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Ax Battler: A Legend of Golden Axe | |
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Developer(s) | Aspect Co. |
Publisher(s) | Sega |
Programmer(s) | Noriyuki Tabata Kazuyuki Oikawa |
Composer(s) | Keisuke Tsukahara |
Series | Golden Axe |
Platform(s) | Sega Game Gear |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Ax Battler: A Legend of Golden Axe [lower-alpha 1] [1] is an action-adventure video game spin-off of the popular Golden Axe series. The game was released on the Sega Game Gear in 1991.
The protagonist is Ax Battler, the male barbarian character from the original Golden Axe game. The series' primary villain, Death Adder, is laying siege to the entire world. He steals the Golden Axe, a magical weapon that grants its wielder unimaginable power, from its hiding place in Firewood Castle. To prevent Death Adder using its powers to destroy the world, the king of Firewood Castle calls upon the help of his strongest warrior: Ax Battler. During his journey, Ax Battler must battle through the following 'special landmarks': The Spooky Cave, Peninsula Tower, Turtle's Back, Death Pyramid, Evil Cave, Maze Wood, Gayn Mountain, Eagle's Back, Ice Cliffs and Death Adder's Castle.
Unlike the original side-scrolling beat 'em up Golden Axe games, Ax Battler is divided into three different sections of gameplay: –
Ax Battler can collect magic vases, which can be used for his magical attacks or as currency in the towns. He can also learn new attacks in the Training Houses.[ citation needed ]
Passwords can be collected from the towns to serve as a 'saving' system.
Publication | Score |
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GamePro |
The game is noted due to its similarities to Zelda II: Adventure of Link . [2] Zero wrote that Ax Battler successfully expanded on the premise of the original games and called it a "surefire winner", rating it an 87%. [3] However, Mean Machines called the beat'em up aspect of the game "extremely poor" and called the quest "dull and uninspiring." Rating the game a 39%, they compared playing Ax Battler to jumping off a cliff – writing "one go is more than enough, and isn't really recommended at all." [4]
Zelda II: The Adventure of Link is an action role-playing game developed and published by Nintendo. It is the second installment in the Legend of Zelda series and was released in Japan for the Famicom Disk System on January 14, 1987—less than one year after the Japanese release and seven months before the North American release of the original The Legend of Zelda. Zelda II was released in North America and the PAL region for the Nintendo Entertainment System in late 1988, almost two years after its initial release in Japan.
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, rhythm games and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games.
Golden Axe is a 1989 hack and slash game developed and published by Sega for arcades, running on the Sega System 16B arcade hardware. Makoto Uchida was the lead designer of the game, and was also responsible for the creation of the previous year's Altered Beast. The game casts players as one of three warriors who must free the fantastical land of Yuria from the tyrannical rule of Death Adder, who wields the titular Golden Axe.
Odyssey: The Compleat Apventure was a video game written by Robert Clardy and released by Synergistic Software in 1980. It was created for the Apple II platform and is considered one of the first microcomputer-based role-playing video games. The title was intentionally misspelled; Apventure is a reference to the Apple computer while "Compleat" is simply an Archaic spelling of the word "complete" meant to match the feel and setting of the game.
Arcana is a role-playing video game released for the Super Nintendo Entertainment System by HAL Laboratory in 1992. The game represents all of its characters as cards, but plays like a dungeon-crawling role-playing game rather than a card-based game. In keeping with this metaphor, the death of a character results in a 'torn' card, and the magical properties of some cards are used to explain abilities of the game's characters.
Guardian Heroes is a 2D side-scrolling beat 'em up video game developed by Treasure and released by Sega in 1996 for the Sega Saturn video game console. The game resembles Final Fight or Golden Axe, but with RPG elements. The development team called it a "fighting RPG". A sequel was released in 2004 for the Game Boy Advance entitled Advance Guardian Heroes.
Golden Axe Warrior is an action-adventure role-playing video game, developed and published by Sega. It was released on the Master System in 1991 as a spin-off of the Golden Axe video game series. The game follows a young warrior who tries to avenge the death of his parents by exploring ten labyrinths, collecting nine missing crystals and battling with the evil tyrant Death Adder. Players must cross a large world, fight enemies, seek mysterious labyrinths, fight bosses, and obtain the crystals that are guarded by many monsters. All the playable characters from the original Golden Axe make cameo appearances.
Challenger is an action-platform video game developed and published by Hudson Soft for the Famicom in 1985.
A beat 'em up is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes.
Spirit of Excalibur is a 1990 role-playing game developed by Synergistic Software and published by Virgin Mastertronic for MS-DOS, Amiga, Atari ST, Commodore CDTV, Apple IIGS and Macintosh. The player controls a host of characters with the goal of uniting Sub-Roman Britain under a single king and defending the kingdom. The game was followed by the sequel Vengeance of Excalibur in 1991.
Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Mega Drive in December 1991. It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a interquel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, as an iOS app on iTunes, and on the Nintendo Switch Online + Expansion Pack.
A side-scrolling video game is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.
Arabian Fight is a scrolling beat 'em up video game released in arcades by Sega in 1992. Running on the Sega System 32 arcade system, the game displays pseudo-3D sprite-scaling graphics and supports cooperative multiplayer for up to four players.
Golden Axe III is a side-scrolling beat 'em up video game developed and published by Sega, released for the Sega Mega Drive in Japan on June 25, 1993. It is a sequel to Golden Axe II. A North American version was released only for the Sega Channel. The game was later re-released a number of times, as part of the Sega Genesis Collection for PlayStation 2 and PlayStation Portable, Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, digitally on the Wii Virtual Console, and in the Sega Genesis Classics compilation.
Golden Axe: The Revenge of Death Adder is an arcade game released by Sega in 1992. It is part of the Golden Axe series of games and takes place between Golden Axe III and Golden Axe: The Duel which features the same hack and slash action as its predecessor with new additions and improvements. Powered by the System 32 arcade board, Revenge of Death Adder features more detailed graphics, adds new selectable characters and doubles the maximum number of simultaneous players from two to four. None of the three characters from the previous game are playable, with players choosing from four new protagonists who battle through various levels to defeat the villainous Death Adder.
Golden Axe is a series of side-scrolling beat 'em up arcade video games developed by Sega. The series takes place in a medieval fantasy world where several heroes have the task of recovering the legendary Golden Axe, the mainstay element of the series.
Miracle Warriors: Seal of the Dark Lord, known as Haja no Fūin in Japan, is a role-playing video game released initially on the Japanese PC-88 and then ported to various other systems, including a Master System port developed by Sega, which was released internationally.
Golden Axe: Beast Rider is an action-adventure hack and slash video game available on the Xbox 360 and PlayStation 3. It was published by Sega, and developed by Secret Level. It is the first 3D entry in the Golden Axe franchise. The game was released in North America on October 14, 2008, in Europe on October 17, and in Australia on October 23.
Golden Axe: The Duel (ゴールデンアックス・ザ・デュエル) is a fantasy-themed fighting game produced by Sega based on their Golden Axe series. It was originally released as a coin-operated arcade game in 1995 and later ported to the Sega Saturn. It is the third coin-operated installment in the series, following the original Golden Axe and Golden Axe: The Revenge of Death Adder.
Rastan Saga, known as Rastan in North America, is a side-scrolling hack and slash arcade video game released by Taito in 1987. It was a critical and commercial success and was ported to home platforms.
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