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Many games have been independently developed for the Dreamcast by independent developers. Most of these games were commercially released long after the end of the console's official life span in North America where production was ceased by end of 2001, although Sega of America still offered support and had some games scheduled for release (but was the division at Sega who released the fewest titles after 2002, pretty much limited to NFL 2K2 and other games in the 2K genre) and so games kept being released for quite some time still after first announcing the move to 3rd party development, unlike 1st party titles of other regions like Puyo Puyo Fever being released in 2004 in Japan and a select few more in Europe, seeing as the Dreamcast was launched approximately 1.5 years later in Europe compared to Japan and 13 months later than North America, thus the last region the console was released on 20 October 2000. Meanwhile, in Japan, the console was released in November 1998, lasting with official support and console sales as well as hardware peripherals and games both developed and published by studios at Sega of Japan, from 1998 through 2007, almost giving the 6th generation console 10 years of official support in the region.
In comparison, the Xbox 360 had already been launched when Sega still was publishing games for the Dreamcast (and other platforms) in Japan.
However, most of the time, the online Sega Direct store was the only place to find new consoles which had been produced recently, often with special color variations, such as black and other limited edition collector items; after the last official released title published by Sega of Japan, Karous (2007), hit store shelves, indie developers published games on the console from all over the world, often with very tight time frames between each release — and making the console, in some ways, relevant again well into the seventh generation of consoles.
Consequently, these games are unlicensed by Sega, although completely legal if created with a development environment which is not licensed by Sega. The Dreamcast had nine new entirely independent games released by 2020, thus making it more prolific than most release schedules since 2001, at least in North America.[ clarification needed ] [1] [2]
IGN reopened their Dreamcast section in 2006, [3] [ circular reference ] as Sega was publishing games like Under Defeat in 2005.
The Dreamcast's unlicensed games are produced and printed on regular compact discs (CD) using the Mil-CD format created in-house by Sega, which is just a normal CD unlike its native games format, the GD-ROM, aimed at karaoke and interactive content on regular CDs in general. Unlike the GD-ROMs, though, which can hold up to 1.2GB of data, a CD-ROM can hold around 50% of that.
Josh Prod is among a few of the most serious and active studios that is publishing many high-quality titles, which will boot on any Dreamcast, although only some consoles manufactured between up until 2007, where Sega removed the MIL-CD support from the BIOS. Console manufacturing in Japan was restarted to meet demand up through 2007, although no official numbers exist. However, Sega removed the MIL-CD compatible code in the BIOS; this prevents owners of these consoles from playing games released on CD-ROMs.
While the last officially Sega published game, titled Karous , a lot more titles were consistently released in Japan up until that point. Trigger Heart Exelica was one of them, along with Under Defeat (2005) and Puyo Puyo Fever (2004), to name a few. However, those owning a console with the latest BIOS version have to replace their GD-ROM drive with an optical drive emulator, or solder in a new or additional BIOS ROM chip to have the ability to boot up a game released on CD-ROM, like the Arcade Racing Legend [4] by Josh Prod, which was released in 2020 after a Kickstarter campaign.
Releasing games on half the size of the native format, however, can be a problem, depending on the game. Copying games from GDs through Dreamshell to an SD-card, or through the official broadband adapter and being subsequently burnt to a blank CD, can result in having to remove content to make them fit on standard CDs; depending on the region, this can be a felony. This makes the independently released titles for Dreamcast different from other homebrew titles, in that a completely stock console will most likely boot the game, such as with Gameshark, Action Replay, CodeBreaker and Bleemcast, to name a few. The Japanese consoles not supporting MIL-CD will often tell you (in Japanese) on one side of the outer box.
The reason for releasing games on CDs instead of the native format is mostly because the GD-ROM format is no longer marketed by Sega, and is thus difficult to get a hold of, nor did it ever have a commercially available blank counterpart. Another reason is that there is actual copy protection in place, which has yet to be defeated without using the rare 'System Disc 2' – a disc by Sega for use by developers that unlocks the protection, making it possible to boot games burnt on GD-R discs, the blank GD-ROM equivalent to blank CD-R discs.
