This article needs to be updated.(August 2022) |
Industry | Video games |
---|---|
Founded | 2010 |
Defunct | 2019 |
Headquarters | Halstead, England, United Kingdom |
Key people | Jim Rossignol |
Big Robot was a UK company that specialised in developing computer games, registered in Halstead, England. [1] The company was started by Jim Rossignol in 2010. [2]
AVSEQ was released in 2011, Fallen City is in the final bug-testing phase prior to release, [3] while currently under development is Lodestone (on hold). Sir, You Are Being Hunted was released in 2014.
The developer's website went down in 2019 and the developer was inactive some time after early 2022. [4] [5]
The name comes from combining audio and visual (audio-visual) with "sequencer". Game play is abstract in nature, and revolves around linking "atom" structures together to gain points. This also unlocks musical notes and activates that level's audio sequencer. The developers claim that "Each AVSEQ level has 2.2300745198530623×10^43 possible audio permutations". [6]
This game is about rebuilding a city which has fallen into decay, which came from an idea by Rossignol that was put to Channel 4 in 2010, [7] and was commissioned by Channel 4 Education. [8] The game aims to educate children, by showing them how persuading people to clean up and repair can raise morale and improve the behaviour of citizens. [8]
The game is played in the first person, the player being able to walk through the city and persuade the citizens, who are known as "Angries", to repair it, clean it up, and rebuild. [9] The Angries change colour according to their mood, purple being the ultimate state of anger and despair. [9] Completing certain tasks gives the Angries extra powers, such as the ability to create street art, and certain infrastructure repairs improve the areas communications and give the community new systems for their benefit. [7] Keith Stuart of The Guardian described some of these—"Reactivating a communications tower will get the word out about clean-up efforts, [...] the trade plaza represents commerce and a system that pumps curry into every home is a great allegory for everyday utilities." [7]
Rossignol says that Fallen City is based around the "broken windows theory" of James Q. Wilson and George L. Kelling, which says that keeping an area in good-repair changes a populations outlook and so prevents further vandalism and prevents a descent into more serious crimes. [7] In an interview in The Guardian, Rossignol states that "The reason the Angries have trashed their city is because they have been promised too much by the people in charge; the promises haven't been fulfilled and they've ended up feeling frustrated and alienated. So they've deliberately trashed the city – to get what they were promised." [7]
Lodestone is an exploration game, the purpose of which is to survive a journey through magnetic islands and the game environment, populated with artificial lifeforms. The game has been put on hold while the company develops its fourth game – Sir, You Are Being Hunted. [10]
Created using the Unity game engine. [11] A Kickstarter pledge drive to fund completion of the game was launched on 2 November 2012. [12]
A science fiction first-person shooter made with the Unity game engine released in 2017.
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my new company, Big Robot
which shows some of the 'scene view' elements of Unity's editor