BattleLore

Last updated
BattleLore
Players2 players
Setup time10 minutes
Playing time30–60 minutes
ChanceMedium
Skills Dice Rolling, Hand Management

BattleLore is a strategy board wargame for two players, created by Richard Borg and initially published by Days of Wonder in 2006 (and later by Fantasy Flight Games). The game is based on the same mechanics as Battle Cry , Memoir '44 and Commands & Colors: Ancients , but has a fantasy and medieval theme.

Contents

BattleLore debuted at the 2006 Spiel game fair in Essen, Germany and was released worldwide on November 30 of that year.

Typical setup for a game is 10–15 minutes. Beginning players can expect a 45-60 minute duration game, but experienced players can usually finish a game in about 30–45 minutes. Each player has a set of quick reference cards to help them keep rules in mind. Experienced players will rarely have to pull out the rulebook for clarification. The scenario book that comes with the basic box is organised as a tutorial sequence that introduces concepts one adventure at a time, making the game very easy to learn.

Each adventure in Battlelore is pre-constructed, leaving the work of creating armies to the scenario author. Although with the Call to Arms Expansion (released May 2007) the players have (limited) control on deploying units to any given scenario. The Battlelore website offers an online scenario builder that helps fans create their own adventures.

In September 2008 Fantasy Flight Games and Days of Wonder announced that the game would be moving to Fantasy Flight Games, along with all remaining stock.

In 2013, a revised version, BattleLore Second Edition, was released by Fantasy Flight Games.

Gameplay summary

The player starts the game by choosing a scenario. Scenarios are available from the manual, the Internet, or can be designed players. The terrain and starting positions are laid out according to the scenario. The battlefield is divided into three sections by two red dotted lines, giving each player a left flank, a center and a right flank section. Troops are commanded by playing a command card. Command cards are used to order troops to move, battle and/or execute a special command. There are two types of command cards: Section cards and Tactic cards. Section cards are used to order a move and/or battle in a specific section. These cards indicate in which section(s) of the battlefield the player may order units and how many units may be ordered. Tactic cards allow players to make special moves, battle in a specific way or take special actions, as explained on the card.

The object of the game is to be the first to destroy a set number of enemy units (usually 4 to 6, depending on the selected battle scenario's victory conditions). In some scenarios, additional banners may be gained from the board map itself, for capturing and holding certain terrain hexes or battlefield objectives.

Expansions and Promotional Figures

Days of Wonder first planned to release a large expansion every six months and 1 or 2 small expansions every month. [1] The first two additions were the Hill Giant, that was available to those who pre-ordered the game and at gaming events and conventions, and the Earth Elemental that was available for a limited time, for free, for anyone who purchased the game.

The first expansion - Battlelore Epic - contains rules for large-scale battles and for multiplayer games of up to 6 people. Epic Battlelore is played on two boards adjacent to each other forming one double-sided battlefield. It was first published as a set of rules available for download but in June 2007 it was published and sold with an extra board and tokens. The second expansion, Call to Arms, contains rules to draft customized armies.

Four additional expansions were released in 2007: Dwarven Battalion, Scottish Wars, Goblin Skirmishers, Goblin Marauders and The Hundred Years' War - Crossbows & Polearms. Labelled as specialist-packs, they included new miniatures with unique rules and scenarios. Days of Wonder had planned for the Heroes of Battlelore expansion, to be released in 2008 [2] but the expansion was delayed when the game was sold to Fantasy Flight Games. Fantasy Flight Games released the long-delayed Heroes expansion in October 2009. [3] [4] It introduced an element of role-play to the game, whereby Heroes gradually grow in power by participating in (and surviving) a series of adventures. Heroes eventually "retire" to become an addition to the player's Battle Council.

Heroes was soon followed by Dragons (Wood Wyvern, Ice Drake, and Fire Dragon) in January 2010 [5] [6] and Creatures (Wood Giant, Hydra, and Rock Elemental) in February. [7] [8] The Horrific Horde Goblin army pack was released in June 2010. [9] [10]

Upcoming expansions announced so far are the Bearded Brave Dwarven army pack [11] and the Code of Chivalry Human army pack. [12]

Reception

In a review of BattleLore in Black Gate , Jeff Stehman said "This game is fun and fast once you learn it. The rule book is gorgeous and while the miniatures won't rock your world, they're clear and stable." [13]

Awards and honors

Related Research Articles

<i>Talisman</i> (board game) Fantasy adventure board game

Talisman: The Magical Quest Game is a fantasy-themed adventure board game for two to six players, originally designed and produced by Games Workshop. The game was first released in 1983 and has gone through three revisions. As of 2021, the fourth edition (2008) is the latest version. The board game sold over 800,000 units by 2000.