Games are mostly released in standard CD or DVD jewel cases, or more recently, styled as a retail Dreamcast case, depending on region (where Japan had what may look like a DVD case). The regional style of the cases is a purely cosmetic option, because all independent titles released on CD-ROM are region-free, as Mil-CDs in general cannot be region locked, while GD-Rom-based games indeed are, requiring one of many commercially released boot discs like the GameShark, CodeBreaker and others, which enable all regions to boot.
Most of the games released, as well as those currently in development, have all been developed using the open source and free SDK known as KallistiOS, or an equally legal alternative, providing about the same functionality as Sega's own SDK; developers have stated that the Dreamcast is very developer friendly [5] — although some claim good performance is easier to achieve in 3D with the officially SEGA SDK, although it illegal to use without a license.
The Dreamcast saw the majority of its biggest homebrew releases after 2017, the same year most of the online functions of the console was bought back, thanks to projects like DCSERV. This also extended the availability of the massively popular online game on a console, Sonic Team's Phantasy Star Online , as the original servers were closed down in 2004. During this period, the complete library of Atomiswave arcade games were unofficially ported to Dreamcast, thanks to their similar system architectures. [6]
The indie games are of great variety: some have Genesis-style 16-bit graphics, whereas others look more like Dreamcast-era games. However, the SDKs developers are allowed to use are not as optimized for the hardware as their Sega licensed counterparts. The 16-bit games usually have also been released as homebrew for the Neo Geo AES console, and others may also have had releases for PC, mobile, or as downloadable indie titles for newer consoles — such as Flashback, which was released for the Nintendo Switch as well as the Dreamcast.
Game | Publisher | Developer | Genre | Year |
---|---|---|---|---|
2D House of Terror [7] | 2D Retroperspectives | 2D Retroperspectives | Action | 2013 |
4x4 Jam | JoshProd | Invictus Games | Racing | 2017 |
Alice Dreams Tournament [8] | Alice Team | Alice Team | Action | 2017 |
Alice Sisters | JoshProd | OrionSoft | Platformer | 2020 |
Alice's Mom's Rescue [9] | Hucast Games (first run) / JoshProd (second run) | OrionSoft | Platformer | 2015 / 2017 |
Another World HD | JoshProd | Delphine | Action | 2018 |
Arcade Racing Legends [10] | JoshProd | Intuitive Computer | Racing | 2020 |
Armed Seven [11] | JoshProd | Astro Port | Action | 2019 |
Bang Bang Busters | JoshProd | Visco | Action | 2018 |
Battle Crust | JoshProd | Picorinne Soft | Shoot 'em up | 2018 |
Beats of Rage | Senile Team | Senile Team | Beat 'em up | 2004 |
Bleemcast! for Gran Turismo 2 | Bleem! | Bleem! | Racing | 2001 |
Bleemcast! for Metal Gear Solid | Bleem! | Bleem! | Action/Adventure | 2001 |
Bleemcast! for Tekken 3 | Bleem! | Bleem! | Fighting | 2001 |
Breakers | JoshProd | Visco | Fighting | 2017 |
Captain Tomaday [11] | JoshProd | Visco | Shoot 'em up | 2019 |
Cave Story | DCEmulation | Daisuke Amaya | Metroidvania | 2013 |
Cool Herders | GOAT Store | Harmless Lion LLC. | Party | 2006 |
Counter-Strike | DCFan.net.ru | Valve | First-person shooter | 2008 |
Crafti [12] | DCEmulation | gameblabla | Survival | 2017 |
