Alundra 2: A New Legend Begins

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Alundra 2: A New Legend Begins
Alundra 2.jpg
Developer(s) Matrix Software
Publisher(s)
Director(s) Yasuhiro Ohori
Masumi Takimoto
Producer(s) Mika Hayashi (executive)
Tad Horie (associate)
Designer(s) Takahiro Kaneko
Yasuhiro Ohori
Programmer(s) Yasuhiro Matsumoto (character)
Writer(s) Hiroshi Miyaoka
Composer(s) Kōhei Tanaka
Platform(s) PlayStation
Release
  • JP: November 18, 1999
  • NA: February 29, 2000
  • EU: June 2000
  • AU: 2000
Genre(s) Action role-playing
Mode(s) Single-player

Alundra 2: A New Legend Begins(アランドラ2 魔進化の謎,Arandora 2 Ma Shinka no Nazo, Alundra 2: The Mystery of Magic Evolution) is an action role-playing game developed by Matrix Software for the Sony PlayStation. It was published by SCEI in Japan and Activision worldwide.

Action role-playing video games are a subgenre of role-playing video games. The games emphasize real-time combat where the player has direct control over the characters as opposed to turn or menu-based combat. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and RPG mechanics, or massively multiplayer online role-playing games (MMORPGs) with real-time combat systems.

Matrix Software is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of systems beginning with their action-adventure game title Alundra in April 1997. Matrix has teamed with other developers such as Square Enix and Chunsoft to produce games for existing franchises such as Final Fantasy and Dragon Quest, as well as other anime and manga properties. In addition to game console development, Matrix Software has also made games for various Japanese mobile phone brands since 2001.

PlayStation (console) Fifth-generation and first home video game console developed by Sony Interactive Entertainment

The PlayStation is a home video game console developed and marketed by Sony Computer Entertainment. The console was released on 3 December 1994 in Japan, 9 September 1995 in North America, 29 September 1995 in Europe, and 15 November 1995 in Australia. The console was the first of the PlayStation lineup of home video game consoles. It primarily competed with the Nintendo 64 and the Sega Saturn as part of the fifth generation of video game consoles.

Contents

Unlike its predecessor, Alundra , Alundra 2 features a 3D look which opens up a new world of puzzles. Also, despite its title, Alundra 2 is a standalone sequel, and has no ties with the original. It has a whole new story with a different set of characters, including the main character, Flint. Compared to the darker storyline of Alundra, Alundra 2 has a more light-hearted storyline.

<i>Alundra</i> video game

Alundra, released in Europe as The Adventures of Alundra, is an action-adventure video game developed by Matrix Software for the PlayStation, originally released in 1997.

Gameplay

Alundra 2 is an action role-playing game that has the environment in 3D, the character can be moved in all directions, and the camera can be manually rotated 360 degrees. Gameplay consists of fighting enemies, interacting with character NPCs, puzzle solving, platforming, and exploration. The story is presented through text and voiced cutscenes.

Three-dimensional space geometric three-parameter model of the physical universe

Three-dimensional space is a geometric setting in which three values are required to determine the position of an element. This is the informal meaning of the term dimension.

A non-player character (NPC), also known as a non-playable character, is any character in a game which is not controlled by a player. In video games, this usually means a character controlled by the computer via algorithmic, predetermined or responsive behavior, but not necessarily true artificial intelligence. In traditional tabletop role-playing games, the term applies to characters controlled by the gamemaster or referee, rather than another player.

Cutscene

A cutscene or event scene is a sequence in a video game that is not interactive, breaking up the gameplay. Such scenes could be used to show conversations between characters, set the mood, reward the player, introduce new gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events.

The player controls Flint, a young swordsman and silent protagonist. Flint uses a sword to fight enemies and he carries a shield which gives passive damage reduction; stronger versions of both are obtainable throughout the game. Flint can also learn additional successive strikes for his sword, known as combos, by collecting items called Puzzle Pieces and exchanging them with the character Lord Jeehan. The game also features unique magical ring items which grant Flint special powers such as the abilities to float in place or traverse over harmful lava.

Story

Alundra 2's story is set in the kingdom of Varuna. Mephisto, a powerful sorcerer is using magical wind-up keys to control humans and turn animals into mindless, violent machines. Flint is a pirate hunter wanted for treason, and he is after the pirates that caused his parents' death.