Confrontation is a skirmish level tactical fantasy miniature wargaming in which the combatants are represented by metal or plastic figures in 28 mm scale. For comparison purposes, the system's figures are slightly larger than those of Games Workshop or The Foundry.

<i>Warhammer</i> (game) Miniature wargame

Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.

<i>Warhammer Quest</i> Board game

Warhammer Quest is a fantasy dungeon, role-playing adventure board game released by Games Workshop in 1995 as the successor to HeroQuest and Advanced HeroQuest, set in its fictional Warhammer Fantasy world. The game focuses upon a group of warriors who join to earn their fame and fortune in the darkest depths of the Old World.

<i>Memoir 44</i> Board game

Memoir '44 is a light wargame or war-themed strategy board game for two players. It was created by Richard Borg and published in 2004 by Days of Wonder. Illustration done by Julien Delval and Cyrille Daujean. The game can be played with up to six players if played in teams and up to eight players in the "Overlord" scenarios. However, "Overlord" requires two copies of the game. It received the 2004 International Gamers Award for General Strategy, 2-Player category and The Wargamer 2004 Award for Excellence. The game is published in English and French by Days of Wonder.

<span class="mw-page-title-main">Fantasy Warlord</span>

Fantasy Warlord is a fantasy miniatures game released in 1990 by Folio Works. It was written by Ian Bailey and Gary Chalk who also did the illustrations.

<span class="mw-page-title-main">Days of Wonder</span> Board game publisher

Days of Wonder is a board game publisher founded in 2002 and owned by Asmodee Group since 2014. Days of Wonder distributes its games to 25 countries. It specializes in German-style board games and has branched out to include some online games. Days of Wonder has published games in several languages including English, Dutch, French, German, Russian, and Greek. Days of Wonder was co-founded by Eric Hautemont, Mark Kaufmann and Yann Corno.

<i>Battle Masters</i> 1992 board game by Milton Bradley and Games Workshop

Battle Masters is a miniature wargame by Milton Bradley, made in collaboration with Games Workshop in 1992. It is thematically similar to Warhammer Fantasy Battle, but with much simpler game mechanics. Like other Milton Bradley/Games Workshop partnership board games HeroQuest and Space Crusade, Battle Masters was designed by Stephen Baker, who later went on to design the popular game Heroscape.

Battle Cry is a board wargame based on the American Civil War, designed by Richard Borg and published by Avalon Hill in 2000.

<i>Descent: Journeys in the Dark</i>

Descent: Journeys in the Dark is a two to five player high fantasy dungeon crawl published by Fantasy Flight Games in 2005. Descent was designed and produced by Kevin Wilson. The game is based on an improved version of the mechanics of FFG's licensed Doom: The Boardgame. In Descent, players take the roles of adventurers who delve into underground complexes in search of treasure. One player takes the role of the Overlord, who controls the enemies and plays cards to hinder the hero players. Descent differs from other games in the genre in that the Overlord player's goal is to win by exhausting the other players of victory points, rather than merely to facilitate play. The Overlord's resources are limited by the rules of the game, which require them to hoard and expend "threat" points, which are generated in response to the hero players' actions, in order to hamper the other players and to bring out additional monsters to defeat them. This mechanism is very much reminiscent of The Lord of the Rings when playing with the Sauron optional expansion.

<span class="mw-page-title-main">Runebound</span> Fantasy adventure board game

Runebound is a high fantasy adventure board game created by Martin Wallace and Darrel Hardy and published by Fantasy Flight Games in 2004. A second edition was published in 2005. A third edition was released in 2015. In Runebound, one to six players take the roles of adventurers who seek out quests. The quests are then resolved with either victory for the player, or a loss of some item. Each player is seeking quests and trying to gain experience which results in greater power and combat skill.

