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Batoo is a Korean variant of the board game Go. The name stems from a combination of the Korean words baduk (“Go”) and juntoo (“battle”). It is played entirely in cyberspace, and differs from Go in a number of ways, most noticeably in the way in which certain areas of the board are worth different point values. The other principal difference is that both players place three stones before the game begins, and may also place a special “hidden stone”, which affects the board as a regular stone but is invisible to the opponent. It was launched in November 2008. [1]
There are many variations of the simple rules of Go. Some are ancient digressions, while other are modern deviations. They are often side events at tournaments, for example, the U.S. Go Congress holds a "Crazy Go" event every year.
Go is an abstract strategy board game for two players, in which the aim is to surround more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day. A 2016 survey by the International Go Federation's 75 member nations found that there are over 46 million people worldwide who know how to play Go and over 20 million current players, the majority of whom live in East Asia.
The Korean language is an East Asian language spoken by about 80 million people. It is a member of the Koreanic language family and is the official and national language of both Koreas: North Korea and South Korea, with different standardized official forms used in each territory. It is also one of the two official languages in the Yanbian Korean Autonomous Prefecture and Changbai Korean Autonomous County of Jilin province, China. Historical and modern linguists classify Korean as a language isolate; however, it does have a few extinct relatives, which together with Korean itself and the Jeju language form the Koreanic language family. This implies that Korean is not an isolate, but a member of a micro-family. The idea that Korean belongs to the controversial Altaic language family is discredited in academic research. Korean is agglutinative in its morphology and SOV in its syntax.
Batoo is usually played on an 11x11 board, although some games may take place on boards as large as 13x13. Boards in Batoo usually have plus-point and minus-point spots. When a player plays on these spots, they will either gain or lose five points. Different "maps" will have different plus-point locations and minus-point locations. Before the game begins, both players place a "base build", consisting of three marked stones. When players are making their base-builds, they cannot see their opponent's base build. If there is any overlap, a minus-point will replace the pair of stones. Base stones are worth 5 points each, as opposed to a normal stone which is worth only 1.
The player who starts is the one who makes the highest bid of points to their opponent for the privilege. This process is also known as "turn-betting". Once the base-building and the turn-betting end, both players have 25-second intervals to make each move. For every stone on the board, a player will gain 1 point. If a player takes more than 25 seconds to make their move, they lose 2 points (unless a 'special ability' character is used) and a new 25-second interval begins. If more than 3 25-second intervals are taken by any player during the game, that player loses the game. The territory each player has at the end of the game is then added to the score.
The most unusual aspect about Batoo is the Hidden Stone. Once per game, every player may play a Hidden Stone instead of a normal stone. The Hidden Stone is not revealed to the opponent until they play a move where the Hidden Stone is located or until they locate it with a scan. A player may play a "scan" for 2 points, where they click a spot on the board and discover whether or not the Hidden Stone is on it. The player may make a normal or hidden stone move following the scan.
A player can select one of three characters that grant the player special abilities. A fourth character can be bought using the in-game currency. The players can also buy different color substitutes for black stones [dark red, dark green, dark violet, dark blue] and can also buy different-looking boards with different themes with the in-game currency.
Player ability in Batoo is determined by "levels". Learners start at level 5, and can progress up to level 35.
Scrabble is a word game in which two to four players score points by placing tiles bearing a single letter onto a board divided into a 15×15 grid of squares. The tiles must form words that, in crossword fashion, read left to right in rows or downward in columns, and be included in a standard dictionary or lexicon.
Nine men's morris is a strategy board game for two players dating at least to the Roman Empire. The game is also known as nine-man morris, mill, mills, the mill game, merels, merrills, merelles, marelles, morelles and ninepenny marl in English. The game has also been called cowboy checkers and is sometimes printed on the back of checkerboards. Nine men's morris is a solved game – one in which either player can force the game into a draw. Its name derives from the Latin word merellus, 'gamepiece'.
The game of Go has simple rules that can be learned very quickly but, as with chess and similar board games, complex strategies may be deployed by experienced players.
The rules of Go have seen some variation over time and from place to place. This article discusses those sets of rules broadly similar to the ones currently in use in East Asia. Even among these, there is a degree of variation.
Within most systems and at most levels in the game of Go, a handicap is given to offset the strength difference between players of different ranks.
Spades is a trick-taking card game devised in the United States in the 1930s. It can be played as either a partnership or solo/"cutthroat" game. The object is to take at least the number of tricks that were bid before play of the hand began. Spades is a descendant of the Whist family of card games, which also includes Bridge, Hearts, and Oh Hell. Its major difference as compared to other Whist variants is that, instead of trump being decided by the highest bidder or at random, the Spade suit always trumps, hence the name.
Carrom is a cue sport-based tabletop game of South Asian origin. The game is very popular in India, Bangladesh, Afghanistan, Nepal, Pakistan, Sri Lanka and surrounding areas, and is known by various names in different languages. In South Asia, many clubs and cafés hold regular tournaments. Carrom is very commonly played by families, including children, and at social functions. Different standards and rules exist in different areas.
*Star is a complex abstract strategy game by Ea Ea, a designer of Y. It is a redevelopment of his earlier game Star.
Alhambra is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay. The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game Stimmt So!, which in turn was an update of the 1992 mafia influence board game Al Capone; the original version was subsequently released as Alhambra: The Card Game.
Puzzle Pirates is a massively multiplayer online game developed by Three Rings Design, a company acquired by Sega Sammy Holdings in 2011. The player takes the role of a pirate, adventuring on the high seas and pillaging money from roaming enemy ships. The mechanics of Puzzle Pirates are driven by puzzles. For example, to effectively sail a ship, players must play puzzle games representing work at the sails for speed, pumping bilge water to remove it from the ship, and carpentry to fix any damage the ship may take.
Washer pitching is a game, similar to horseshoes, that involves teams of players that take turns tossing washers towards a box or hole. The game has many variations, and may be called washer pitching, washer toss, washers, huachas or washoes.
Tom Clancy's ruthless.com is a turn-based strategy video game based on Tom Clancy's Power Plays novel "ruthless.com". It was published in 1998 by Red Storm Entertainment. ruthless.com puts the player in the position of CEO of a new software company. The game features a campaign mode, six different scenarios of varying difficulty, and a multiplayer option.
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