Worms: Open Warfare

Last updated

Worms: Open Warfare
Wow-psp-cover.jpg
Developer(s) Team17 [1]
Gamesauce (DS) [2]
Publisher(s) THQ [1]
Series Worms
Platform(s) Nintendo DS, PlayStation Portable [3]
Release
  • NA: March 22, 2006
  • EU: March 24, 2006 [4]
Genre(s) Artillery, strategy
Mode(s) Single-player, multiplayer

Worms: Open Warfare is a 2D artillery tactical game. [3] It was developed by Team17 and published by THQ for the PlayStation Portable and Nintendo DS. [1] It is the first game in the Worms series to be released for seventh generation handheld consoles and marked the series' return to its original 2D gameplay style. [3]

Contents

Gameplay

In Open Warfare, the player takes control of an army of worms. The goal of the game is to defeat the opposing army through reducing the health points of enemy worms using various types of weaponry while avoiding friendly fire and other obstacles. The weapons and gadgets the players use in battle include grenades, homing missiles, bazookas, cluster bombs, banana bombs (a Worms staple), dynamite, air strikes, shotguns, and many more. They can also choose from a variety of settings to battle in and make own schemes and teams.

The game is played in rounds with each worm starting with 100 hit points. Each team takes turns controlling one of their worms. The player is usually allocated 60 seconds per turn to move their worm around the battlefield and attack the opponent worms, though this time limit is customisable when playing non-career games. Only one attack is allowed per turn.

In addition to timing individual player turns, each round has a 20-minute time limit. If the round timer runs down to 0:00 before a team claims victory, every worm's HP drops to 1, creating a sudden death scenario. During the course of a round, crates containing health or weapons will occasionally drop and the water level will rise.

Reception

Worms: Open Warfare received generally mixed to positive reviews from critics. Aggregate review websites GameRankings and Metacritic gave the PSP version 71.29% based on 21 reviews and 70/100 based on 22 reviews [5] [7] and the DS version 63.60% based on 25 reviews and 64/100 based on 24 reviews. [6] [8]

GamesRadar praised the graphics and the local multiplayer mode, but criticised the omission of online multiplayer and the artificial intelligence. [9]

Sequels

The original game spawned a direct sequel, Worms: Open Warfare 2 , in 2007. A console port of Open Warfare was also released on Xbox Live Arcade in the same year. The console version would spawn its own 2009 sequel, Worms 2: Armageddon , which in-turn was ported to PCs as Worms Reloaded in 2010.

Related Research Articles

<i>Animal Crossing: Wild World</i> 2005 social simulation video game

Animal Crossing: Wild World is a 2005 social simulation video game developed and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in November 2005, in North America and Australia in December 2005, and in Europe in March 2006. It is the second installment in the Animal Crossing series, and the sequel to Animal Crossing on the GameCube.

<i>Mario Kart DS</i> 2005 video game

Mario Kart DS is a 2005 kart racing video game developed by Nintendo EAD Group No. 1 and published by Nintendo for the Nintendo DS handheld game console. It was released in November 2005 in North America, Europe, and Australia, and on December 8, 2005, in Japan. The game was re-released for the Wii U's Virtual Console in North America and PAL regions in April 2015 and in Japan in May 2016.

<i>Mario Party Advance</i> 2005 video game

Mario Party Advance is a party video game developed by Hudson Soft and A.I and published by Nintendo for the Game Boy Advance. Released in 2005, it is the first handheld game in the Mario Party series, and differs from other titles in that the game is mostly single-player. Mario Party Advance was followed by Mario Party DS for the Nintendo DS in 2007, and was re-released on the Wii U Virtual Console in 2014.

<i>Rayman Raving Rabbids</i> 2006 party game

Rayman Raving Rabbids is a 2006 party video game developed and published by Ubisoft. The game is a spinoff in the Rayman series. The game consists of 75 minigames. The game was released for the PlayStation 2, Wii, Xbox 360, and Microsoft Windows systems, with a different version released for Game Boy Advance, Nintendo DS and mobile phones. Versions for GameCube, Xbox, PlayStation 3, and PlayStation Portable were planned, but were later cancelled.

