AudioGaming

Last updated
AudioGaming
Type Limited liability company
IndustryComputer software and Sound Design
Founded Paris, France (2009)
Headquarters
ProductsAudioWind, AudioRain, AudioMotors
Number of employees
5
Website AudioGaming.net

AudioGaming is a French company developing procedural audio tools dedicated to sound designers and video game developers. It was founded in 2009 [1] by Amaury La Burthe, Damien Henry & Guilllaume Le Nost.

Contents

Audio tools

Their first VST/RTAS/AU plugins "AudioWind" and "AudioRain" were released in June 2012. [1] The wind sound synthesis plug-in AudioWind was successfully used for ambient sounds in Quentin Tarantino's Django Unchained. [2]

Their next product "AudioMotors", more oriented toward re-recording engineers, is an audio plug-in dedicated to vehicle engine sound synthesis. [3] It can be used in such applications as a car chase soundtrack creation. Also aiming for post-production, another product was announced [4] in April 2013, "AudioSteps". It includes a large footsteps library as well as manipulation tools to ease shaping them to the actual dubbed scene and/or to any sound design choices.

Sound design for video games

The company also takes part in first-hand video game development: in a partnership with French editor Bulkypix and developer Dogbox, the game Journey to Hell was created and released in March 2013. [5]

In October 2013, the French platform game Type:Rider was released, with its soundtrack entirely designed by AudioGaming. [6]

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