Angels Fall First (video game)

Last updated

Angels Fall First
Angels Fall First Steam Banner.jpg
Developer(s) Strangely Interactive Ltd
Publisher(s) Strangely Interactive Ltd
Engine Unreal Development Kit
Platform(s) Microsoft Windows
Release10 October 2015
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Angels Fall First: Planetstorm
Planetstorm UDK demo cover.jpg
Developer(s) Strangely Interactive Ltd
Engine Unreal Engine 3
Platform(s) Microsoft Windows
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Angels Fall First is a first-person multiplayer shooter by British studio Strangely Interactive, [1] combining game-play elements of traditional squad-based shooters with space combat games, with a particular focus on the ability to pilot and crew capital ships, which also serve as infantry combat settings themselves. Previously a mod of Epic Games' first-person shooter Unreal Tournament 3 and referred to as Angels Fall First: Planetstorm, [2] the game has since been moved to the Unreal Development Kit and was released on Steam's Early Access on 10 October 2015 with its current title.

Contents

Plot and Setting

Angels Fall First is set in a science fiction universe during the period known as the Second Antarean War, an outbreak of hostilities between the previously subdued and forcefully integrated Antarean Empire and an alliance of several stellar states known as the United League of Planets.

The war itself was caused by a variety of factors. The gradual decay of the League (which was itself only created out of necessity during the First Antarean War), the upsurge of nationalism among the Antareans, and the reestablishment of old alliances by the rebel Antarean factions. But it was primarily caused by the event known as the Crowning Day Massacre, in which a naval blunder by the United League of Planets caused the deaths of thousands of civilians during an Antarean holiday, including that of a well-loved public Antarean figure. [3] In the resulting chaos, the long lost heir to the Antarean throne reappeared, solidifying the Antarean revolt as well as throwing the regions into a full-scale war.

Gameplay

Angels Fall First combines two types of gameplay: FPS and space shooters. Several of its maps take place on planet surfaces, primarily focused on combined arms warfare, featuring Fast-Attack vehicles, Armoured Personnel Carriers, Tanks and atmospheric Gunships. Others take place in space with a variety of spacecraft ranging from small fighters to large capital ships, all of which can be piloted and crewed by players. Infantry combat also takes place in space maps, with several maps featuring objectives that require boarding by dropship. Furthermore, players are able to board enemy capital ships through the same method, allowing them to destroy its key components and ultimately destroy it. The game is geared towards online multiplayer but has support for offline single-player with bots. [2]

Since 2019 the average monthly playerbase of Angels Fall First fell below that which was sustainable for multiplayer gameplay, bottoming out to an average of 1.4 players per month as of March, 2022. [4] The average server meanwhile has a maximum of 64 player slots, of which are filled with bots to compensate for the lack of players.

Development

Angels Fall First has been in development from as early as 2007, planned for submission to the Make Something Unreal Contest hosted by Epic Games. The original mod consistently won prizes in the pre-final phases, [5] eventually winning third place in the Grand Finals. [6] [7] [8]

As of 2009, development of the Unreal Tournament 3 mod had ceased, the team having then changed engines to the Unreal Development Kit, which would make the game itself standalone. [9] [10] A demo version of the mod ported into the UDK engine was released in 2009. [11] The game became available on Steam Early Access on October 10, 2015 and has been receiving continual updates.

Related Research Articles

<i>Deus Ex</i> (video game) 2000 video game

Deus Ex is a 2000 role-playing video game developed by Ion Storm and published by Eidos Interactive. Set in a cyberpunk-themed dystopian world in the year 2052, the game follows JC Denton, an agent of the fictional agency United Nations Anti-Terrorist Coalition (UNATCO), who is given superhuman abilities by nanotechnology, as he sets out to combat hostile forces in a world ravaged by inequality and a deadly plague. His missions entangle him in a conspiracy that brings him into conflict with the Triads, Majestic 12, and the Illuminati.