Dreamcastnoid: Retail Enhanced Edition | Matranet | Ryo Suzuki | Arcade | 2017 |
Driving Strikers [13] | WAVE Game Studios | Reality Jump | Sports | 2023 |
DUX | Hucast Games | KTX Software Dev. | Shoot 'em up | 2009 |
DUX Version 1.5 | Hucast Games (first run) / JoshProd (second run) | KTX Software Dev. | Shoot 'em up | 2013 / 2018 |
Elansar & Philia | Hucast Games | OrionSoft | Point-and-click adventure | 2015 |
Epitech Collection [14] | Epitech | Epitech | Miscellaneous/Compilation | 2002 |
Escape 2042: The Truth Defenders [15] | OrionSoft | OrionSoft | Puzzle/Adventure | 2017 |
Fade to Black | JoshProd | Delphine | Action-adventure | 2018 |
Fast Striker | NG.DEV.TEAM | NG.DEV.TEAM | Shoot 'em up | 2010 |
Feet of Fury | GOAT Store | GOAT Store | Rhythm | 2003 |
Finding Teddy [11] | JoshProd | Storybird | Adventure | 2019 |
Flashback: The Quest for Identity | JoshProd | Delphine | Action | 2017 |
Flea! [16] | Lowtek Games (first run) / WAVE Game Studios (second run) | Lowtek Games | Platformer | 2020 |
Frog Feast | OlderGames | OlderGames | Action | 2007 |
Fruit'Y [17] | Dragon Box | Retroguru | Puzzle | 2015 |
FX Unit Yuki: The Henshin Engine [11] | JoshProd | Saru Studio | Platformer | 2019 |
Ganryu | JoshProd | Visco | Action | 2017 |
Ghost Blade [18] | Hucast Games (first run) / JoshProd (second run) | Hucast Games | Shoot 'em up | 2015 / 2018 |
Ghoul Grind: Night of the Necromancer [19] | Woog Worx | Woog Worx | Action/Platformer | 2021 |
Giana's Return [20] | Giana's Return Team | Giana's Return Team | Platformer | 2011 |
Gunlord | NG.DEV.TEAM | NG.DEV.TEAM | Run 'n Gun | 2012 |
Hanky Alien [21] | DCEmulation | ant51 | Shoot 'em up | 2016 |
Hermes [22] | Dragon Box (first run) / JoshProd (second run) | Retroguru | Platformer | 2017 / 2022 |
Hydra Castle Labyrinth [23] | E. Hashimoto | E. Hashimoto | Platformer | 2020 |
Inhabitants | GOAT Store | S&F Software | Puzzle | 2005 |
Intrepid Izzy [24] | Senile Team (first run) / WAVE Game Studios (second run) | Senile Team | Action/Platformer | 2021 |
IRiDES: Master of Blocks | GOAT Store | Madpeet | Puzzle | 2009 |
James & Watch: Arm [25] | Retro Gaming Roundup | Ben Lancaster | Puzzle | 2015 |
James & Watch: Tooth Cracker [25] | Retro Gaming Roundup | Ben Lancaster | Puzzle | 2015 |
Jump'n Blob [26] | 2D Retroperspectives | 2D Retroperspectives | Platformer | 2011 |
Last Hope | RedSpotGames (first run) / NG.DEV.TEAM (second run) | NG.DEV.TEAM | Shoot 'em up | 2007 |
Last Hope: Pink Bullets | NG.DEV.TEAM | NG.DEV.TEAM | Shoot 'em up | 2009 |
Leona's Tricky Adventures [27] | KTX Software Development | KTX Software Development | Puzzle/Adventure | 2016 |
Magic Pockets [11] | JoshProd | Bitmap Brothers | Platformer | 2019 |
Maqiupai | GOAT Store | JMD | Puzzle | 2005 |
Matterrun [28] | Fuseki Games | Fuseki Games | Shoot 'em up | 2017 |
NEO XYX | NG.DEV.TEAM | NG.DEV.TEAM | Shoot 'em up | 2014 |
Neverball [29] | DCEmu | DCEmu | Puzzle | 2009 |
Non Casual Encounter : Prologue AKA Encuentro no casual: Prólogo [30] | SEGASaturno Productions | Alfonso "Ryo Suzuki" | Visual Novel/Adventure | 2021 |
Orion's Puzzle Collection [31] | OrionSoft | OrionSoft | Puzzle | 2016 |
Pier Solar and the Great Architects | WaterMelon Co. | Watermelon Co. | Role-playing | 2015 |
POSTAL [32] | WAVE Game Studios | Running with Scissors | Action | 2022 |
Powder [33] | Dreamcast.es | Jeff Lait | Role-playing | 2015 |
Primitive Nightmare [34] | Fuseki Games | Fuseki Games | Shoot 'em up | 2010 |
