Allegorithmic

Last updated
Allegorithmic
IndustrySoftware, 3D design
Founded2003
FounderSebastien Deguy
Parent Adobe., Inc.
Website allegorithmic.com

Allegorithmic is a French software company founded in 2003 by Sebastien Deguy. [1]

History

In January 2019, Adobe Inc. acquired the company to integrate its 3D and immersive design with Adobe's Creative Cloud tools as well as expand Allegorithmic's Substance 3D software. [2] [3] [4] [5] That same year, the Project Substance Alchemist open beta was launched, allowing users to edit existing Substance materials or create new ones using “a mixture of manual, parametric, and AI-driven workflows.” [6] [7]

Adobe Substance 3D tools was launched in 2021. [4] [5] Its tool suite includes: Substance 3D Stager, Substance 3D Painter, Substance 3D Sampler, Substance 3D Designer, and Substance 3D Asset Library. [5] [8] Allegorithmic software has been used in the following video games: Horizon Zero Dawn , Forza Horizon 3 , Paragon , Steep , Watch Dogs 2 , Rainbow 6 Siege , Halo Wars 2 , Dead Rising 4 , and Uncharted 4: A Thief's End . [9] [10] [11] [12]

Allegorithmic's Substance 3D Designer software won the Academy Award for Technical Achievement in 2023. [13] [14] Its Substance Painter texturing tool was also used in the Oscar-winning short film Mr Hublot [15] and won an Emmy Award in 2024 in the Engineering, Science & Technology category. [16]

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References

  1. "Blender, Softimage, piracy: a fireside chat with Sebastien Deguy from Adobe". 3dvf. November 17, 2021. Retrieved November 10, 2024.
  2. Frederic Lardinois (January 23, 2019). "Adobe acquires Allegorithmic, makers of the Substance texture tools". Tech Crunch. Retrieved November 10, 2024.
  3. Ruby Helyer (April 30, 2022). "How Will Adobe's Acquisition of Substance 3D Affect Users?". Make Use Of. Retrieved November 10, 2024.
  4. 1 2 Dean Takahashi (June 23, 2021). "Adobe launches Substance 3D tools for immersive creativity". Venture Beat. Retrieved November 10, 2024.
  5. 1 2 3 Chloe Gordon (June 23, 2021). "Adobe Launches Substance 3D Collection, Empowering The Future Of 3D & Creativity". Print Mag. Retrieved November 10, 2024.
  6. Mercedes Milligan (March 21, 2019). "GDC: Project Substance Alchemist Enters Open Beta". Animation Magazine. Retrieved November 11, 2024.
  7. Jim Thacker (August 22, 2018). "Sneak peek: Allegorithmic's spellbinding Project Alchemist". CG Channel. Retrieved November 11, 2024.
  8. Jim Thacker (June 22, 2017). "Allegorithmic releases Substance Painter 2017.1". CG Channel. Retrieved November 10, 2024.
  9. Arti Sergeev (March 7, 2017). "GDC 2017 Allegorithmic Substance Showreel". 80LV. Retrieved November 11, 2024.
  10. "Texturing Rainbow Six Siege using Substance". Imamag. 22 January 2016. Retrieved November 11, 2024.
  11. Ben Keeling (April 13, 2016). "THE SUBSTANCE ART OF BEN KEELING". 80LV. Retrieved November 11, 2024.
  12. Amelia Miller (May 2, 2022). "A Quick Look Back at the Games Created in Substance". 80LV. Retrieved November 11, 2024.
  13. Karen Idelson (February 27, 2023). "Scientific and Technical Academy Honors Adobe Substance Designers". Variety. Retrieved November 12, 2024.
  14. Theodore McKenzie (February 3, 2023). "Substance 3D Designer Wins an Oscar". 80LV. Retrieved November 12, 2024.
  15. Jennifer Wolfe (June 28, 2017). "Oscar-Winning Director Laurent Witz Helms 'Cogs' Short for AIME". AWN. Retrieved November 12, 2024.
  16. "Recipients of 76th Engineering, Science & Technology Emmys Announced". Emmys. September 3, 2024. Retrieved November 12, 2024.