This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 2007. For video games, see 2007 in video gaming.

<i>Commands & Colors: Ancients</i> Board wargame

Commands & Colors: Ancients is a board wargame designed by Richard Borg, Pat Kurivial, and Roy Grider, and published by GMT Games in 2006. It is based on Borg's Commands & Colors system using some elements similar to his other games such as Commands & Colours: Napoleonics, The Great War, Memoir '44 and Battle Cry designed to simulate the "fog of war" and uncertainty encountered on real battlefields.

<span class="mw-page-title-main">Last Night on Earth (game)</span>

Last Night on Earth: The Zombie Game is a survival horror board game that was first published in 2007. Players can play on the Hero team or as the Zombies. A modular board randomly determines the layout of the town at the start of each game and there are several different scenarios to play. Seven supplements have been released.

<span class="mw-page-title-main">Warhammer: Invasion</span> Card game

Warhammer: Invasion is a Living Card Game (LCG) designed by Eric M. Lang and produced by Fantasy Flight Games in 2009, set in the Warhammer Fantasy universe. Like Fantasy Flight's other LCGs, Invasion is sold as a core set, which can be played on its own, or built upon with expansion packs. Each pack has a fixed set of 3 copies each of 20 cards. There are six factions in Invasion: Dwarves, Empire, Orcs, Chaos, High Elves, and Dark Elves. The first four have decks in the core set, while the elves' decks are available in the Assault on Ulthuan expansion.

<i>Star Wars: X-Wing Miniatures Game</i>

Star Wars: X-Wing is a miniature war game designed by Jay Little and produced by Fantasy Flight Games that was released at Gen Con during August 17, 2012. It features tactical ship-to-ship dogfighting between various types of starfighters set in the fictional Star Wars universe. The game is said to be easy to learn and quick to play taking anywhere between 15 and 60 minutes from first set-up to battle's end. Each round both players give all their ships movement orders without knowing what their opponent is doing before resolving these orders while trying to shoot down enemy craft. On May 1, 2018, FFG announced X-Wing Second Edition, to be released on September 13, 2018. Although the physical models are transferable, an entire new set of rules, templates, and markers have been produced and are available through a new core set, waves, and conversion packs.

<i>Mansions of Madness</i> Flight games

Mansions of Madness is a tabletop strategy game designed by Corey Konieczka and published by Fantasy Flight Games in 2011. Players explore a locale filled with Lovecraftian horrors and solve a mystery.

<span class="mw-page-title-main">The Lord of the Rings: The Card Game</span> 2011 fantasy strategy card game

The Lord of the Rings: The Card Game is a non-collectible customizable card game produced by Fantasy Flight Games. As part of the Living Card Game (LCG) genre, it is a cooperative and strategic card game set in Middle-earth, a fantasy world featured in literary works by J. R. R. Tolkien, including The Hobbit and The Lord of the Rings. Its digital adaptation, titled The Lord of the Rings: Adventure Card Game, is published by Asmodee Digital for cross-platform play on Microsoft Windows, macOS, PlayStation 4, Xbox One and Nintendo Switch, being the "first ever digital LCG".

<i>Star Wars: Rebellion</i> (board game) 2016 strategy board game

Star Wars: Rebellion is an asymmetrical strategy board game designed by Corey Konieczka and published by Fantasy Flight Games in 2016. The game's setting is inspired by the original Star Wars trilogy. Players control either the Galactic Empire or the Rebel Alliance. Each player pursues a different path to victory, with the Galactic Empire playing seeking to find the Rebel Alliance player's base and destroy it, while the Rebel Alliance player attempts to avoid detection by the Galactic Empire and sabotage their efforts. The game received highly positive reviews and won numerous awards.

<span class="mw-page-title-main">Marvel Champions: The Card Game</span>

Marvel Champions: The Card Game is a cooperative, living card game published by Fantasy Flight Games. Players control decks representing heroes from the Marvel Universe, and work together to defeat a villain that is attempting to complete a "Scheme". Players can customize their hero's deck, and the game includes various modular encounters to customize villain scenarios. The core set was originally released in 2019. Expansions to the game are released in the form of hero decks, villain scenarios, or larger campaign boxes that include both hero and villain scenario content.

References