Allen Hammack

Last updated

Allen Hammack is a role-playing game designer.

Personal life

Allen Hammack grew up in Birmingham, Alabama. [1] Hammack was living in Lake Geneva, Wisconsin in 1980. [2] He played a muleteer in a production of "Man of La Mancha" at the Elkhorn Area High School which featured performances from area residents. [2]

Contents

Hammack was living with this wife Susan in Williams Bay, Wisconsin by 1982, when he was accepted into the MBA program at the Lake Forest Graduate School of Management in Lake Forest, Illinois. [3] Hammack and his wife left Lake Geneva and he returned to Birmingham and in 1984 he opened the game and bookshop called the Lion and Unicorn. [1] Hammack was running monthly Dungeons & Dragons games for adults at his store by 1985 to teach parents about it and clear up misinformation about the game. [4] Hammack also began showing episodes of Doctor Who in his store. [5] Hammack sold his store around 1992 and began working as a lab technician for the Jefferson County Water Pollution Laboratory. [6]

Career

Allen Hammack joined TSR in 1978, where he was one of a few employees who designed, wrote and edited games. [1] Hammack wrote the adventure The Ghost Tower of Inverness (1979). [7] Hammack was the developer and editor for the 1980 role-playing game Top Secret , and with Merle Rasmussen who wrote the game, they wrote an article that year for Dragon titled "The Super Spies" with dossiers on spies from James Bond to Maxwell Smart. [8] Hammack wrote the 1981 adventure Assault on the Aerie of the Slave Lords . [9] Hammack was the design manager for TSR Hobbies, Inc. by 1982. [3] He was also editing and designing games for TSR at that time. [10] Hammack designed the 1982 board game Viking Gods for TSR. [11] TSR got into financial trouble in the early 1980s and let go of middle-level management personnel, including Hammack. [1]

Hammack wrote the supplements Fantastic Treasures (1984) and Fantastic Treasures II (1985) for Mayfair Games. [12] A young woman in Ragland, Alabama was murdered in 1985 by participants in a live action role-playing game version of Top Secret, to which Hammack responded that "It's such a departure from what the game is intended to be that I can't even begin to tell you what they might be doing or what guidelines they might follow." [13] Hammack wrote the 1986 adventure Day of Al'Akbar . [14]

Related Research Articles

<i>Star Frontiers</i> Science fiction tabletop role-playing game

Star Frontiers is a science fiction role-playing game produced by TSR from 1982 to 1985. The game offers a space opera action-adventure setting.

<i>Day of AlAkbar</i> Dungeons & Dragons adventure module

Day of Al'Akbar is an Advanced Dungeons & Dragons adventure module written by Allen Hammack and published by TSR inc. in 1986. The module consists of a forty-page booklet with a large color map and an outer folder. It bears the Dungeons & Dragons code I9, I meaning intermediate and 9 for module 9 in that series.

<i>Scourge of the Slave Lords</i> Dungeons & Dragons adventure module

Scourge of the Slave Lords (A1–4) is an adventure module for the Dungeons & Dragons fantasy role-playing game, published by TSR, Inc. in 1986. It combines the contents of four earlier modules, all set in the World of Greyhawk campaign setting and intended for use with Advanced Dungeons & Dragons first edition rules.

<i>Isle of the Ape</i> Dungeons & Dragons adventure module

Isle of the Ape is an adventure module for the Dungeons & Dragons role-playing game World of Greyhawk campaign setting, in which the events occur in a magical demiplane of the same name created by the mad archmage Zagyg Yragerne.

<i>The Lost Caverns of Tsojcanth</i> Role-playing game adventure

The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons (AD&D) rules. The 64-page adventure bears the code "S4" and is set in the Greyhawk campaign setting. It is divided into two parts, a 32-page adventure, and a 32-page booklet of monsters and magic items. The plot involves the player characters investigating rumors of lost treasure. After traversing a wilderness and two levels of dungeons, the players face Drelnza, the vampiric daughter of long-deceased archmage Iggwilv.

<span class="mw-page-title-main">James M. Ward</span> American game designer and author (1951–2024)

James Michael Ward III was an American game designer and fantasy author who worked for TSR, Inc. for more than 20 years, most notably on the role-playing game Dungeons & Dragons. He wrote various books relating to Dungeons & Dragons, including guidebooks such as Deities & Demigods, and novels including Pool of Radiance, based on the computer game of the same name.

<i>Dragons of Despair</i> 1984 book by Tracy Hickman

Dragons of Despair is the first in a series of 16 Dragonlance adventures published by TSR, Inc. (TSR) between 1984 and 1988. It is the start of the first major story arc in the Dragonlance series of Dungeons & Dragons (D&D) role-playing game modules, a series of ready-to-play adventures for use by Dungeon Masters in the game. This series provides a game version of the original Dragonlance storyline later told in the Dragonlance Chronicles trilogy of novels. This module corresponds to the events told in the first half of the novel Dragons of Autumn Twilight by Margaret Weis and Tracy Hickman. Its module code is DL1, which is used to designate it as the first part of the Dragonlance adventure series.

