Watch Dogs 2 | |
---|---|
Developer(s) | Ubisoft Montreal [a] |
Publisher(s) | Ubisoft |
Director(s) |
|
Producer(s) | Dominic Guay |
Designer(s) | Alexandre Pedneault |
Writer(s) | Lucien Soulban |
Composer(s) | Hudson Mohawke |
Series | Watch Dogs |
Platform(s) | |
Release |
|
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Watch Dogs 2 is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the sequel to 2014's Watch Dogs and the second installment in the Watch Dogs series. It was released for the PlayStation 4, Xbox One and Windows in November 2016 and for Stadia in December 2020. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players to neutralize a player who is causing havoc.
Ubisoft Montreal studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Ubisoft Reflections was responsible for overhauling the driving mechanic. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real-life hacktivism were fictionalized, like the Project Chanology protest. The original soundtrack was composed by Hudson Mohawke. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters, and driving controls. However, the characterization and frequent technical issues — later patched — were cited as imperfections. Watch Dogs 2 had sold more than 10 million copies by March 2020. A sequel, Watch Dogs: Legion , was released on October 29, 2020.
Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements [2] and played from a third-person perspective as Marcus Holloway, a young hacker. The game features an open world set in a fictionalized version of the San Francisco Bay Area, [3] [4] an area more than twice as large as the Chicagoland setting from Watch Dogs. [5] It consists of four different areas: San Francisco, Oakland, Marin County (including the city of Sausalito), and Silicon Valley. [6] Players can navigate the game's world on-foot or by the various vehicles featured in the game, such as cars, trucks, buses, cable cars, motorcycles, quad bikes, and boats. [7] The driving mechanic was overhauled and designed to be more accessible. [8] The player can shoot their weapons while driving. [9] Marcus also has improved acrobatic skills, and the ability to parkour around the city. [10] The player can use different methods to approach the game's missions, choosing between the aggressive approach, in which they defeat enemies with guns which are made with a 3D printer; explosives, like mines; or Marcus' own melee weapon, a billiard ball attached to a bungee cord. Alternatively, the player can use the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' taser. [4] [10] Watch Dogs 2, like its predecessor, places a particular emphasis on using environmental apparatus and the terrain to Marcus' advantage. For example, a player may hack an A/C unit to produce an electric shock when an enemy nears it. Marcus may also employ his own modular taser devices and explosives to use tactically against enemies. [11] When law enforcement witnesses the player committing a crime, or is alerted by a non-player character (NPC), police officers will attempt to arrest the player. [12] The game upgrades system is a returning feature, with items being divided into three categories: Ghost, Aggressor, and Trickster. Upgrades can be customized according to playstyles. [9]
Marcus can hack into various electronic devices connected to the ctOS system with his in-game smartphone. [4] For example, Marcus can modify the personal information of NPCs to have them arrested or attacked by one of the various gangs such as the 580s, the Tezcas, the Auntie Shu Boys, the Bratva or the Sons of Ragnarok, [5] hack and manipulate every mobile phone featured in the game, disrupt traffic by hacking cars and traffic lights, hack into monitoring cameras, and carry out "mass hacking", which hacks the electrical equipment of a large group of people. [13] The player can also gain multiple options while hacking the same object. For instance, if the player attempts to hack a car, they can gain direct control over them, or have the car lose control and crash in a random direction. [14] Unlike Aiden, the protagonist of the first game, Marcus has an arsenal of advanced equipment, including a quadcopter and remote-controlled car, both of which can be used for remote hacking and scouting. [7] Marcus' apparel can be customized with over 700 articles of clothing, available for purchase in stores that maintain fashion styles unique to what is worn by the denizens in each area. [15] The game features several main story missions, and side-missions known as "operations". Once completed, Marcus' follower count will increase. [16]
Multiplayer returns in Watch Dogs 2. The game introduces a cooperative multiplayer mode, in which players can meet and interact with other random players. They can explore the open world and complete missions together, which will also help players to gain followers. The game features an emote system, which allows players' characters to communicate with each other through basic gestures. The game can be played completely online or offline. [17] It also features six competitive multiplayer modes:
In 2016, three years after the events of Chicago, San Francisco becomes the first city to install the next generation of ctOS (central Operating System) – a computing network connecting every device together into a single system, developed by technology company Blume. Hacker Marcus Holloway, punished for a crime he did not commit through ctOS 2.0, decides to join the hacking group DedSec (composed of hackers Sitara Dhawan, Josh Sauchak, Horatio Carlin, and "Wrench"), and conducts an initiation test by hacking a Blume server farm to wipe his profile from the system. DedSec determines that the new ctOS can covertly harm innocent citizens across the city, and thus decides to bring about awareness of their goals through conducting a social media campaign to recruit, by exposing corruption and crimes being conducted through the system, before bringing down Blume.
