A RuneQuest Adventure | |
---|---|
Designers | Rudy Kraft |
Publishers | Judges Guild |
Publication | 1979 |
Genres | Fantasy |
Systems | Basic Role-Playing |
Broken Tree Inn is a 1979 fantasy tabletop role-playing game adventure for RuneQuest published by Judges Guild. It is a RuneQuest Gateway product and so not set in Glorantha.
Broken Tree Inn contains three separate adventures that takes place in a dangerous border area between The Human Empire and the non-human inhabitants of the Tall Seed Forest. [1]
After GDW's Traveller game, the next of Judges Guild's licenses with companies other than TSR was for Chaosium's RuneQuest . These books were centered on adventures from the start. Their first publication was Rudy Kraft's Broken Tree Inn (1979), a notable supplement because it featured material cut from Chaosium's own Snake Pipe Hollow (1979) — though the Glorantha references were removed in the Judges Guild publication. [2] : 198
Forrest Johnson reviewed Broken Tree Inn in The Space Gamer No. 30. [1] Johnson commented that "Broken Tree Inn will work for almost any GM, but it could be a dull adventure in the hands of a novice." [1]
On rpg.net reviewer Lev Lafayette argues that Broken Tree Inn provides "plenty of plot opportunities," but is very inefficient in its use of space resulting in "the general lack of substance for the page count." Also of note is the prurient humour with Elven character names such as "Dry Root" and "Long Stem." [3]
Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest.
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include Call of Cthulhu, based on the horror fiction stories of H. P. Lovecraft, RuneQuest Glorantha, Pendragon, based on Thomas Mallory's Le Morte d'Arthur, and 7th Sea, "swashbuckling and sorcery" set in a fantasy 17th century Europe.
Glorantha is a fantasy world created by Greg Stafford. It was first introduced in the board game White Bear and Red Moon (1975) by Chaosium and then in a number of other board, roleplaying and computer games, including RuneQuest and HeroQuest, as well as several works of fiction and the computer strategy game King of Dragon Pass. The Gloranthan world is characterised by its complex use of mythology, heavily influenced by the universalist approaches of Joseph Campbell and Mircea Eliade, its sword and sorcery ethos, its long and distinctive history as a setting for role-playing games, its community development and expansion, and its relative lack of Tolkienesque influence, which is uncommon among early American fantasy role-playing games.
RuneQuest is a fantasy tabletop role-playing game originally designed by Steve Perrin, Ray Turney, Steve Henderson, and Warren James, and set in Greg Stafford's mythical world of Glorantha. It was first published in 1978 by The Chaosium. Beginning in 1984, publication passed between a number of companies, including Avalon Hill, Mongoose Publishing, and The Design Mechanism, before finally returning to Chaosium in 2016. RuneQuest is notable for its system, designed around percentile dice and an early implementation of skill rules, which became the basis for numerous other games. There have been several editions of the game.
Francis Gregory Stafford, usually known as Greg Stafford, was an American game designer, publisher, and practitioner of shamanism.
Issaries, Inc. was a game publisher incorporated in California in 1999 by Greg Stafford to control and manage products using Stafford's fictional world of Glorantha. It partnered with Moon Design Publications to develop the flagship roleplaying game Hero Wars. In 2003, it acquired the HeroQuest and RuneQuest trademarks from Hasbro, which led to the licensing of a new edition of RuneQuest. The company's last statement was in 2013 and is now listed as Dissolved.
Different Worlds was an American role-playing games magazine published from 1979 to 1987.
Jennell Jaquays is an American game designer, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the Dungeons & Dragons modules Dark Tower and Caverns of Thracia for Judges Guild; the development and design of conversions on games such as Pac-Man and Donkey Kong for Coleco's home arcade video game system; and more recent design work, including the Age of Empires series, Quake 2, and Quake III Arena. Some of her best known works as a fantasy artist are the cover illustration for TSR's Dragon Mountain adventure.
Rudy Kraft III is a game designer who has worked primarily on role-playing games.
Cults of Prax is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1979, it was republished in 2016 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
City of Lei Tabor is a 1980 fantasy role-playing game supplement published by Judges Guild for RuneQuest.
Hellpits of Nightfang is a 1979 fantasy role-playing game adventure published by Judges Guild for RuneQuest.
Apple Lane is a tabletop role-playing game adventure for RuneQuest, originally published by Chaosium in 1978. Set in Greg Stafford's world of Glorantha, Apple Lane is a small hamlet that provides the basis for three adventures. Subsequent updates for new editions of RuneQuest and HeroQuest focus only on the hamlet, updating its timeline. There are also a number of licensed and foreign language editions.
Cults of Terror is a tabletop role-playing game supplement for RuneQuest, originally published by Chaosium in 1981. It describes nine hideously evil deities and their cults, for use in Greg Stafford's fantasy world of Glorantha.
Griffin Mountain is a tabletop role-playing game supplement for RuneQuest, written by Rudy Kraft, Jennell Jaquays, and Greg Stafford, and published by Chaosium in 1981. Griffin Mountain is a wilderness campaign setting for the RuneQuest system, focussed on the land of Balazar and the Elder Wilds. It contains role-playing material to help gamemasters design adventures in the setting. It received positive reviews in game periodicals including Ares, White Dwarf, The Space Gamer, and Dragon.
SoloQuest is a tabletop role-playing game adventure for RuneQuest. Originally published by Chaosium in 1982, it was republished in 2018 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter. The republished edition, titled SoloQuest Collection contained the original three adventures, plus SoloQuest 2: Scorpion Hall and SoloQuest 3: The Snow King's Bride.
Balastor's Barracks is a tabletop role-playing game adventure for RuneQuest, originally published by Chaosium in 1978. Set in Greg Stafford's world of Glorantha, against the backdrop of an ancient ruined city, the adventurers search for a lost artifact.
RuneQuest Companion is a tabletop role-playing game supplement for RuneQuest. Originally published by Chaosium in 1983, it consisted of reprints of Wyrm's Footnotes magazine articles as well as new material to expand the game rules and setting. It received positive reviews in game periodicals including Dragon, White Dwarf, Fantasy Gamer, and Different Worlds. It was republished in 2019 in PDF format as part of Chaosium's RuneQuest: Classic Edition Kickstarter.
Snakepipe Hollow is an adventure published by Chaosium in 1979 for the fantasy role-playing game RuneQuest, then revised and republished in various editions.