Wizard (2005 video game)

Last updated
Wizard
Developer(s) Atari, Inc.
Publisher(s) Atari >(Infogrames)
Designer(s) Chris Crawford
Platform(s) Atari 2600, Atari Flashback 2
Release
Genre(s) Maze
Mode(s) Multiplayer

Wizard is a video game created in 1980 for the Atari Video Computer System (later renamed the Atari 2600) by Chris Crawford while working for Atari, Inc. The game was not advertised or released by Atari. Wizard uses a 2K ROM, the last Atari 2600 game developed by Atari with less than 4K. [1] Wizard was eventually released as part of the Atari Flashback 2 package in 2005.

Contents

Gameplay

Screenshot WizardAtari2600PrototypeScreenshot.png
Screenshot

The player is a wizard from Irata (Atari spelled backwards) and battles imps in a maze. It's not a symmetric battle: the player is faster than the enemy, but the enemy can go through walls and fire faster than the player can. There is no need to aim, as the angle of the player's fire is automatically sent in the direction of the enemy. The enemy remains invisible when it is behind a wall. It also has heart beat audio, which becomes louder as the player gets closer to the enemy.

Development

The production of Wizard is detailed extensively in the book Chris Crawford on Game Design . Crawford wanted to write software for the new Atari 8-bit computers, but Atari management required developers to create an Atari VCS game first.

Wizard was never published for the Atari VCS. It was included with the Atari Flashback 2, 25 years after it was written. Chris Crawford learned about the release in an email from a fan.[ citation needed ] Crawford's original prototype did not contain a two-player mode, but the game released with the Atari Flashback 2 does.

Related Research Articles

<i>Asteroids</i> (video game) 1979 video game

Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.

<span class="mw-page-title-main">Atari 2600</span> Home video game console

The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982 alongside the release of the Atari 5200.

<i>Missile Command</i> 1980 video game

Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

<i>Adventure</i> (1980 video game) 1980 video game

Adventure is a video game developed by Warren Robinett for the Atari Video Computer System and released in 1980 by Atari, Inc. The player controls a square avatar whose quest is to explore an open-ended environment to find a magical chalice and return it to the golden castle. The game world is populated by roaming enemies: three dragons that can eat the avatar and a bat that randomly steals and hides items around the game world. Adventure introduced new elements to console games, including enemies that continue to move when offscreen.

<i>Berzerk</i> (video game) 1980 video game

Berzerk is a multidirectional shooter designed by Alan McNeil and released for arcades in 1980 by Stern Electronics of Chicago. Following Taito's Stratovox, it is one of the first arcade video games with speech synthesis. Berzerk places the player in a series of top-down, maze-like rooms containing armed robots. Home ports were published for the Atari 2600, Atari 5200, and Vectrex.

<i>Tempest</i> (video game) 1981 video game

Tempest is a 1981 arcade video game by Atari, Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned, and can fire blaster shots to destroy enemies and obstacles by pressing a button.

<i>Combat</i> (video game) 1977 video game

Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with the most points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.

<i>Gravitar</i> 1982 video game

Gravitar is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty. It was the first of over twenty games Mike Hally designed and produced for Atari. The main programmer was Rich Adam and the cabinet art was designed by Brad Chaboya. Over 5,427 cabinets were produced. An Atari 2600 version by Dan Hitchens was published by Atari in 1983.

<i>Dragonstomper</i> 1982 video game

Dragonstomper is a video game developed by Stephen Landrum for the Atari Video Computer System and released by Starpath. The game follows the adventures of a dragon hunter who is given a quest by the king to defeat a dragon and reclaim a magical amulet that was stolen. The player makes their way over the countryside, vanquishing various adversaries and gaining gold and experience. After achieving enough strength, the player can enter a shop in an oppressed village where equipment can be purchased, soldiers hired, and special scrolls obtained to defeat the dragon in its lair.

<i>Starmaster</i> 1982 video game

Starmaster is a video game written for the Atari 2600 by Alan Miller and published in June 1982 by Activision. The game is similar to Star Raiders for the Atari 8-bit computers. Starmaster was not ported to other systems, but has been re-released in collections such as Activision Anthology.

<i>River Raid</i> 1982 video game

River Raid is a video game developed by Carol Shaw for the Atari Video Computer System and released in 1982 by Activision. The player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navigate the flight by destroying enemy tankers, helicopters, fuel depots and bridges without running out of fuel or crashing.

<span class="mw-page-title-main">Atari Flashback series</span> Line of dedicated video game consoles

The Atari Flashback series are a line of dedicated video game consoles designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the Atari 2600 console. They contain built-in games rather than using the ROM cartridges utilized by the 2600. Most of the games are classics that were previously released for the 2600, although some Flashback consoles include previously unreleased prototype games as well.

<i>Air-Sea Battle</i> 1977 video game

Air-Sea Battle is a fixed shooter developed and published by Atari, Inc. for the Atari VCS. Air-Sea Battle is partially based on the 1975 Atari arcade video game Anti-Aircraft where each player uses a ground-based gun to shoot passing aircraft. The cartridge adds other variants, such as planes dropping bombs on ships and a carnival-themed shooting gallery.

<i>Star Ship</i> 1977 video game

Star Ship is a first-person space combat simulator video game programmed by Bob Whitehead and published by Atari, Inc. for its Video Computer System. The game was one of the nine launch titles offered when the Atari VCS was released on September 11, 1977. Based on the Atari arcade game Starship 1, it was the first space-related game developed for the Atari VCS. The re-branded Sears TeleGames version is titled Outer Space.

<i>Omega Race</i> 1981 video game

Omega Race is a shoot 'em up arcade video game designed by Ron Haliburton and released in 1981 by Midway. It is the only arcade game with vector graphics that Midway created.

<i>Star Wars: The Empire Strikes Back</i> (1982 video game) 1982 video game

Star Wars: The Empire Strikes Back is a scrolling shooter video game programmed by Rex Bradford for the Atari 2600 and published by Parker Brothers in 1982. It was the first licensed Star Wars video game. An Intellivision version was released in 1983.

<span class="mw-page-title-main">Atari 2600 homebrew</span> Video game genre

The first hobbyist-developed game for the Atari 2600 video game console was written in 1995, and more than 100 have been released since then. The majority of games are unlicensed clones of games for other platforms, and there are some also original games and ROM hacks. With only 128 bytes of RAM, no frame buffer, and the code and visuals closely intertwined, the 2600 is a difficult machine to program. and many games were written for the technical challenge. Emulators, programming tools, and documentation are available.

<span class="mw-page-title-main">Atari VCS (2021 console)</span> Video game console developed by Atari

The Atari VCS is a home video game console produced by Atari, Inc. While its exterior encasing design is intended to pay homage to the Atari 2600, the new Atari VCS plays modern games and streaming entertainment via a Linux-based operating system called AtariOS that will allow users to download and install other compatible games, including those compatible with Windows 10. The system shares a name with Atari, Inc.'s 1977 Video Computer System, usually shortened to VCS, which was renamed to the Atari 2600 in late 1982.

<i>Space Jockey</i> (video game) 1982 video game

Space Jockey is a horizontally scrolling shooter designed by Garry Kitchen for the Atari VCS. It was published under the Vidtec brand of U.S. Games in 1982 as the initial release from the company. The game shipped on a 2K cartridge at a time when most VCS games were 4K. Atari, Inc. stopped internal development of 2K games for the console in 1980.

References