After several successful exposures, Josh discovers a number of irregularities in their follower numbers. When Marcus investigates this, he learns that DedSec has been used by Blume's CTO Dušan Nemec, in order to sell ctOS 2.0 to those frightened at being hacked. Forced to leave the city for a while, DedSec partake in a hacking event in the desert, and encounter legendary hacker Raymond "T-Bone" Kenney. Interested in assisting them, Kenney joins DedSec as they work to continue their fight against Blume. After hacking the server farm of a major internet company, the group use the data they acquire to pursue and expose corruption amongst law enforcement officers, politicians, and numerous Silicon Valley corporations. During this time, Marcus also focuses on bringing down several criminal syndicates, after one gang murders Horatio for refusing to assist them with their operations, and thwarts Dušan's attempts to disrupt DedSec's operations through a rival hacking group and the FBI.
Eventually, DedSec comes across information about the data manipulation program called "Bellwether", designed by Kenney, and learn that with both this and a new satellite network, designed to bypass undersea data cables, Dušan plans to manipulate world finances and politics, thus creating a monopoly on the entire world's electronic data. To expose this and his corruption, DedSec co-ordinates a massive operation to allow Marcus to infiltrate Blume's San Francisco headquarters by installing a backdoor exploit on one of the company's satellites, hack their servers, and feed the information of Dušan's crimes to the police. While Dušan is arrested for fraud and Blume is put under investigation, DedSec resolves to continue their fight against the company.
In an extended ending scene added in a post-release patch, two unidentified individuals note that more DedSec cells and hacktivist groups have been emerging worldwide in response to the San Francisco Blume scandal, and that it is time to put their own plans into motion. The filename of the recording seen in the ending is a set of coordinates located in Brixton, London; foreshadowing future events.
At E3 2014, Ubisoft executive Tony Key claimed they were satisfied with the sales of the first game, and that the brand would be turned into a long-running franchise. [24] According to creative director Jonathan Morin, the first game's main goal was to establish the Watch Dogs brand. It was intended that they take risks with the sequel, instead of creating a more polished version of the previous game. [25] To improve the game, Morin and his team read the reviews of the first game, and visited NeoGAF and various forums to study player feedback. Their priorities included creating a "believable" environment, giving players more freedom, and introducing a new leading character, whose personality would be completely different from that of the protagonist of the first game, Aiden Pearce. [16] The primary developer Ubisoft Montreal worked with other subsidiaries Ubisoft Toronto, Ubisoft Paris, Ubisoft Bucharest, Ubisoft Kyiv, and Ubisoft Reflections to aid in the production. [1] The driving mechanic was completely overhauled to make it more accessible to players, and was developed by Ubisoft Reflections, the developer of Ubisoft's own Driver series. [26] In light of complaints about a graphical downgrade in Watch Dogs from what was seen at E3 2012, Ubisoft assured that Watch Dogs 2 would not suffer the same outcome because, unlike the first installment, it was developed for PlayStation 4 and Xbox One from the start. [27] Another improvement from the first game was a more prominent thematic connection to the narrative. [28] Main operations are structured like story arcs that last up to ninety minutes each, advancing the plot with each completion. [29]
The developer worked with consultant hackers who would validate their scripts, including the use of jargon, and gameplay mechanics in order to ensure the authenticity of the subject matter. The propaganda used by the game's hacker group DedSec was influenced by animated GIF culture, glitch art and comic books from the late 1940s. [30] David Maynor served as a hacking advisor. [31] Content director Thomas Geffroyd, who had twenty years of experience with the hacking community, was tasked to accumulate information from hacktivists – such as author Violet Blue – and then relay it to the team. The game also features references to real life; Project Chanology was fictionalized in the mission "False Profits". [32]
Ubisoft Montreal made frequent scouting trips to California to research the setting, and attempted to put most of the local landmarks in that region in the game. For regions that they could not put in the game, the team redesigned these locations and put them back into the game. According to producer Dominic Guay, having realistic and accurate locations featured in the game was essential for the game as they encourage players to explore the open world. Unlike many of Ubisoft's previous open world games, players do not need to climb towers in order to discover locations and missions. Instead, the game is opened up from the start, allowing players to explore the city freely. The game's new progression system, which tasks players to gain followers instead of completing main missions, was another way Ubisoft Montreal hoped to encourage exploration and make the city feel more "free". [33] [34] Watch Dogs 2 had around sixty programmers devoted to its development. [35]
