Bargon Attack

Last updated
Bargon Attack
Bargon Attack.png
Developer(s) Coktel Vision
Publisher(s) Coktel Vision
Director(s) Claude Marc
Serge Marc
Producer(s) Claude Marc
Serge Marc
Programmer(s) M.D.O.
Artist(s) Rachid Chebli
Composer(s) Charles Callet
Platform(s) Amiga, Atari ST, MS-DOS
Release1992
Genre(s) Adventure

Bargon Attack is an adventure game, originally released in Spain and France in 1992. The cyberpunk game uses stylized art presented in a 2.5D format. [1]

Contents

Plot

Adventuregames.com describes the plot: [1]

By means of the software the BARGON ATTACK, the Bargonians have managed to infiltrate the solar system. If you have good observation skills, nerves of steel and quick wits, you will save the Earth from total destruction.

Gameplay

Mr Bill's Adventure Land describes the gameplay: [2]

This is a science fiction type game with Bargons / aliens that you need to avoid or shoot while finding out how to keep the Earth from being destroyed. It relies mostly on puzzle situations, with some elementary shooting as well as a tough underwater crab mini game (shoot the small crabs without hitting the big crab). It also relies on finding items and clues and figuring out how to use those items in the correct way and in the correct places.

Development

Bargon Attack is an adaption of a French cartoon of the same name by Racheed & Marc Brothers, published in 1989 and 1991 in Micro News. [3] It is one of the lesser known Coktel Vision games, and was one of the first to use a new interface that was copied for many later titles from the company. It was one of the first to use FMV technology in cut-scenes. Two versions of the game have been published on PC: 16 & 256 colors. In the latter, the intro is voiced without subtitles.[ citation needed ]

Reception

Joystick (French) rated the game 94 out of 100, [4] Génération 4 rated it 80%, [4] Joker Verlag präsentiert: Sonderheft rated it 78%, [4] Gamezone (Germany) rated it 60%, [4] and Power Play rated it 59%. [4]

Retrospective reviews

Home of the Underdogs said: "Bargon Attack is a fun, campy adventure that would probably appeal to Coktel fans more than anyone else. The game's longer-than-average length and some hunt-the-pixel puzzles also makes for many hair-pulling sessions where you desperately try every inventory object with everything on the screen". [5] Obligement wrote: "In short, no more haggling, Bargon Attack is an average game with a gameplay view and review, graphics somewhat limits and a soundtrack that has probably been forgotten on a bench by a November evening, but it is partially saved with its down-home style, and its totally abstract concept "game adapted from a comic magazine". Try it, you do not risk anything, it's French". [6] [7] The book Science Fiction Video Games by Neal Roger Tringham deemed the game "largely incomprehensible". [8]

Abandondonia wrote: "In the end, this game deserved to be forgotten by history. This is Coktel's Pandora's Box, with nearly every sin an adventure game can make all rolled into this one game. You should get stuck because of tough puzzles, not because of demented design decisions, which you'll drown in when playing this game. Bottom line: avoid this game unless you want to see exactly what adventure games shouldn't do". [9] Mr. Bill's Adventureland said: "I personally recommend this game fairly well. It is good fun, the graphics are well done, the story is the usual save-the-earth basic scenario, the puzzles and connections are very logical (except where the unavailable manual is required or the walkthrough), and it is very satisfying to play when you solve a tricky puzzle or situation. Try to play it without the walkthrough, but you will definitely need to resort to the walkthrough at a few points. Bargon Attack is an interesting and attention holding game that I am sure many people will enjoy and some people will hate". [2]

Related Research Articles

Delta 4 was a British software developer created by Fergus McNeill, writing and publishing interactive fiction.