Redux: Dark Matters | Hucast Games | KTX Software Development | Shoot 'em up | 2014 |
Rocketron | JoshProd | Astro Port | Shoot 'em up | 2020 |
Rush Rush Rally Racing | RedSpotGames | Senile Team | Racing | 2009 |
Rush Rush Rally Reloaded | Senile Team | Senile Team | Racing | 2017 |
Satazius Next [35] | JoshProd | Astro Port | Shoot 'em up | 2021 |
SQRXZ [36] | Retroguru | Retroguru | Platformer | 2010 |
SQRXZ 2 [37] | Retroguru | Retroguru | Platformer | 2010 |
SQRXZ 3 [38] | Retroguru | Retroguru | Platformer | 2011 |
SQRXZ 4 [39] | Retroguru | Retroguru | Platformer | 2014 |
Street Fighter VS Mortal Kombat | Captain Dreamcast | Captain Dreamcast | Fighting | 2012 |
Sturmwind | RedSpotGames (first run) / Duranik (second run) | Duranik | Shoot 'em up | 2013 / 2017 |
Supercharged Robot Vulkaiser | JoshProd | Astro Port | Shoot 'em up | 2020 |
Tapeworm Disco Puzzle [40] | Lowtek Games | Lowtek Games | Puzzle | 2021 |
The Escapee | JoshProd | Invictus Games | Adventure | 2018 |
The Textorcist | Gamefairy | Morbidware | Typing/bullet hell | 2021 |
Tough Guy | JoshProd | Panda Software | Fighting | 2020 |
Tyrian [41] | Dreamcast.es | Dreamcast.es | Shoot 'em up | 2008 |
Volgarr the Viking | Crazy Viking Studios (digital) / JoshProd (physical) | Crazy Viking Studios | Platformer | 2015 / 2019 |
Wind and Water: Puzzle Battles | RedSpotGames | Yuan Works | Puzzle | 2008 |
Witching Hour | PRO Studio | Nexinita | Adventure/Horror | 2022 |
Wolflame | JoshProd | Astro Port | Shoot 'em up | 2020 |
Xeno Crisis | Bitmap Bureau | Bitmap Bureau | Shoot 'em up | 2020 |
Xenocider [42] | Retro Sumus | Retro Sumus | Run 'n Gun | 2021 |
Xump [43] | Retroguru | Retroguru | Puzzle/Platformer | 2013 |
Yeah Yeah Beebiss II [44] | WAVE Game Studios | Rigg'd Games | Platformer | 2021 |
Zia and the Goddesses of Magic [45] | OrionSoft | OrionSoft | Role-playing | 2016 |
Shadow Gangs [46] | WAVE Game Studios | JKM Corp | Beat 'em up | 2022 |
Game | Publisher | Developer | Genre | Estimated release |
---|---|---|---|---|
HarleQuest! [47] | WAVE Game Studios | Kilgariff Technologies | 3D Platformer | 2024 |
Midsummer [48] | TBA | Duranik | Action | TBA |
Non Casual Encounter AKA Encuentro no Casual [49] | SEGASaturno Productions | Ryo "Alfonso Martínez" | Visual Novel-Adventure | 2022 |
Okinawa Rush [50] | TBA | Steven Miller | Action | TBA |
Reaperi Cycle [51] | TBA | Retro Surge | Role-playing/Puzzle | TBA |
Rizzo Island [52] | TBA | Dreameater Games | 3D Platformer | Q1 2020 |
Super Nutmeg [53] | TBA | Retroguru | Platformer | TBA |
Veredict Guilty Clash [54] | JoshProd | StoryBird | Fighting | 2019/2020 |
Game | Developer | Genre |
---|---|---|
AMEBA [55] | Retro Sumus | Adventure |
BeatTendency [56] | KeiDash | Rhythm |
Donk! Samurai Duck! | Cryptic Allusion | Platformer |
Elysian Shadows [57] | Elysian Shadows Team | Role-playing |
Hypertension: Harmony of Darkness [58] | TDGMods/Istope Softworks | Horror/Shooter |
Reblobed [59] | 2D Retroperspectives | Platformer |
Redux 2 [60] | Hucast Games | Shoot 'em up |
Saber Rider and the Star Sheriffs - The Game [61] | Team Saber Rider | Run 'n gun/Shoot 'em up |
Saviour [62] | 2D Retroperspectives | Role-playing |
Scourge | TGDMods/Istope Softworks | Action |
SLaVE [63] | Jay Townsend/Istope Softworks | First-person shooter |
Sydney Hunter & The Caverns of Death | CollectorVision | Puzzle platformer |
The PlayStation is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn.
