Andrea Phillips

Last updated
Andrea Phillips
Andrea Phillips headshot.jpg
Born (1974-07-20) July 20, 1974 (age 48)
Michigan, United States
Occupation Game designer, Author
Website
www.deusexmachinatio.com

Andrea Phillips (born 20 July 1974) is an American transmedia game designer and writer. She has been active in the genres of transmedia storytelling and alternate reality games (ARGs), in a variety of roles, since 2001. She has written for, designed, or substantially participated in the creation of Perplex City, the BAFTA-nominated [1] Routes (a project of Channel 4), and The 2012 Experience, a marketing campaign for the film 2012 .

Contents

Entry to alternate reality gaming

Phillips came to the genre in 2001, when she co-moderated the Cloudmakers mailing list which served players of "The Beast", the ARG which revolved around the release of the movie A.I. Artificial Intelligence. The Cloudmakers community encompassed thousands of players of the game and eventually included a "guide," walking players step-by-step through the game as it happened, a "journey", describing in prose the content of the game and its backstory, and a "trail", functioning as an FAQ to organize the multiple sites and widespread information sources present within the game. As a player of the game, Phillips co-wrote "the journey" [2] and contributed to versions 4.5 through 9.0 of "the trail". [3]

Work in transmedia

Perplex City

In 2005, Phillips transitioned from being a player of transmedia and alternate reality games to being a designer of them. She was hired by Mind Candy as an "'ad hoc' polymath", doing "'a little bit of whatever it takes to keep the game rolling,' be it designing and writing puzzles, or live event coordination.". [4] Perplex City was the first "freestanding" alternate reality game to run as a stand-alone project rather than as a marketing vehicle for a traditional media project [5] and Phillips stayed with the project until Mind Candy announced in 2007 that Perplex City was being put on indefinite hold. [6] [7]

Routes

In 2008, Phillips was hired as Lead Game Designer for Routes, a multimedia game targeted at British teenagers and run by Channel 4 and the Wellcome Trust. Routes included interactive Flash games, an alternate reality game, a television documentary featuring Katherine Ryan, and a series of webisode videos. [8] The project ran live for eight weeks between January and March 2009 and won or was shortlisted for a number of industry awards. It won a 2010 International Visual Communications Association (IVCA) Gold award in the Web 2.0 category and the IVCA Grand Prix award the same year. [9] It was also a BAFTA nominee in the Children's Interactive category in 2009 [1] and a BIMA winner for content. [10]

Other projects

Phillips has also worked as lead writer and game designer for "The 2012 Experience", [7] an alternate reality game used as marketing for 2012 , a Roland Emmerich film.

Phillips also worked with Thomas Dolby in the creation of his online game "A Map of the Floating City", [11] listed as "Quarter Master for game design, writing, UI." The game's purpose was to promote the artists upcoming album of the same name. Credits also listed Thanks to Hollywood producer J. J. Abrams.

On her own initiative, Phillips has developed Madame Zee, a Twitter stream and blog that deliver tongue-in-cheek horoscopes and advice, My Super First Day, a "massively collaborative storytelling project", and The TSA Choice, a crowdsourced activism site opposing recent changes to TSA airport screening procedures. [7]

Industry participation

Phillips was a founding member of the International Game Developers Association's Special Interest Group on Alternate Reality Games and has carried out a variety of duties under that umbrella, including contributing to an Association whitepaper. [12] She currently serves as Chairman of the Special Interest Group. [7] She has also written extensively on the topic of transmedia on her blog, Deus Ex Machinatio.

Phillips has been a presenter at numerous industry gatherings, including Foo Camp 2010, [13] South by Southwest 2010, [14] and an MIT conference on "Storytelling 3.0". [7]

Publications

Phillips in 2012 published A Creator's Guide to Transmedia Storytelling [15] as a guide for current and aspiring modern storytellers. Phillips presents techniques, guidance, and information from her own professional experience as well as from interviews with other professionals in Transmedia.

