Any-source multicast (ASM) is the older and more usual form of multicast where multiple senders can be on the same group/channel, as opposed to source-specific multicast where a single particular source is specified.
Any-source multicast allows a host computer to map IPs and then sends IPs to a number of groups via IP address. This method of multicasting allows hosts to transmit to/from groups without any restriction on the location of end-user computers [1] by allowing any receiving host group computer to become a transmission source. [2] Bandwidth usage is nominal allowing Video Conferencing to be used extensively. [3] However, this type of multicast is vulnerable in that it allows for unauthorized traffic and denial-of-service attacks. [2]
Commonly, any-source multicast is used in IGMP version 2; however, it can also be used in PIM-SM, MSDP, and MBGP. ASM utilizes IPv4 in association with the previously stated protocols; in addition, MLDv1 protocol is used for IPv6 addresses. [1]
An Internet Protocol address is a numerical label such as 192.0.2.1 that is assigned to a device connected to a computer network that uses the Internet Protocol for communication. IP addresses serve two main functions: network interface identification, and location addressing.
Internet Protocol version 4 (IPv4) is the first version of the Internet Protocol (IP) as a standalone specification. It is one of the core protocols of standards-based internetworking methods in the Internet and other packet-switched networks. IPv4 was the first version deployed for production on SATNET in 1982 and on the ARPANET in January 1983. It is still used to route most Internet traffic today, even with the ongoing deployment of Internet Protocol version 6 (IPv6), its successor.
Internet Protocol version 6 (IPv6) is the most recent version of the Internet Protocol (IP), the communications protocol that provides an identification and location system for computers on networks and routes traffic across the Internet. IPv6 was developed by the Internet Engineering Task Force (IETF) to deal with the long-anticipated problem of IPv4 address exhaustion, and was intended to replace IPv4. In December 1998, IPv6 became a Draft Standard for the IETF, which subsequently ratified it as an Internet Standard on 14 July 2017.
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA.
In computer networking, multicast is a type of group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast differs from physical layer point-to-multipoint communication.
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.
A multicast address is a logical identifier for a group of hosts in a computer network that are available to process datagrams or frames intended to be multicast for a designated network service. Multicast addressing can be used in the link layer, such as Ethernet multicast, and at the internet layer for Internet Protocol Version 4 (IPv4) or Version 6 (IPv6) multicast.
In the seven-layer OSI model of computer networking, the network layer is layer 3. The network layer is responsible for packet forwarding including routing through intermediate routers.
The Internet Group Management Protocol (IGMP) is a communications protocol used by hosts and adjacent routers on IPv4 networks to establish multicast group memberships. IGMP is an integral part of IP multicast and allows the network to direct multicast transmissions only to hosts that have requested them.
Zero-configuration networking (zeroconf) is a set of technologies that automatically creates a usable computer network based on the Internet Protocol Suite (TCP/IP) when computers or network peripherals are interconnected. It does not require manual operator intervention or special configuration servers. Without zeroconf, a network administrator must set up network services, such as Dynamic Host Configuration Protocol (DHCP) and Domain Name System (DNS), or configure each computer's network settings manually.
A broadcast address is a network address used to transmit to all devices connected to a multiple-access communications network. A message sent to a broadcast address may be received by all network-attached hosts.
Protocol-Independent Multicast (PIM) is a family of multicast routing protocols for Internet Protocol (IP) networks that provide one-to-many and many-to-many distribution of data over a LAN, WAN or the Internet. It is termed protocol-independent because PIM does not include its own topology discovery mechanism, but instead uses routing information supplied by other routing protocols. PIM is not dependent on a specific unicast routing protocol; it can make use of any unicast routing protocol in use on the network. PIM does not build its own routing tables. PIM uses the unicast routing table for reverse-path forwarding.
The RTP Control Protocol (RTCP) is a binary-encoded out-of-band signaling protocol that functions alongside the Real-time Transport Protocol (RTP). Its basic functionality and packet structure is defined in RFC 3550. RTCP provides statistics and control information for an RTP session. It partners with RTP in the delivery and packaging of multimedia data but does not transport any media data itself.
An overlay network is a computer network that is layered on top of another network. The concept of overlay networking is distinct from the traditional model of OSI layered networks, and almost always assumes that the underlay network is an IP network of some kind.
IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses specially reserved multicast address blocks in IPv4 and IPv6.
In computer networking, a reliable protocol is a communication protocol that notifies the sender whether or not the delivery of data to intended recipients was successful. Reliability is a synonym for assurance, which is the term used by the ITU and ATM Forum.
A routing protocol specifies how routers communicate with each other to distribute information that enables them to select paths between nodes on a computer network. Routers perform the traffic directing functions on the Internet; data packets are forwarded through the networks of the internet from router to router until they reach their destination computer. Routing algorithms determine the specific choice of route. Each router has a prior knowledge only of networks attached to it directly. A routing protocol shares this information first among immediate neighbors, and then throughout the network. This way, routers gain knowledge of the topology of the network. The ability of routing protocols to dynamically adjust to changing conditions such as disabled connections and components and route data around obstructions is what gives the Internet its fault tolerance and high availability.
An Internet Protocol version 6 address is a numeric label that is used to identify and locate a network interface of a computer or a network node participating in a computer network using IPv6. IP addresses are included in the packet header to indicate the source and the destination of each packet. The IP address of the destination is used to make decisions about routing IP packets to other networks.
Multicast is what enables a node on a network to address one unit of data to a specific group of receivers. In interactive multicast at the data link or network layer, such as IP multicast, Ethernet multicast or MBMS service over cellular network, receivers may join and leave the group using an interaction channel. Only one copy of the data is sent from the source, and multiple copies are created and then sent to the desired recipient by the network infrastructure nodes. In for example IP multicast, a multicast group is identified by a class D IP address. A host enters or exits a group using IGMP. A message sent via multicast is sent to all nodes on the network, but only the intended nodes accept the multicast frames. Multicasting is useful in situations such as video conferencing and online gaming. Multicast was used originally in LANs, with Ethernet being the best example. A problem with multicast communication is that it is difficult to guarantee that only designated receivers receive the data being sent. This is largely because multicast groups are always changing; users come and go at any time. A solution to the problem of ensuring that only the chosen recipient obtains the data is known as multicast encryption.
Multicast routing is one of the routing protocols in IP networking.