The game begins with Flint infiltrating a flying airship. Inside, he finds the ship is staffed by humanoid robots; there are conspicuous keys protruding from their backs and their speech is unintelligible. Also on board is a family of three pirates: Zeppo, Albert, and Ruby. Flint eavesdrops on their conversation and it is mentioned that Mephisto can create "mechanical men" through a technology that only he understands. Baron Diaz, untrusting of Mephisto, tasks the pirates with keeping an eye on him.

Flint is discovered and attacked by Zeppo. The resulting battle damages the interior of the ship and causes it to crash. Flint falls into the sea and washes onto a shore where he is found by a villager and taken in. After recovering, he meets Princess Alexia and joins forces with her. Alexia explains that her father is missing and she knows that Baron Diaz used the pirates to get rid of him.

In their search for incriminating proof, Flint and Alexia encounter Mephisto, battle with his mechanical abominations, and investigate the suspicious "Church of the Key". They are eventually detained by Mephisto and taken by sea to Varuna. Flint is thrown overboard, but he survives and reaches the capital to confront Baron Diaz. The Baron threatens Alexia's life and tasks Flint with retrieving three relics in exchange for her safety. Flint is told to enlist the help of the three pirates he had met before: Zeppo, Albert, and Ruby. They assist him in entering the ruins. Flint goes through the ruins and does battle with their ancient guardians to obtain the three relics.

Flint returns to Baron Diaz and delivers the relics, and the Baron uses them to enter a tower in search of the lost treasure of Varuna. Mephisto follows the Baron inside and reads a mural on a wall. He explains that there are a set of instructions on the mural and that yet another relic is required before the instructions can be completed. Flint is ordered to retrieve a fourth relic and he battles through more dungeons in search of the relic. Along the way, he meets an enslaved dragon named Tirion. Flint frees him and the dragon flies him back to Varuna.

After Flint returns the final relic, it is set in place and the machinery of the tower is activated. Mephisto reveals that there isn't a lost treasure of Varuna and that he had built the tower two thousand years ago in order to calculate the coordinates of the nerve-center of the planet. A wizard named Lumiere, however, prevented Mephisto from entering by sealing the tower. Mephisto then inserts a key into the Baron, turning him into a mechanical monster. After Flint defeats the monster, Baron Diaz returns to normal. Outside of the capital, Mephisto raises his Star Key, a giant key-shaped structure, out of the sea. His intention is to use its power to mutate the planet and take control.

Tirion flies Flint, Alexia, Zeppo, Albert, and Ruby to the Star Key to confront Mephisto. Flint makes his way through the dungeon and he finds that Zeppo has been captured. Mephisto appears and inserts a key into Zeppo, also turning him into a mechanical monster. Flint defeats the monster, returning Zeppo to his former state, and then faces Mephisto in battle. Flint kills Mephisto and the Star Key collapses into the sea. The group escapes on the back of Tirion; Flint and Alexia share an embrace as they fly away.

Reception

Reception
Aggregate score
AggregatorScore
GameRankings 69.32% [1]
Review score
PublicationScore
IGN 7.7/10 [2]

The game received an average score of 69.32% at GameRankings, based on an aggregate of 25 reviews, [1] and was much less successful than its predecessor.

GameRankings website that collects review scores from both offline and online sources to give an average rating

GameRankings is a website that collects review scores from both offline and online sources to give an average rating. It indexes over 315,000 articles relating to more than 14,500 video games.

IGN gave Alundra 2 a score of 7.7 out of 10. After praising its predecessor Alundra as "one of the PlayStation's best action/RPG's" and its storyline as "one of the darkest storylines of any role-playing games in existence," the reviewer stated that Alundra 2 "just doesn't stack up" and that, "even though the writing was exceptional, it didn't make up for the fact that the game had a really fruity storyline." However, he stated that he enjoyed "the game's puzzles and was very impressed with the localization job by Activision," but that "the game was really hurt by its less than precise controls, annoyingly difficult boss battles," "uninspiring music, and graphical glitches." He concluded that, "pretend that this has nothing to do with the original Alundra or Zelda, and you'll probably enjoy this game just fine. It's definitely one of the top five action/RPG's on the PlayStation." [2]

<i>IGN</i> American entertainment website

IGN is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, itself wholly owned by j2 Global. The company is located in San Francisco's SOMA district and is headed by its former editor-in-chief, Peer Schneider. The IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, films, television, comics, technology, and other media. Originally a network of desktop websites, IGN is now also distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat.

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References

  1. 1 2 "Alundra 2 (PS)". GameRankings . Retrieved 2011-06-02.
  2. 1 2 Zdyrko, David (April 12, 2000). "Alundra 2". IGN . Retrieved 30 January 2012.