A sequel to Watch Dogs was rumored since its release but first officialized by publisher Ubisoft through financial reports in February [36] and May 2016, [37] before it was confirmed as a part of the 2016 E3 lineup. A 20-minute online reveal was hosted a couple of days later. [38] On October 27, 2016, Watch Dogs 2 was announced to have been released to manufacturing. [39]
The game engine is an upgraded version of Disrupt. [40]
The soundtrack was composed by Hudson Mohawke. Ingrained with a combination of electronic music and hip hop, it was approached from the palette of cult science fiction music. [41] Ubisoft teamed up with Dutch music producer Oliver Heldens to influence the video for his track "Good Life" in the vein of DedSec. [42] [43] For acquiring licensed songs, an agreement was made with Amoeba Music. [35] Mohawke's soundtrack was released separately as DedSec – Watch Dogs 2 (Original Game Soundtrack) via Warp Records. [44]
On June 8, 2016, Ubisoft revealed the game would be released on November 15 of that year for PlayStation 4, Windows, and Xbox One in six separate editions. [45] In September 2016, it was announced that Watch Dogs 2 would have enhancements on PlayStation 4 Pro. [46] In October 2016, Ubisoft announced that the Windows version was delayed to November 29, 2016 to ensure that the game was well-optimized. [47] It was featured on the front cover of Edge in August. [48] Two weeks from release, Ubisoft and Samsung partnered to bundle a free digital download of Watch Dogs 2 with the purchase of their solid-state disks or curved gaming monitors. [49] Amazon Prime copies were subject to an early release, which revealed issues with the seamless multiplayer. Ubisoft vowed to repair the feature on schedule [50] but on the day of release, the company said it was broken – citing persistent lagging and crashing. [51] Cooperative multiplayer was enabled a week after the game's release. [52] A free trial lasting three hours was released for PlayStation 4 on January 17, 2017; the Xbox One version was made available for download on January 24. [53]
Pre-ordering "The Gold Edition Collector's Edition" included additional content such as weapon skins, vehicles and drones; the "Deluxe Collector's Edition" contains the same, but excluded the season pass. Each of these, as well as the generic "Collector's Edition", contained a physical robot called "Wrench Junior", controlled by a mobile app on a smartphone or tablet computer. The "Gold Edition" came with the same items and season pass, and while the "Deluxe Edition" omitted the inclusion of the season pass, it contained all other additions. [54] The mission "Zodiac Killer" was also exclusive to pre-order purchases. It involves the protagonist Marcus Holloway pursuing a copycat killer emulating the same modus operandi as the infamous Zodiac Killer. [55] Amazon and Twitch Prime members were privy to free content like XP boosts and skin packs. [56] "ScoutXpedition", a PlayStation 4 pre-order bonus mission, became free to download in January 2017. [57]
The game was made available on the cloud-based streaming services Amazon Luna and Google Stadia on November 23, 2020, and December 9, 2020, respectively. [58] [59]
Five downloadable content (DLC) packs have been released: the "T-Bone Content Bundle", "Human Conditions", "No Compromise", "Root Access Bundle", and "Psychedelic Pack". [60] [61] As per an exclusivity agreement with Sony Interactive Entertainment, all DLCs for Watch Dogs 2 were timed exclusives for PlayStation 4. [62]
Aggregator | Score |
---|---|
Metacritic | (PC) 75/100 [67] (PS4) 82/100 [68] (XONE) 81/100 [69] |
Publication | Score |
---|---|
Destructoid | 8.5/10 [70] |
Electronic Gaming Monthly | 8/10 [71] |
Game Informer | 7.75/10 [72] |
GameRevolution | [73] |
IGN | 8.5/10 [74] |
Polygon | 8/10 [75] |
VideoGamer.com | 8/10 [76] |
Watch Dogs 2 received "generally favorable" reviews from critics, according to review aggregator Metacritic. [67] [68] [69] Technical issues on consoles were fixed with the Update 1.04 patch. [77] In his review, Destructoid 's Zack Furniss praised the sequel's tonal shift to a lack of seriousness and stated that its protagonist Marcus Holloway boasted a similar charm and wit. He thought well of the hacking component as it was suggestible to multiple fields of use, and enjoyed its nature of compatibility with a non-lethal approach; in fact, Furniss felt that for this reason firearms could have been excluded entirely. The driving was lauded as an improvement from the first game, yet technical issues like glitches and low frame rates were cited as shortcomings. [70] To Matt Buchholtz, writing for EGM , the