<i>Gobliiins</i> Puzzle adventure video game series

Gobliiins is a puzzle adventure video game series, consisting of five entries, released by Coktel Vision for the Amiga, Atari ST, DOS, and Macintosh platforms. The first three titles were released in the early 1990s, the fourth in 2009. The visual look of the series and its characters were created by French artist Pierre Gilhodes, whose style was used in another game from Coktel Vision: Woodruff and the Schnibble of Azimuth.

<i>Hoi</i> (video game) 1992 video game

Hoi is a 1992 platform video game developed by Team Hoi and published by Hollyware Entertainment in North America and Software Business in Europe for the Amiga. In the game, players assume the role of the titular lime green "Saur" character venturing into the "Madlands", an area within Hoi's home planet populated with obstacles, to face a ritual test of maturity and find a female partner.

<i>Conquests of the Longbow: The Legend of Robin Hood</i> 1991 video game

Conquests of the Longbow: The Legend of Robin Hood is a graphic adventure game designed by Christy Marx and published by Sierra On-Line in 1991. It is the second and final part of the Conquests series, which begins with Conquests of Camelot: The Search for the Grail. It features VGA graphics and Sierra's standard icon-driven interface first seen in King's Quest V.

<i>Journey</i> (1989 video game) 1989 video game

Journey: The Quest Begins is an interactive fiction computer game designed by Marc Blank, with illustrations by Donald Langosy, and released by Infocom in 1989. Like the majority of Infocom's works, it was released simultaneously for several popular computer platforms, such as the Commodore 64, Apple II, and PC. Journey is unusual among Infocom games in that it could be played entirely via mouse or joystick, with no typing required. It was the thirty-fifth and last game released by Infocom before parent company Activision closed the Cambridge office, effectively reducing Infocom to a "label" to be applied to later games.

<i>Cadaver</i> (video game) 1990 video game

Cadaver is an isometric action-adventure game by the Bitmap Brothers, originally released by Image Works in August 1990, for Atari ST, Amiga, and MS-DOS. A Mega Drive version was planned but never released. In the game the player controls Karadoc the dwarf.

<i>Curse of Enchantia</i> British graphic adventure game

Curse of Enchantia is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992. The game tells the comic fantasy story of Brad, a teenage boy from modern Earth who was magically abducted to the world of Enchantia by an evil witch-queen. He needs to escape and find a way back to his own dimension.

<i>The Immortal</i> (video game) 1990 video game

The Immortal is an isometric action-adventure game originally created by Will Harvey and released by Electronic Arts in 1990 for the Apple IIGS. It was soon ported to the Amiga, Atari ST, DOS, Nintendo Entertainment System, and Genesis. A wizard is attempting to find his mentor in a large and dangerous labyrinth. It has a high degree of graphic violence. In 2020, the NES port was re-released on the Nintendo Switch Online service, while the Genesis port was re-released on the Piko Collection Collection 1 cartridge for the Evercade.

<i>Maupiti Island</i> (video game) 1990 video game

Maupiti Island is a point-and-click adventure game developed and published by Lankhor. It was released in 1990 and the sequel to Mortville Manor. The player controls Jérôme Lange, a detective who attempting to solve a crime by interacting with various characters and collecting clues while further events unveil a complex plot.

<i>Castle of Dr. Brain</i> 1991 video game

Castle of Dr. Brain is an educational video game released in 1991 by Sierra On-Line. It is a puzzle adventure game.

<i>Air Support</i> 1992 video game

Air Support is a 1992 game for the Amiga and Atari ST. It is a top-down strategy game, with a first-person mode available for special missions. The game takes place during a retro-futuristic 21st century where all wars are fought in virtual reality.

<i>Bomberman</i> (1990 video game) 1990 video game

Bomberman is an action-maze video game originally developed and published by Hudson Soft for the PC Engine in Japan on 7 December 1990 and later in North America for the TurboGrafx-16 by NEC in 1991. Belonging to the Bomberman franchise, it is a re-imagining of the first game in the series starring White Bomberman on a quest to rescue Lisa, the kidnapped daughter of his inventor Dr. Mitsumori, from the castle of Black Bomberman while defeating evil monsters and villains that work for him. The game was later ported to home computers, each one featuring changes compared to the original version. Conversions for other platforms were in development but never released. The title garnered positive reception from critics since its initial release on the PC Engine/TurboGrafx-16 and later on home computers.

