Designers | George Vasilakos |
---|---|
Publishers | Eden Studios, Inc. |
Publication | 1999 (first edition) |
Genres | Zombie survival horror |
Systems | Unisystem |
ISBN | 1-891153-31-5 |
All Flesh Must Be Eaten or AFMBE is an Origins Award nominated [1] survival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system. [2] [3] [4] AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings. [5]
AFMBE is one of the first RPGs to focus on zombies as the main aspect of survival horror. [6] While other games do have zombies, AFMBE was the first to make them central. AFMBE was also the first new Unisystem game produced by Eden under their exclusive licenses of the Unisystem game.
The main rule book details character creation, skills, qualities (positive characteristics), drawbacks (negative characteristics), zombie creation rules, character archetypes and several campaign settings (called "Deadworlds" in the jargon of the game). [7] The game has a large following and several expansion books.
AFMBE genre books also serve double duty as expansions to the Classic Unisystem rules for various movie, TV and literature genres, such as the Western, pulp fiction, and sci-fi. The Revised Edition also includes an appendix detailing conversions to the d20 System .
All of these expansions contain new archetypes, Deadworlds, zombies and other elements.
The following are not genre or Deadworld books like the above, but adventures, archetypes (and new character and zombie qualities), as well as inspiration for running an All Flesh game:
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