Take-Two Interactive announced plans to reduce its workforce by 5% by December 2024.[26] Take-Two also plans to shut down Roll7 and Intercept Games.[27]
22
Embracer Group announced its intention to transform into three standalone publicly listed entities at Nasdaq Stockholm within the next two years.[28]
23
Atari SA announced that the Infogrames brand would be revived for acquired and archived titles that don't fit within the Atari brand portfolio. The first title released under the brand was Totally Reliable Delivery Service, acquired by Atari SA from the original publisher tinyBuild.[29]
↑ The calendar year is divided into four quarters, often abbreviated Q1 (January to March), Q2 (April to June), Q3 (July to September) and Q4 (October to December).
Xseed Games is an American video game company founded by former members of Square Enix USA. It later became a subsidiary of the Japanese game company Marvelous, providing the localization and publishing services for video games and related materials.
CyberConnect2 Co., Ltd. is a Japanese video game development studio mostly known for its work on the .hack series, along with a series of fighting games based on the Naruto franchise. They are also known for creating the Little Tail Bronx series. In 2016, they expanded their workforce into the international market by opening a studio in Montreal, Canada.
Nacon is a French video game company based in Lesquin. It designs and distributes gaming accessories, and publishes and distributes video games for various platforms. In 2020, Bigben Group was consolidated to form Nacon.
In the video game industry, 2020 saw the launch of the next generation of video game consoles, with both Microsoft and Sony Interactive Entertainment having released the Xbox Series X/S and PlayStation 5 consoles, respectively, in November 2020. The industry was heavily affected by the impact of the COVID-19 pandemic which had begun in March and was characterized by COVID-19 lockdowns and remote work. While this caused numerous delays in software and hardware releases and the cancellation of live conferences and events in favor of virtual shows, it also created a boom for the industry as people turned to gaming as a means to pass the time. The industry also reacted to various political/cultural events.
In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.
In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion. The industry as a whole continued to deal with issues such as workplace harassment and discrimination, alongside crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize.
In the video game industry, 2023 saw significant changes within larger publishers and developers. Microsoft, after having satisfied worldwide regulatory bodies, completed its US$69 billion acquisition of Activision Blizzard, making them the third largest game publisher in the world. Embracer Group, which had been in an acquisition spree over the previous few years, had an estimated $2 billion deal fall through, causing many of the studios under Embracer to either lay off staff or close entirely. Similar layoffs were seen at Unity, Amazon, ByteDance, Epic Games, Bungie, and Ubisoft, leading to over 9,000 jobs lost in the industry in 2023 and part of a larger trend of layoffs at technology companies in 2023.
Serenity Forge LLC is an American video game developer and publisher based in Boulder, Colorado. The studio was founded in 2014 by Zhenghua "Z" Yang.
In the video game industry, 2025 is expected to see the release of many new video games.
↑ "Kristala - Official Early Access PC Release Teaser Trailer". IGN. March 13, 2024. Retrieved May 16, 2024. Kristala will be available in Steam Early Access in May ahead of its launch in late 2024, and it is coming to Nintendo Switch, Xbox Series X/S, and PlayStation 5 at a later date.
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