game signified "less a hacktivist tale and more a beautiful immersion into the San Francisco Bay". The setting, characters and story were cited as considerable refinements from its predecessor. Buchholtz discerned that the tasks demanded to gain followers were successful in encouraging world exploration. He noted however that – in context of the main character – murder made little sense, which led to increased usage of stealth. [71] Elise Favis at Game Informer both disparaged and praised elements in comparison to those of Watch Dogs. She enjoyed that hacking was prioritized in the gameplay and the new "smoother" driving mechanic, but saw inconsistencies in the protagonist's actions versus his personality and thought supporting characters "too obnoxious and petty to be meaningful companions". Favis also experienced low frame rate capabilities on PlayStation 4. [72]
Aron Garst of Game Revolution stated that Watch Dogs 2 had redressed "nearly every negative aspect of the original", and as such, marked a favorable change in the franchise. [73] IGN 's Dan Stapleton liked Marcus Holloway more than Aiden Pearce of the first game, and similarly appreciated the supporting characters of DedSec. Marcus' penchant for moral integrity was a noticeable contradiction for Stapleton, though, in light of the prospect to have him kill innocent people if one so chooses. Therefore, the character's personality was observed as the only preclusion to violence and an axiomatic push toward the stealth approach, which Stapleton insisted was the most accommodating of available tools. [78] Writing for Polygon , Philip Kollar saw that Watch Dogs 2 could appeal to those able to connect with "being young, angry at the system and certain that you know what's best for the world". Its tongue-in-cheek demeanor was said to naturally coincide with the hacker culture and open world genre. San Francisco – the spaces of which were described as "cleverly designed" – never felt overwhelming in size to Kollar but inspired joy as he took advantage of the immediate ability to explore it entirely. His complaints concerned firearms; their use was considered "a complete failure of imagination" and unbelievable from the members of DedSec — "an Anonymous-esque group of peaceful hacktivists". [75] Alice Bell of VideoGamer.com wrote in her verdict, "Watch Dogs 2 is missing a bit of refinement, and has had issues with multiplayer, but joining DedSec is still a riot and a half. It's high energy fun with engaging characters, and you can make an entire city your playground". [76]
In November 2016, Ubisoft revealed that the game's pre-orders were disappointing for the company. Due to this, Ubisoft took a more conservative approach and reduced the sales projection for the second half of its fiscal year 2017. However, CEO Yves Guillemot was confident that the game would not be a commercial failure, and compared the game to Far Cry 3 , a commercially successful game with low pre-order sales. He believed that reviews would have a great impact to the game sales due to consumers' "wait-and-see" approach. [79] [80] Watch Dogs 2 was the second-best-selling retail video game in the United Kingdom in its week of release, according to Chart-Track, an eighty percent decrease from the sales of the original. [81] [82] In the United States, the game ranked number eight in sales in January 2017. [83] The PlayStation 4 version sold 68,796 copies in Japan. [84] In May 2020, Ubisoft announced in their earnings report that Watch Dogs 2 has sold more than 10 million copies by the end of the 2019–20 fiscal year, which ends in March 2020. [85]
A sequel, Watch Dogs: Legion , was teased by Ubisoft via Twitter a week before the official announcement at E3 2019, [86] where the release date was revealed to originally be March 6, 2020, [87] but was pushed back to an October 29 release. [88]
Driver is a video game series consisting of a mixture of action-adventure and driving in open world environments. It is developed by Reflections Interactive, and originally published by GT Interactive, later by Infogrames/Atari and then Ubisoft. Since the series began with Driver in 1999, there have been five main installments released of which the latest is Driver: San Francisco in 2011, most of which are about a fictional police officer called John Tanner. As of August 2011, the series has sold more than 16 million units worldwide.
Far Cry 3 is a 2012 first-person shooter game developed by Ubisoft Montreal and published by Ubisoft. It is the third main installment in the Far Cry series after Far Cry 2. The game takes place on the fictional Rook Islands, a tropical archipelago which can be freely explored by players. Gameplay focuses on combat and exploration. Players can use a variety of weapons to defeat human enemies and hostile wildlife, and the game features elements found in role-playing games such as skill trees and experience. After a vacation goes awry, protagonist Jason Brody must save his friends, who have been kidnapped by pirates, and escape from the island and its unhinged inhabitants.
