 (PS3, X360)". Game Informer . No. 176. Archived from the original on January 15, 2008. Retrieved February 15, 2015.
  27. Melick, Todd (December 2007). "Review: WWE Smackdown Vs. Raw 2008 (PS3)". GamePro . p. 124. Archived from the original on November 16, 2007. Retrieved February 15, 2015.
  28. Melick, Todd (November 13, 2007). "Review: WWE Smackdown Vs. Raw 2008 (X360)". GamePro. Archived from the original on November 14, 2007. Retrieved February 15, 2015.
  29. 1 2 3 Tan, Nick (November 11, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS2, PS3, X360)". Game Revolution . Retrieved February 16, 2015.
  30. Provo, Frank (November 21, 2007). "WWE SmackDown! vs. RAW 2008 Review (DS)". GameSpot. Retrieved February 15, 2015.
  31. 1 2 3 Navarro, Alex (November 14, 2007). "WWE SmackDown! vs. RAW 2008 Review (PS2, PS3, X360)". GameSpot . Retrieved February 15, 2015.
  32. Navarro, Alex (November 26, 2007). "WWE SmackDown! vs. RAW 2008 Review (Wii)". GameSpot. Retrieved February 15, 2015.
  33. Villoria, Gerald (November 28, 2007). "GameSpy: WWE Smackdown vs. Raw 2008 (NDS)". GameSpy. Archived from the original on December 1, 2007. Retrieved February 15, 2015.
  34. 1 2 Villoria, Gerald (November 19, 2007). "GameSpy: WWE Smackdown vs. Raw 2008 (PS3, X360)". GameSpy . Retrieved February 15, 2015.
  35. 1 2 "WWE SmackDown! vs. Raw 2008 Review (PS3, X360)". GameTrailers. December 4, 2007. Retrieved February 15, 2015.
  36. Valentino, Nick (December 2, 2007). "WWE Smackdown Vs. Raw 2008 - NDS - Review". GameZone. Archived from the original on September 30, 2008. Retrieved February 15, 2015.
  37. Bedigian, Louis (November 12, 2007). "WWE Smackdown Vs. Raw 2008 - PS2 - Review". GameZone. Archived from the original on October 4, 2008. Retrieved February 15, 2015.
  38. Romano, Natalie (November 30, 2007). "WWE Smackdown Vs. Raw 2008 Review - PlayStation 3". GameZone. Archived from the original on October 6, 2008. Retrieved February 15, 2015.
  39. Sandoval, Angelina (November 29, 2007). "WWE Smackdown Vs. Raw 2008 - PSP - Review". GameZone. Archived from the original on October 6, 2008. Retrieved February 15, 2015.
  40. Zacarias, Eduardo (November 29, 2007). "WWE Smackdown Vs. Raw 2008 - WII - Review". GameZone. Archived from the original on October 6, 2008. Retrieved February 15, 2015.
  41. Hopper, Steven (November 18, 2007). "WWE Smackdown Vs. Raw 2008 - 360 - Review". GameZone. Archived from the original on October 7, 2008. Retrieved February 15, 2015.
  42. Bozon, Mark (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (NDS)". IGN. Retrieved February 15, 2015.
  43. Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS2)". IGN. Retrieved February 15, 2015.
  44. Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (X360)". IGN. Retrieved February 15, 2015.
  45. Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PSP)". IGN. Retrieved February 15, 2015.
  46. Bozon, Mark (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (Wii)". IGN. Retrieved February 15, 2015.
  47. Miller, Greg (November 1, 2007). "WWE SmackDown! vs. Raw 2008 Review (PS3)". IGN. Retrieved February 15, 2015.
  48. "WWE SmackDown vs. Raw 2008 (Wii)". Nintendo Power . Vol. 223. December 2007. p. 84.
  49. Lewis, Cameron (December 2007). "WWE SmackDown vs. Raw 2008". Official Xbox Magazine . p. 74. Archived from the original on December 16, 2010. Retrieved February 15, 2015.
  50. "Review: WWE SmackDown vs. Raw 2008 (PS2)". PSM: 73. December 2007.
  51. "Review: WWE SmackDown vs. Raw 2008 (PS3)". PSM . December 2007. p. 72.
  52. "WWE SmackDown vs. Raw 2008 for Mobile". GameRankings. Retrieved February 15, 2015.
  53. Bedigian, Louis (January 30, 2008). "WWE Smackdown Vs. Raw 2008 - MB - Review". GameZone. Archived from the original on September 28, 2008. Retrieved February 15, 2015.
  54. Roush, George (November 16, 2007). "WWE SmackDown! vs. RAW 2008 Review (Cell)". IGN. Retrieved February 15, 2015.
  55. "ELSPA Sales Awards: Platinum". Entertainment and Leisure Software Publishers Association . Archived from the original on May 15, 2009.
  56. Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra . Archived from the original on September 18, 2017.
  57. "THQ Reports Fiscal 2008 Fourth Quarter Results". Business Wire . THQ. May 6, 2008.