In February, 2013, Phillips created a Kickstarter project to raise funds for a year-long fiction serial called The Daring Adventures of Captain Lucy Smokeheart. The project successfully funded on March 28, 2013, with 251 backers. Each month beginning in May 2013, Phillips will be releasing a new chapter in the fun and lighthearted adventure, and with each chapter, a puzzle to be solved as well. By successfully solving the puzzles, a reader will be able to find the secret online location to Lucy's treasure. [16]

In February, 2016, Phillips published The Daring Mermaid Expedition, an interactive fiction set in the Lucy Smokeheart world, with Choice of Games. [17] [18]

In July, 2020, she published America Inc.: A novel of democracy and dirty tricks, in which a corporation runs for President of the United States.

Related Research Articles

An alternate reality game (ARG) is an interactive networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions.

Ong's Hat is one of the earliest Internet-based secret history conspiracy theories. It was created as a piece of collaborative fiction by four core individuals, dating back to the 1980s, although the membership propagating the tale changed over time. Ong's Hat is often cited as the first ARG on many lists of alternate reality games.

The Beast is an alternate reality game developed by Microsoft to promote the 2001 film A.I. Artificial Intelligence. Entry points to the game embedded into the film's promotion centered on the fictional Jeanine Salla and the death of her friend Evan Chan. In 2142, Jeanine learns that Evan was murdered and her investigation uncovers a network of murders of humans and artificial intelligences. The game launched on March 8, 2001 and continued running past its initially scheduled end date on June 29, the film's release date.

Perplex City was an alternate reality game created by the London-based developer Mind Candy under the direction of the lead producer and designer, Adrian Hon, that ran from April 2005 to February 2007. The first "season" of the game had players looking for "The Receda Cube", a priceless scientific and spiritual artifact to the people of a fictional metropolis known as "Perplex City", which had been stolen and buried somewhere on Earth.

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Alternate reality games are a modern genre of gaming often consisting of an interactive, networked narrative that uses the real world as a platform and employs transmedia storytelling to deliver a story that may be altered by players' ideas or actions. Most of these games are either independently run or used as a viral marketing campaign by a company or brand.

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References

  1. 1 2 "Children's Nominations 2009". British Academy of Film and Television Arts. Retrieved 6 December 2010.
  2. Andrea Phillips; Dan Fabulich. "the journey". Cloudmakers.org. Archived from the original on 14 April 2013. Retrieved 6 December 2010.
  3. "the trail 9.0". Cloudmakers.org. Archived from the original on 2011-01-27. Retrieved 6 December 2010.
  4. Drake, Shannon (2006-06-27). "Breaking the Fourth Wall". The Escapist. Retrieved 6 December 2010.
  5. Terdiman, Daniel (2005-07-12). "Perplex City Faces Reality Check". Wired. Archived from the original on 7 December 2010. Retrieved 6 December 2010.
  6. Waite, Jonathan (2007-06-01). "Breaking News: Perplex City Season 2 Delayed Indefinitely". ARGNet. Retrieved 6 December 2010.
  7. 1 2 3 4 5 Phillips, Andrea. "Resume". www.deusexmachinatio.com. Archived from the original on 24 October 2010. Retrieved 6 December 2010.
  8. "WHAT IS ROUTES?". Channel 4 . Retrieved 6 December 2010.
  9. "IVCA Awards 2010, sponsored by drpgroup - Winners Announced!". International Visual Communications Association. Archived from the original on 15 November 2010. Retrieved 6 December 2010.
  10. "BIMA Awards 2009 - Online - Content". British Interactive Media Association. Retrieved 7 December 2010.
  11. "A Map of the Floating City" online game - Credits". Archived from the original on 2011-10-09. Retrieved 4 October 2012.
  12. "ARG SIG Whitepaper" (PDF). IGDA. Archived from the original (PDF) on 7 December 2010. Retrieved 7 December 2010.
  13. "Session Schedule". Foo Camp wiki. Archived from the original on 23 October 2010. Retrieved 7 December 2010.
  14. "2010 ScreenBurn at SXSW Panel Programming Released!". sxsw.com. Archived from the original on 1 December 2010. Retrieved 7 December 2010.
  15. A Creators Guide to Transmedia Storytelling. ISBN   0071791523., Amazon. 31 May 2012
  16. "The Daring Adventures of Captain Lucy Smokeheart". 15 May 2013.
  17. "Daring Mermaid Expedition" . Retrieved 14 February 2022.
  18. "The Daring Mermaid Expedition". 12 February 2016. Retrieved 14 February 2022.