Assassin's Creed is a historical action-adventure video game series and media franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Iran (Persia).
Assassin's Creed: Brotherhood is a 2010 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the third major installment in the Assassin's Creed series, and the second chapter in the "Ezio Trilogy", as a direct sequel to 2009's Assassin's Creed II. The game was first released on the PlayStation 3 and Xbox 360 in November and December 2010 and was later made available on Microsoft Windows in March and June 2011. A remastered version of Brotherhood, along with Assassins's Creed II and its sequel, Assassin's Creed: Revelations, was released as part of The Ezio Collection compilation for the PlayStation 4 and Xbox One on November 15, 2016, and for the Nintendo Switch on February 17, 2022.
Assassin's Creed Revelations is a 2011 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the fourth major installment of the Assassin's Creed series, and a direct sequel to 2010's Assassin's Creed: Brotherhood, concluding the "Ezio Trilogy". The game was released on PlayStation 3, Xbox 360, and Microsoft Windows in November and December 2011. A remastered version of Revelations, along with Assassin's Creed II and Brotherhood, was released as part of The Ezio Collection compilation for the PlayStation 4 and Xbox One on November 15, 2016, and for the Nintendo Switch on February 17, 2022.
Watch Dogs is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Watch Dogs series. The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. Set within a fictionalized version of the Chicago metropolitan area in 2013, the single-player story follows grey hat hacker and vigilante Aiden Pearce's quest for revenge after the killing of his niece. An online multiplayer mode allows up to eight players to engage in cooperative and competitive gameplay.
Tom Clancy's Splinter Cell: Blacklist is a 2013 stealth action-adventure video game developed by Ubisoft Toronto and published by Ubisoft. The game is the sequel to Splinter Cell: Conviction and the seventh installment of the Splinter Cell series. Players control Sam Fisher, a highly trained operative working for the Fourth Echelon, in a mission to stop the Engineers, a group of terrorists which is trying to coerce the United States into recalling all of its troops stationed abroad. The gameplay is similar to its predecessors, with players tasked with completing objectives and defeating enemies. Blacklist marks the return of the asymmetrical multiplayer mode Spies vs. Mercs, which was introduced in Pandora Tomorrow.
ZombiU is a 2012 first-person survival horror video game developed by Ubisoft Montpellier and published by Ubisoft. It was released for the Wii U as one of its launch games in November 2012. In the game, the player assumes control of a human survivor amid a 2012 zombie apocalypse. Featuring a permadeath system, it uses the Wii U GamePad extensively to scan the environment and maintain the survivor's inventory. The game was released under the name Zombi for PlayStation 4, Windows, and Xbox One in August 2015. The port, handled by Straight Right, adds new melee weapons and removes the multiplayer feature.
Tom Clancy's The Division is an online-only action role-playing video game developed by Massive Entertainment and published by Ubisoft, for Microsoft Windows, PlayStation 4, and Xbox One. It is set in a near future New York City in the aftermath of a viral pandemic; the player, a Special Agent of the Strategic Homeland Division, is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combat criminal activity in its wake. The Division is structured with elements of role-playing games, as well as cooperative and player versus player online multiplayer. This game also marked the debut of Massive and Ubisoft's Snowdrop game engine. Some of the game's characters are featured in XDefiant.
Far Cry 4 is a 2014 first-person shooter game developed by Ubisoft Montreal and published by Ubisoft. It is the successor to the 2012 video game Far Cry 3, and the fourth main installment in the Far Cry series. Set in the fictional Himalayan country of Kyrat, the game follows Ajay Ghale, a young Kyrati-American, who becomes caught in a Civil war between Kyrat's Royal Army, controlled by the tyrannical king Pagan Min, and a rebel movement called the Golden Path. The gameplay focuses on combat and open world exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline and side quests. The game also features a map editor and both cooperative and competitive multiplayer modes.
Assassin's Creed Unity is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It was released in November 2014 for PlayStation 4, Windows, and Xbox One, and in December 2020 for Stadia. It is the eighth major installment in the Assassin's Creed series, and the successor to 2013's Assassin's Creed IV: Black Flag. It also has ties to Assassin's Creed Rogue, which was released for the previous generation consoles on the same day as Unity.