<i>Unreal</i> (1998 video game) 1998 first-person shooter video game

Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002.

<span class="mw-page-title-main">Deathmatch (video games)</span> Video game mode

Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill the other players' characters as many times as possible. The deathmatch may end on a frag limit or a time limit, and the winner is the player that accumulated the greatest number of frags.

Spasim is a 32-player 3D networked space flight simulation game and first-person space shooter developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controlling a planetary system, where each player controls a spaceship in 3D space in first-person view. Two versions of the game were released: in the first, gameplay is limited to flight and space combat, and in the second systems of resource management and strategy were added as players cooperate or compete to reach a distant planet with extensive resources while managing their own systems to prevent destructive revolts. Although Maze is believed to be the earliest 3D game and first-person shooter as it had shooting and multiplayer by fall 1973, Spasim has previously been considered along with it to be one of the "joint ancestors" of the first-person shooter genre, due to earlier uncertainty over Maze's development timeline.

<span class="mw-page-title-main">Unreal Engine</span> Video game engine developed by Epic Games

Unreal Engine (UE) is a series of 3D computer graphics and game engines developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobile, console, and virtual reality platforms.

<i>Unreal Tournament</i> 1999 first-person shooter video game

Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC and Dreamcast versions support multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition.

<i>Unreal Tournament 2004</i> 2004 first-person shooter video game

Unreal Tournament 2004 is a first-person arena shooter video game developed by Epic Games and Digital Extremes. Part of the Unreal franchise, it is the third game in the Unreal Tournament series and the updated version of Unreal Tournament 2003.

<i>Unreal Championship 2: The Liandri Conflict</i> 2005 video game

Unreal Championship 2: The Liandri Conflict is a first- and third-person arena shooter video game developed by Epic Games and published by Midway Games. It was released in April 2005 for Xbox. The game is part of the Unreal franchise, and is a direct sequel to 2002's Unreal Championship. Unreal Championship 2 was designed from the ground up to take full advantage of the Xbox Live gaming service.

<i>Unreal Tournament 3</i> 2007 first-person shooter video game

Unreal Tournament 3 (UT3) is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the Unreal franchise, it is the fourth game in the Unreal Tournament series, and the eighth and final game overall; its name is in reflection of the game being the first in the franchise to use Unreal Engine 3. It was released on November 19, 2007, for Microsoft Windows, December 10 for the PlayStation 3, and on July 3, 2008, for the Xbox 360. OS X and Linux ports were planned, but they were eventually cancelled. A free-to-play version, entitled Unreal Tournament 3 X, was leaked in late 2022 and cancelled in 2023.

<i>Red Orchestra: Ostfront 41–45</i> 2006 video game

Red Orchestra: Ostfront 41–45 is a tactical first-person shooter video game based on its predecessor Red Orchestra: Combined Arms. After winning the Make Something Unreal contest, the team behind the original Red Orchestra started the game studio Tripwire Interactive and developed Red Orchestra: Ostfront 41-45 as their first project.

<i>Insurgency: Modern Infantry Combat</i> 2007 video game

Insurgency: Modern Infantry Combat is a multiplayer tactical shooter total conversion mod for Valve's Source engine, developed by the Insurgency Development Team and published for Windows, macOS, and Linux on October 23, 2007. Set during the Iraq War and the War in Afghanistan, the game follows the conflict between the United States Marine Corps and the Iraqi insurgency.

<i>The Ball</i> (video game) 2010 video game

The Ball is a 2010 first-person action-adventure game developed by Teotl Studios and published by Tripwire Interactive.

<i>No More Room in Hell</i> 2011 video game

No More Room in Hell is a cooperative first person survival horror video game, created by Matt "Maxx" Kazan and initially developed as a modification on Valve's Source game engine. Set in a zombie apocalypse, the player assumes the role of one of eight remaining survivors, with a focus on co-operation and survival. The game can be played through "Objective" or "Survival" mode. It is heavily inspired by George Romero's Living Dead series, with the title being a reference to Dawn of the Dead, specifically the line "When there's no more room in hell, the dead will walk the earth.", and some characters being references to other films such as American Psycho and The Big Lebowski.