<i>Rahasia</i> Dungeons & Dragons adventure module

Rahasia is an adventure module, self-published by DayStar West Media in 1980 and published by TSR, Inc. in 1983 and 1984, for the Basic Set rules of the Dungeons & Dragons fantasy role-playing game. Its product designation is TSR 9115. It was designed by Tracy and Laura Hickman, and features artwork by Jeff Easley and Timothy Truman.

<i>Queens Harvest</i> Dungeons & Dragons adventure module

Queen's Harvest is a 1989 adventure module for the Dungeons & Dragons role-playing game. Queen's Harvest picks up the story where B11 King's Festival left off; it can be played as a sequel to that adventure or by itself. Tailored for beginning Dungeon Masters and players, it is set in the country of Karameikos in the Mystara campaign setting, and contains adventuring tips for players.

<i>City of the Gods</i> 1987 Dungeons & Dragons adventure module

City of the Gods is a 1987 adventure module for the Dungeons & Dragons role-playing game. Its module code is DA3 and its TSR product code is TSR 9191.

<i>Dungeons & Dragons Immortals Rules</i> Tabletop role-playing game supplement for Dungeons & Dragons

Dungeons & Dragons Immortals Rules, written by Frank Mentzer, is a boxed set for the Dungeons & Dragons (D&D) fantasy role-playing game first published by TSR in 1986 as an expansion to the Basic Set.

<i>The Book of Lairs</i> Book by Jim Ward

The Book of Lairs is an accessory book for the Dungeons & Dragons fantasy role-playing game, first published by TSR in 1986. It contains an assortment of monster-themed mini-adventures. A second volume was published in 1987. TSR coded the accessories REF3 and REF4 respectively, as part of a series of similarly-coded accessories. Both volumes were received well by critics, with the second being seen more positively than the first.

<i>Monster Cards</i>

Monster Cards is an accessory for the Dungeons & Dragons fantasy role-playing game.

<i>The Minrothad Guilds</i> Tabletop role-playing game supplement for Dungeons & Dragons

The Minrothad Guilds is an accessory for the Dungeons & Dragons fantasy role-playing game. It was written by Deborah Christian and Kim Eastland, and published by TSR in 1988.

Merle Martin Rasmussen is an American game designer and writer known for creating the espionage role-playing game Top Secret.

<span class="mw-page-title-main">Lawrence Schick</span> Dungeons and Dragons game designer

Lawrence Schick is a game designer and writer associated with role-playing games.

Jeff R. Leason is a game designer who has worked primarily on role-playing games.

Scott Bennie is a freelance game designer.

Kimber "Kim" Lee Eastland was a game designer who worked for TSR.

References

  1. 1 2 3 4 Hodges, Sam (1984-11-16). "Games people play". Birmingham Post-Herald . Archived from the original on 2024-04-20. Retrieved 2024-04-20 via Newspapers.com.
  2. 1 2 "Image caption". The Lake Geneva Regional News. 1980-10-09. Archived from the original on 2024-04-20. Retrieved 2024-04-20 via Newspapers.com.
  3. 1 2 "Hammack Attends Lake Forest". The Lake Geneva Regional News. 1982-11-11. Archived from the original on 2024-04-20. Retrieved 2024-04-20 via Newspapers.com.
  4. Slawson, Tabby (1985-09-27). "Dungeon master opens door to parents: Class to unravel mystery of Dungeons & Dragons". Birmingham Post-Herald . Archived from the original on 2024-04-20. Retrieved 2024-04-20 via Newspapers.com.
  5. https://www.al.com/spotnews/2013/05/as_doctor_who_reaches_50_years.html
  6. Schauer, Roman (1995-03-24). "Outer limits: Fantasy gathering nurtures creativity" (pages 1 and 2). Birmingham Post-Herald . Archived from the original (pages 1 and 2) on 2024-04-20. Retrieved 2024-04-20 – via Newspapers.com.
  7. "Convention Wrapup 1981". Polyhedron . Vol. 1, no. 3. Winter 1981–1982. p. 22. Retrieved 2024-04-20 via Internet Archive.
  8. Mohan, Kim (December 1980). "Cover to Cover". Dragon . Vol. 5, no. 6. p. 3. Retrieved 2024-04-20 via Internet Archive.
  9. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-playing Games. Buffalo, New York: Prometheus Books. pp.  85. ISBN   0-87975-652-7 . Retrieved 2024-04-20 via Internet Archive.
  10. Mentzer, Frank (1982). "Where I'm Coming From". Polyhedron . Vol. 2, no. 1 #4. p. 5. Retrieved 2024-04-20 via Internet Archive.
  11. Leake III, George R. (March 1983). "Capsule Reviews". The Space Gamer . No. 61. p. 36. Retrieved 2024-04-20 via Internet Archive.
  12. Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-playing Games. Buffalo, New York: Prometheus Books. pp.  98. ISBN   0-87975-652-7 . Retrieved 2024-04-20 via Internet Archive.
  13. Hicks, Roderick (1985-12-08). "Murder a part of the game?" (pages 1 and 2). The Anniston Star . Archived from the original (pages 1 and 2) on 2024-04-20. Retrieved 2024-04-20 – via Newspapers.com.
  14. "New Games in Print". Different Worlds . No. 45. March–April 1987. p. 42. Retrieved 2024-04-20 via Internet Archive.