Adventure Master | |
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Developer(s) | CBS Software |
Publisher(s) | CBS Software |
Platform(s) | Apple II+/IIe/IIc, Atari XL/XE, Commodore 64, IBM Personal and PC/PCjr computers |
Adventure Master was a system for writing text adventures with graphics. It was written by Christopher Chance and published by CBS Software in 1984. [1] It ran on Apple II+/IIe/IIc, [2] Atari, [3] Commodore 64 [4] and IBM Personal and PC/PCjr computers. [5] It came with a few test adventures such as Clever Catacombs (by Christopher Chance), Becca in Outlaw Cave and Wild Trails (by the author Jean Craighead George).
The IBM PCjr was a home computer produced and marketed by IBM from March 1984 to May 1985, intended as a lower-cost variant of the IBM PC with hardware capabilities better suited for video games, in order to compete more directly with other home computers such as the Apple II and Commodore 64.
The Adventure Game Interpreter (AGI) is a game engine developed by Sierra On-Line. The company originally developed the engine for King's Quest (1984), an adventure game that Sierra and IBM wished to market in order to attract consumers to IBM's lower-cost home computer, the IBM PCjr.
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Rocky's Boots is an educational logic puzzle game by Warren Robinett and Leslie Grimm, published by The Learning Company in 1982. It was released for the Apple II, TRS-80 Color Computer, Commodore 64, IBM PC and the IBM PCjr. It was followed by a more difficult sequel, Robot Odyssey. It won Software of the Year awards from Learning Magazine (1983), Parent's Choice magazine (1983), and Infoworld, and received the Gold Award from the Software Publishers Association. It was one of the first educational software products for personal computers to successfully use an interactive graphical simulation as a learning environment.
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