New World Interactive LLC (NWI) is an American video game developer founded by Andrew Spearin and Jeremy Blum in 2010. The company developed the multiplayer tactical shooter games Insurgency (2014), Day of Infamy (2017), and Insurgency: Sandstorm (2018). In 2020, New World Interactive was acquired by Saber Interactive.

Make Something Unreal, also known as $1,000,000 Make Something Unreal Contest and Make Something Unreal Live, was a series of video game development competitions organised by Epic Games which began in 2004, with subsequent competitions in 2008, 2012, and 2013. The contests aimed to reward developers who created mods using the Unreal game engine. Make Something Unreal has not returned since the event in 2013. Epic Games has since launched Epic MegaGrants, a grant based scheme, in 2019.

<span class="mw-page-title-main">Psyonix</span> American video game developer

Psyonix LLC is an American video game developer based in San Diego. It was founded in 2000 by Dave Hagewood with the team of his Internet-focused company WebSite Machines. After canceling its first two projects, Psyonix created VehicleMOD, a mod that adds vehicles to Unreal Tournament 2003. The game's developer, Epic Games, subsequently hired the studio to recreate this gameplay for a game mode in Unreal Tournament 2004. Psyonix subsisted off contract work and released its first original game, Supersonic Acrobatic Rocket-Powered Battle-Cars, in 2008. The game was not as successful as anticipated but Hagewood held on to the game's concept and had a small team prototype a sequel while the rest of the company worked on further contract projects. This sequel was released as Rocket League in 2015 and became a commercial success. Epic Games acquired the studio in May 2019.

<i>Depth</i> (video game) 2014 video game

Depth is a video game developed by Digital Confectioners and released for Microsoft Windows in 2014. It is an asymmetrical multiplayer first-person shooter that pits treasure hunting divers against sharks.

<i>Paragon</i> (video game) Video game

Paragon was a free-to-play multiplayer online battle arena (MOBA) game developed and published by Epic Games, powered by their own Unreal Engine 4. The game started buy-to-play early access in March 2016, and then launched free-to-play access to its open beta started in August 2016. After failed attempts to make the game sustainable and having trouble keeping a player base, Epic Games made the decision to shut down Paragon servers in April 2018.

References

  1. "Angels Fall First". 18 July 2022.
  2. 1 2 "Angels Fall First: Planestorm MODDB Description"
  3. "Crowning Day Massacre video"
  4. "Steam Charts Angels Fall First". Steam Charts. Retrieved 15 April 2022.
  5. "Third round of Unreal Tournament 3 'Make Something Unreal' Contest winners announced by Epic Games". Gaming Bits. 4 August 2009. Archived from the original on 11 July 2011. Retrieved 25 January 2011.
  6. "Make Something Unreal Contest - Grand Prize Winners Revealed". Beyond Unreal. 17 February 2010. Retrieved 25 January 2011.
  7. Tom Bramwell (22 February 2010). "Make Something Unreal winners unveiled". Eurogamer. Retrieved 25 January 2011.
  8. Alice O'Connor (18 February 2010). "Make Something Unreal' Contest Winners Crowned". ShackNews. Retrieved 25 January 2011.
  9. Rossignol, Jim (4 May 2010). "Hyperbolic Space-Biff: AFF Planetstorm". Rock, Paper, Shotgun. Retrieved 12 April 2022.
  10. "AFF:Planetstorm UDK Showcase Released!". Affuniverse. 4 May 2010. Archived from the original on 4 March 2016. Retrieved 25 January 2011.
  11. "Angels Fall First: Planetstorm". Epic Games. Retrieved 25 January 2011.