Aiden Pearce is a fictional character and the overarching protagonist of the Watch Dogs video game series developed by Ubisoft. He first appeared as the main protagonist of the original Watch Dogs (2014), in which he was portrayed by Noam Jenkins via performance capture. He also made a minor, non-speaking appearance in Watch Dogs 2 (2016), and returned as a playable character in Watch Dogs: Legion (2020), with Jenkins reprising his role. In Legion, Aiden serves as one of the two protagonists of the Bloodline expansion, alongside Wrench from Watch Dogs 2. The character has also appeared in media outside the games, such as the novels Watch Dogs //n/Dark Clouds (2014) by John Shirley, and Watch Dogs: Stars and Stripes (2022) by Sean Grigsby and Stewart Hotston.
Tom Clancy's Rainbow Six Siege is a 2015 online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, and taking control of an objective within a room. The title has no campaign but features a series of short, offline missions called, "situations" that can be played solo. These missions have a loose narrative, focusing on recruits going through training to prepare them for future encounters with the "White Masks", a terrorist group that threatens the safety of the world.
For Honor is an action game developed and published by Ubisoft. The game allows players to play the roles of historical forms of soldiers and warriors such as knights, samurai, and vikings, controlled using a third-person perspective. The game was developed primarily by Ubisoft Montreal and released worldwide for PlayStation 4, Windows, and Xbox One in 2017.
Marcus Holloway is a fictional character from Ubisoft's Watch Dogs video game franchise, first appearing as the player character of the 2016 title, Watch Dogs 2. Marcus is introduced as a young hacker based in the San Francisco Bay Area who is wrongfully flagged with a criminal profile by ctOS 2.0, the electronic mechanism employed to manage the region's infrastructure and surveillance network. Marcus succeeds in wiping his profile from the system, and joins the hacktivist collective DedSec to raise social awareness about the risks posed by ctOS 2.0 and expose the corruption of its creators, the Blume Corporation. An older Marcus makes a voice-only cameo appearance in Bloodline, a 2021 downloadable content (DLC) expansion for Watch Dogs: Legion, which stars his best friend and fellow DedSec member Reginald "Wrench" Blechman, and in which Marcus is voiced by Ruffin Prentiss. The character returns in the animated series Captain Laserhawk: A Blood Dragon Remix, voiced by Mark Ebulue.
The Crew 2 is a 2018 online racing video game developed by Ubisoft Ivory Tower and published by Ubisoft for PlayStation 4, Windows, Xbox One, and Google Stadia. It is the sequel to 2014's The Crew. It features a persistent open world environment for free-roaming across a scaled-down recreation of the contiguous United States. The game allows players to control a variety of vehicles including cars, motorcycles, boats, and airplanes.
Starlink: Battle for Atlas is an action-adventure video game developed by Ubisoft Toronto and published by Ubisoft. It was released for the Nintendo Switch, PlayStation 4, and Xbox One on October 16, 2018, and for Microsoft Windows on April 30, 2019. The game also features optional toys-to-life elements. It received generally positive reviews from critics, while not meeting sales expectations.
Watch Dogs: Legion is a 2020 action-adventure game developed by Ubisoft Toronto and published by Ubisoft. It is the sequel to 2016's Watch Dogs 2 and the third installment in the Watch Dogs series. Set within a fictionalised representation of a futuristic, dystopian London, the game's story follows the hacker syndicate DedSec as they seek to clear their names after being framed for a series of terrorist bombings. While searching for the true culprits, DedSec also attempt to liberate London's citizens from the control of Albion, an oppressive private military company that has turned the city into a surveillance state following the bombings.
Watch Dogs is an action-adventure video game franchise published by Ubisoft, and developed primarily by its Montreal and Toronto studios using the Disrupt game engine. The series' eponymous first title was released in 2014, and it has featured three games in total, the most recent being 2020's Watch Dogs: Legion. Several tie-in books and comic book miniseries set in the games' universe have also been published.
Tom Clancy's Rainbow Six Extraction is an online multiplayer tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. A spin-off of Rainbow Six Siege (2015), Extraction is a cooperative multiplayer game in which players must work together to combat and defeat a type of parasite-like aliens called the Archæans. The game was released for PlayStation 4, PlayStation 5, Google Stadia, Windows, Xbox One and Xbox Series X/S on January 20, 2022. It received mixed reviews from critics.
You can have a lot of fun playing Watch Dogs 2 offline, but multiplayer--when it works--shouldn't be ignored.