The Sega CD, known as Mega-CD in most regions outside North America and Brazil, is a CD-ROM accessory for the Sega Genesis produced by Sega as part of the fourth generation of video game consoles. It was released on December 12, 1991, in Japan, October 15, 1992, in North America, and April 2, 1993, in Europe. The Sega CD plays CD games and adds hardware functionality such as a faster CPU and graphic enhancements such as sprite scaling and rotation. It can also play audio CDs and CD+G discs.
The Dreamcast is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube, and Microsoft's Xbox. The Dreamcast was discontinued in 2001, ending Sega's 18 years in the console market.
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GD-ROM is a proprietary optical disc format originally used for the Dreamcast video game console, as well as its arcade counterpart, the Sega NAOMI and select Triforce arcade board titles. It was developed by Yamaha to curb piracy common to standard CDs and to offer increased storage capacity without the expense of the fledgling DVD-ROM. It is similar to the standard CD-ROM except that the pits on the disc are packed more closely together, resulting in a higher storage capacity of 1 gigabyte, a 30% increase over a conventional CD's capacity of 700 megabytes.
Utopia bootdisk is a booting program designed for playing pirated Sega Dreamcast games on standard CD-R discs. It was released on June 22, 2000 and created by the warez group Utopia. The bootdisk also allows the play of imported official Dreamcast GD-ROMs, bypassing the Dreamcast's region lockout. The Utopia bootdisk does not defeat the security used on original GD-ROM disks; instead, it uses an alternative boot method in the Dreamcast BIOS, which was originally intended for use with MIL-CDs. When loaded into a standard Dreamcast, the screen will display a spinning 3-D rendering of a reindeer alongside a message to insert a disc. Once a new disc is inserted and the Dreamcast lid is closed, the disc boots. Eventually, the bootdisk was rendered obsolete by "self-booting" pirate releases—games released in MIL-CD format that could boot without the need of the Utopia bootdisk. The bootdisk was developed using a pirated version of the Sega Katana SDK, with code to render the reindeer taken from an early Dreamcast teapot demo.
Entertainment Software Publishing, Inc. (ESP) was a Japanese video game publisher headquartered in Shibuya, Tokyo. It was founded in 1997 as a publisher for games developed by the Game Developers Network (GD-NET). GD-NET, which included companies such as Treasure and Game Arts, was established due to concerns over smaller developers not having the same financial backing like larger game companies did, as production of console games was beginning to rise. ESP was best known for publishing shoot 'em ups and role-playing games. While primarily a publisher, ESP also developed a handful of games internally.
Official Dreamcast Magazine was a video game magazine published by Dennis Publishing in the United Kingdom between 1999 and 2001. The magazine held the license for the Sega Dreamcast console in the UK and featured a DreamOn demo disc on almost every cover. The magazine also featured complete games Sega Swirl and Planet Ring on its front cover. The magazine also covered fashion related to Dreamcast gaming but this feature was dropped in later issues.
MIL-CD or Music Interactive Live CD is a compact disc format created by the video game company Sega in 1998. The main purpose of MIL-CD was to add multimedia functions to music CDs, for use in Sega's Dreamcast video game console. For example, MIL-CD music releases were to feature enhanced navigational menus, internet capabilities, and full-screen video. It was similar to tests done with Audio CD/CD-ROM combo discs on PCs, DVD-Video/DVD-ROM combo discs on PCs, game systems and DVD Players, as well as game/video combo discs for systems like the PlayStation 3.
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DUX is a scrolling shooter video game developed by independent German studio HUCAST.Net for the Dreamcast. The game was released on July 17, 2009 worldwide.
Sega Corporation is a Japanese multinational video game company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California, and London. Its division for the development of arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles.
Sturmwind is a 2013 scrolling shooter video game developed by German studio Duranik and originally published by RedSpotGames as an independent commercial release for the Dreamcast. It was re-released in 2016 and 2017, without the original RedSpotGames branding. A remastered version titled Sturmwind EX was also released for Microsoft Windows, Nintendo Switch and Xbox One. Controlling a space fighter craft, the player must fight endless waves of enemy forces while avoiding collision with their projectiles and other obstacles. The gameplay consist of vertical-scrolling and horizonal-scrolling stages, with players collecting three different weapon types in the vein of Thunder Force and Axelay.
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