<i>Cars</i> (video game) 2006 video game

Cars is a 2006 adventure racing game published by THQ. The game is based on the 2006 film of the same name. It was released for the PlayStation 2, GameCube, Xbox, Microsoft Windows, Game Boy Advance, Nintendo DS, and PlayStation Portable in June 2006, with versions for the Xbox 360 and Wii released later that year. The Wii version includes functionality geared towards its Wii Remote controller and was a launch game for the system. Taking place after the events of the film, the player controls the protagonist Lightning McQueen as he participates in the new racing season with the end goal of winning the Piston Cup for the first time in his career, while also racing and training with the local community of Radiator Springs.

<i>Star Trek: Tactical Assault</i> 2006 video game

Star Trek: Tactical Assault is a Star Trek video game for the Nintendo DS and PlayStation Portable that was developed by Quicksilver Software, also the creators of Star Trek: Starfleet Command. The game is published by Bethesda Softworks, which published several other Star Trek games around that time. This would be the first game on a Nintendo platform to be published by Bethesda since the NES version of Home Alone in 1991.

<i>Justice League Heroes</i> 2006 video game

Justice League Heroes is a 2006 console video game for the PlayStation 2 and Xbox platforms. It was developed by Snowblind Studios, published by Warner Bros. Interactive Entertainment in conjunction with DC Comics and was distributed in Europe by Eidos Interactive. Based on the long-running comic book series Justice League, it was written by comic book writer Dwayne McDuffie. It uses the Snowblind Studios game engine.

<i>Bionicle Heroes</i> 2006 video game

Bionicle Heroes is a 2006 video game published by Eidos Interactive and TT Games Publishing and based on Lego's Bionicle line of constructible action figures. The game was released in November 2006 on PlayStation 2, Xbox 360, GameCube, Microsoft Windows, Game Boy Advance, and Nintendo DS; a Nintendo Wii version was later released in April 2007. The home console and PC versions were developed by Traveller's Tales, while Amaze Entertainment developed the handheld versions. A version of the game for mobile phones, developed by Universomo, was also released. The home console and PC versions of the game are third-person shooters, while the Game Boy Advance version is a run 'n' gun shoot 'em up and the Nintendo DS version is a first-person shooter. The story of Bionicle Heroes, where the player seeks to liberate the island of Voya Nui and its inhabitants from the villainous Piraka, is not canon to the official Bionicle story.

<i>Pokémon Battle Revolution</i> 2006 video game

Pokémon Battle Revolution is a turn-based strategy video game in the Pokémon series developed by Genius Sonority and published by The Pokémon Company and Nintendo. It was released for the Wii on December 14, 2006, in Japan; on June 25, 2007, in North America; on November 22, 2007, in Australia, and on December 7, 2007, in Europe. Along with being the first Wii incarnation of the Pokémon video game franchise, it is also the first Wii game to use the Nintendo Wi-Fi Connection in North America and Japan and the second Wii game to wirelessly interact with the Nintendo DS handheld.

<i>Zendoku</i> 2007 video game

Zendoku is a 2007 puzzle video game developed by Zoonami and published by Eidos Interactive for the Nintendo DS and PlayStation Portable handheld consoles.

<i>Worms: Open Warfare 2</i> 2007 video game

Worms: Open Warfare 2 is a 2007 2D tactical artillery and strategy video game developed by Team17 and Two Tribes, and published by THQ. The game is a direct sequel to Worms: Open Warfare and was released for the PlayStation Portable and Nintendo DS in 2007.

<i>Civilization Revolution</i> 2008 video game

Sid Meier's Civilization Revolution is a 4X, turn-based strategy game developed in 2008 by Firaxis Games with Sid Meier as designer. It is a spin-off of the Civilization series. The video game was released for the PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, and iOS. A Wii version was originally expected but was cancelled. The absence of a PlayStation Portable version was attributed to a lack of development manpower.

<i>Call of Duty 4: Modern Warfare</i> (Nintendo DS) 2007 video game

Call of Duty 4: Modern Warfare is a first-person shooter video game in the Call of Duty franchise, developed specifically for the Nintendo DS. It was released by Activision in November 2007. The game features many elements of gameplay typical to the series, including vehicular missions and the usage of iron sights.

