Jim Rossignol

Last updated

Jim Rossignol
Rossignol thinkosium cropped.jpg
Born
James Michael Rossignol [1]

July 1978 (age 46)
England
Occupation(s)Video game journalist, critic, author
PartnerAmanda Ricaud
Children2
Website rossignol.cream.org

James Michael Rossignol (born July 1978) is a British video game journalist and critic, as well as an author. He has also branched out into games, founding the company Big Robot in 2010. [2]

Contents

Biography

Rossignol started his career as a reporter on a finance newsletter. He says he was fired from the job due to an obsession with a video game. [3] He formerly wrote for the PC gaming blog Rock Paper Shotgun . [4]

Rossignol has written a book entitled This Gaming Life: Travels in Three Cities, published by the University of Michigan imprint DigitalCultureBooks. The book examines the relationship between gamers and the videogames they play, via a tour through differing aspects of gaming culture in several parts of the world.

Rossignol lives with his fiancée Amanda Ricaud and their two children in Bath, Somerset.

Related Research Articles

GamersGate AB is a Sweden-based online video game store offering electronic strategy guides and games for Windows, macOS, and Linux via direct download. It is a competitor to online video game services such as Steam, GOG.com, and Direct2Drive.

<i>Rock Paper Shotgun</i> Video game website and blog

Rock Paper Shotgun is a British video game journalism website. It was launched in July 2007 to focus on PC games and was acquired by Gamer Network, a network of sites led by Eurogamer, in May 2017.

<i>Dont Look Back</i> (video game) 2009 video game

Don't Look Back is a platform game playable through Adobe Flash and designed by Terry Cavanagh. The game is a modern interpretation of the Greek legend of Orpheus and Eurydice.

Brian Mitsoda is an American video game designer and writer best known for his work on the 2004 game Vampire: The Masquerade – Bloodlines. He is the founder of DoubleBear Productions.

<i>Men of War: Red Tide</i> 2009 video game

Men of War: Red Tide is a real-time strategy and real-time tactics video game and expansion pack to the game Men of War, developed in partnership with Best Way by Digitalmindsoft and published by 1C Company. Game concept and scenario are elaborated by Alexander Zorich, modern Russian writer and scenarist. The game's single player focuses on the Soviet Naval Infantry of the Black Sea Fleet during the Crimean campaign. The arsenals of two more countries, Italy and Romania, are also introduced to the series.

<span class="mw-page-title-main">Anna Anthropy</span> American video game designer

Anna Anthropy is an American video game designer, role-playing game designer, and interactive fiction author whose works include Mighty Jill Off and Dys4ia. She is the game designer in residence at the DePaul University College of Computing and Digital Media.

Warhorse Studios s.r.o. is a Czech video game developer based in Prague. Founded in July 2011 by Dan Vávra and Martin Klíma, the studio produced Kingdom Come: Deliverance, which was released in February 2018. In February 2019, the company was acquired by Plaion.

Big Robot is a UK company that specialises in developing computer games, registered in Halstead, England. The company was started by Jim Rossignol in 2010.

<i>Sir, You Are Being Hunted</i> 2014 video game

Sir, You Are Being Hunted is an open world survival horror stealth video game developed by Big Robot for Microsoft Windows, macOS, and Linux. An alpha version of the game was made available on 19 August 2013. After years of no updates, in September 2021 the game was updated to version 1.5 by the external Dutch game development studio Den of Thieves Games.

<i>Cube World</i> 2019 video game

Cube World is an action role-playing game developed and published by Picroma for Microsoft Windows. Wolfram von Funck, the game's designer, began developing the game in June 2011, and was later joined by his wife, Sarah. An alpha version of the game was released on July 2, 2013, but saw sparse updates and communication from von Funck, with many considering the game to be vaporware until he officially released it on September 30, 2019.

<i>Proteus</i> (video game) 2013 video game

Proteus is a 2013 adventure game designed and created by Ed Key and David Kanaga for Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4 and PlayStation Vita. In the game, the player traverses a procedurally generated environment without prescribed goals. The world's flora and fauna emit unique musical signatures, combinations of which cause dynamic shifts in audio based on the player's surroundings.

<span class="mw-page-title-main">Gamer Network</span> British digital media company

Gamer Network Limited is a British digital media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, Eurogamer, was launched alongside the company. It began hosting the video game trade show EGX in 2008. ReedPop acquired Gamer Network in 2018 and sold it to IGN Entertainment in 2024.

<span class="mw-page-title-main">Tim Rogers (writer)</span> American video game journalist (born 1979)

William Timothy Rogers Jr. is an American video game journalist, developer, and video essayist. His work is associated with mid-2000s New Games Journalism, a style of video game journalism that emphasizes the author's subjective and personal experiences in relation to the game world. The Guardian cited his 2005 opinion piece "Dreaming in an Empty Room: A Defense of Metal Gear Solid 2" as a core example of the genre. Rogers is additionally known for his verbose writing style and his video game reviews website ActionButton.net. He has also written for Next Generation, GamesTM, Play, Game Developer, and Kotaku. He later edited videos for Kotaku before resigning from the site and becoming an independent YouTuber.

Mondo Medicals is a freeware puzzle and indie game developed by Jonatan Söderström, released for Microsoft Windows on September 13, 2007 and later for macOS on December 24, 2010. The game involves the player trying to reach an exit in several mazelike levels by solving counterintuitive puzzles, against the backdrop of a surreal narrative revolving around the search for the cure for cancer.

<span class="mw-page-title-main">Masthead Studios</span>

Masthead Studios is a Bulgarian video game developer, founded in 2005, specializing in massively multiplayer online role-playing games. Their latest PC game developed and published was Soul Grabber, released on Steam in 2019.

<span class="mw-page-title-main">Sjoerd De Jong</span> European video game developer

Sjoerd De Jong, also known as Hourences, is a Dutch-Belgian video game developer, level designer and the founder of Teotl Studios. He serves as technology evangelist for Epic Games, promoting Unreal Engine 4 in the northern half of Europe.

<i>Call to Arms</i> (video game) 2015 real-time strategy video game

Call to Arms is a real-time tactics and strategy video game developed by German company Digitalmindsoft as the spiritual successor to the Men of War series. It was released in April 2018. A stand-alone expansion pack, titled Gates of Hell: Ostfront, was released in 2021.

<i>Orion: Prelude</i> 2012 video game

Orion: Prelude is a first-person shooter and online cooperative multiplayer game, developed and published by Spiral Game Studios for Microsoft Windows. In the game, armed players work together to defend generators against dinosaurs.

Limit Theory is a cancelled real-time strategy video game developed by Josh Parnell under the Procedural Reality name. Parnell launched a Kickstarter campaign to crowdfund the development of the game in November 2012, with an intended release in early 2014. Although the campaign was successful, raising more than three times the required amount, the project eventually entered development hell. In September 2018, the title was officially cancelled. Since then, game's development has been used as an example of occupational burnout in indie video game development by some video game journalists.

References

  1. "James Michael ROSSIGNOL – Personal Appointments (free information from Companies House)". beta.companieshouse.gov.uk.
  2. Jim Rossignol (27 September 2010). "Big Robot Lives Again". Big Robot. Archived from the original on 30 March 2019. Retrieved 21 April 2012. my new company, Big Robot
  3. Rossignol, Jim (2008). This Gaming Life . Britain: The University of Michigan Press. p.  3. ISBN   978-0-472-11635-5.
  4. "I'd like to know more". Rock, Paper, Shotgun. Archived from the original on 5 August 2012. Retrieved 2 September 2009.