<i>Corruption</i> (1988 video game) 1988 video game

Corruption is an interactive fiction game by Magnetic Scrolls released in 1988. In this game, a successful stockbroker suddenly finds himself embroiled in a world of crime and danger.

<i>Emmanuelle</i> (video game) 1989 video game

Emmanuelle is an erotic graphical adventure game from Coktel Vision, originally released in 1989 for Amiga, Atari ST, and MS-DOS. The game was developed by Muriel Tramis, and is loosely inspired by Emmanuelle Arsan's Emmanuelle series of novels.

<i>E.S.S. Mega</i> 1991 video game

E.S.S Mega is a space simulation game published by Tomahawk and developed by Coktel Vision. E.S.S. Mega recreates ESA's space vehicle concepts of the early 1990, specially the Hermes Shuttle. The game was released for MS-DOS and Atari ST in 1991, and Commodore CDTV in 1992.

<i>The Prophecy</i> (video game) 1992 video game

The Prophecy is a point-and-click adventure game in a fantasy setting, developed by Coktel Vision and MDO, released in Europe in 1992 for MS-DOS, Amiga, and Atari ST. It was published by Sierra On-Line in North America in 1993. A German retail version was released.

<i>Geisha</i> (video game) 1990 video game

Geisha is an erotic adventure video game developed by Coktel Vision and MDO and published by Tomahawk in 1990 for Amiga, Atari ST, and DOS. The game uses a point-and-click interface, and includes several minigames including a card game and an action sequence.

<i>Die Kathedrale</i> 1991 text adventure game

Die Kathedrale is a 1991 German text adventure game developed by Weltenschmiede and published by Software 2000 for the Amiga and DOS. Die Kathedrale is part of a text adventure trilogy; it is preceded by Das Stundenglas (1990) and succeeded by Hexuma (1992). The trilogy lacks an overarching plot, and in each entry the setting, role of the protagonist, and goal differ between each game. Games in the trilogy do not require knowledge of the other entries and may be played as standalone games.

<i>Panza Kick Boxing</i> 1990 video game

Panza Kick Boxing is a French fighting video game developed by Futura and originally published by Loriciels in 1991. The game is a video game adaptation of Thai kick boxing. It received high critical praise particularly for its graphics and gameplay while receiving minor criticism for its repetitiveness. A sequel with various names to distance from the Panza endorsement, including Best of the Best: Championship Karate in the United States, was released a few years later.

<i>Sargon V: World Class Chess</i> 1992 video game

Sargon V: World Class Chess is a 1992 chess video game published by Activision. It is part of the Sargon series.

References

  1. 1 2 "Bargon Attack - AdventureGamers.com" . Retrieved 3 October 2014.
  2. 1 2 "Bargon Attack Review - Mr. Bill's Adventureland". Archived from the original on 2 July 2014. Retrieved 3 October 2014.
  3. "Bargon Attack site" (in French). Retrieved 3 October 2014.
  4. 1 2 3 4 5 "Bargon Attack for DOS (1992) MobyRank - MobyGames". MobyGames. Retrieved 3 October 2014.
  5. "Bargon Attack". Home of the Underdogs. Retrieved 3 October 2014.
  6. "Bargon Attack" . Retrieved 3 October 2014.
  7. "[Nes Pas?] Test - Bargon Attack sur Commodore Amiga (Coktel Vision, 1992)".
  8. Tringham, Neal Roger (10 September 2014). Science Fiction Video Games. CRC Press. ISBN   9781482203882 . Retrieved 3 October 2014.
  9. "Download Bargon Attack". Abandonia. Retrieved 3 October 2014.