<i>Space Invaders Extreme</i> 2008 video game

Space Invaders Extreme is a re-vamped incarnation of the classic arcade game Space Invaders. The DS and PSP versions were released to mark the 30th anniversary of Space Invaders which saw its original arcade release in 1978. An HD version of the game has been remastered by Backbone Entertainment for Xbox Live Arcade with new four-player multiplayer modes and visualizer backgrounds by Jeff Minter, it was released on 6 May 2009 as a wrap-up to the 30th anniversary. The game is played at a fast pace with an electronic soundtrack and sound effects.

<i>Tetris Party</i> 2008 video game

Tetris Party is a puzzle video game by Hudson Soft for WiiWare. An installment of the Tetris series, the game supports the use of Miis and the Wii Balance Board, and features both local and online multiplayer in addition to several single-player modes unique to the game.

<i>Worms 2: Armageddon</i> 2009 video game

Worms 2: Armageddon is a 2D artillery turn-based tactics video game developed by Team17 and part of the Worms series, released on July 1, 2009 on Xbox Live Arcade. The game is a follow-up to the 2007 Worms game, which in-turn was a port of 2006's Worms: Open Warfare.

<i>Lego Star Wars III: The Clone Wars</i> 2011 video game

Lego Star Wars III: The Clone Wars is a Lego-themed action-adventure video game developed by Traveller's Tales and published by LucasArts in March 2011 for the PlayStation 3, PlayStation Portable, Xbox 360, Wii, Nintendo DS, Microsoft Windows and a launch title for the Nintendo 3DS. The game features missions and characters from the 2008 animated film Star Wars: The Clone Wars and its follow-up television series, as well as fan-favorites from the original Star Wars saga, in both single-player and multiplayer gameplay modes. The Mac OS X version of the game was released by Feral Interactive.

<i>GoldenEye 007</i> (2010 video game) 2010 video game

GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii, with a handheld version for Nintendo DS developed by n-Space. It is a modern reimagining of the 1995 James Bond film GoldenEye as well as a remake of the 1997 video game of the same name, developed for the earlier Nintendo 64 console. The game was officially announced by Nintendo at their E3 2010 conference presentation. The game was released on 2 November 2010 in tandem with another James Bond game, Blood Stone, which was also released for the DS, but not the Wii. Nintendo, the publisher of the Nintendo 64 game, published the Wii version in Japan the following summer, where it remains Wii-exclusive. It was the fifth James Bond game developed by Eurocom and their second under Activision, after the PlayStation 2 version of 007: Quantum of Solace two years prior.

<i>Worms W.M.D</i> 2016 video game

Worms W.M.D is a 2D artillery turn-based tactics video game in the Worms series, released on 23 August 2016. Its gameplay resembles that of Worms Armageddon more than subsequent installments, while adding new features that range from interactive vehicles such as tanks, to buildings that the worms can enter for protection. It is also notable for being the first major redesign the worm characters have received since Worms 3D.

References

  1. 1 2 3 "Worms: Open Warfare". MobyGames. Blue Flame Labs. Retrieved 7 November 2014.
  2. Harris, Craig (11 March 2006). "Worms: Open Warfare Developer Interview". IGN. Retrieved 30 December 2023.
  3. 1 2 3 4 Davis, Ryan (5 April 2006). "Worms: Open Warfare Review". GameSpot. CBS Interactive Inc. Retrieved 7 November 2014.
  4. "Worms Open Warfare". Eurogamer . Archived from the original on 29 November 2021. Retrieved 1 January 2024.
  5. 1 2 "Worms: Open Warfare for PlayStation Portable". GameRankings. CBS Interactive. Retrieved 7 November 2014.
  6. 1 2 "Worms: Open Warfare for Nintendo DS". GameRankings. CBS Interactive. Retrieved 7 November 2014.
  7. 1 2 "Worms: Open Warfare for PlayStation Portable Reviews". Metacritic. CBS Interactive. Retrieved 7 November 2014.
  8. 1 2 "Worms: Open Warfare for Nintendo DS Reviews". Metacritic. CBS Interactive. Retrieved 7 November 2014.
  9. 1 2 Elston, Brett (30 March 2006). "Worms: Open Warfare Review". GamesRadar. Retrieved 7 November 2014.
  10. Castro, Juan (27 March 2006). "Worms: Open Warfare". IGN. Retrieved 7 November 2014.